Player Matchup

Guan Yu
Guan Yu
BigWeinerTrap
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,529 Elo+
Party 4
Rama
Rama
Jcubiers
Rama
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,426 Elo+
Solo
Xbalanque
Xbalanque
JulioFoolio_
Xbalanque
Level 18
God Stats
21W - 15L
1,566 SR
Queue Stats
45W - 50L
1,371 Elo+
Party 3
Neith
Neith
hotlinebling8
Neith
Level 28
God Stats
17W - 21L
1,467 SR
Queue Stats
50W - 47L
1,396 Elo+
Party 3
Ah Puch
Ah Puch
samuelisbob
Ah Puch
Level 50
God Stats
6W - 3L
1,858 SR
Queue Stats
168W - 152L
1,544 Elo+
Party 4
Team Averages
Level 21
1,578 SR
1,453 Elo+

VS

Team Averages
Level 23
1,451 SR
1,393 Elo+
Bellona
Bellona
Bocadindeadpool
Bellona
Level 24
God Stats
3W - 1L
1,697 SR
Queue Stats
6W - 5L
1,366 Elo+
Solo
Bacchus
Bacchus
DesertCanine
Bacchus
Level 13
God Stats
5W - 8L
1,308 SR
Queue Stats
10W - 17L
1,310 Elo+
Party 1
Mercury
Mercury
LighTheFuses38
Mercury
Level 24
God Stats
92W - 95L
1,468 SR
Queue Stats
211W - 225L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
ThePolishRifle
Nu Wa
Level 24
God Stats
2W - 5L
1,236 SR
Queue Stats
22W - 27L
1,404 Elo+
Party 1
Hades
Hades
oXsniperXa
Hades
Level 29
God Stats
20W - 14L
1,544 SR
Queue Stats
246W - 231L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 8 / 8
10,474
1,047
6,894
18,650
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
16
2 / 6 / 5
9,589
959
6,800
10,582
2,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
JulioFoolio_
Xbalanque
16
2 / 8 / 8
9,783
978
13,015
15,483
3,688
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 5 / 10
9,297
930
9,462
11,199
2,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
samuelisbob
Ah Puch
16
5 / 8 / 6
10,754
1,075
21,361
14,682
4,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

137

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
10,960
1,096
5,696
10,194
9,963
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
DesertCanine
Bacchus
19
7 / 2 / 19
12,561
1,256
10,556
14,044
19,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 2 / 14
10,639
1,064
5,840
11,566
4,710
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 3 / 22
11,885
1,189
18,088
10,425
3,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
18
9 / 3 / 19
12,204
1,220
26,650
16,379
15,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
124
11
Kills
35
35
Deaths
11
37
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
8
8
0.75
W
6
1
15
13.5
W
Bacchus
DesertCanine
Bacchus
7
2
19
8.25
L
Rama
2
6
5
0.75
L
Xbalanque
JulioFoolio_
Xbalanque
2
8
8
0.75
W
5
2
14
6
W
8
3
22
6.33
L
0
5
10
1
W
Hades
9
3
19
6.17
L
Ah Puch
samuelisbob
Ah Puch
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,532
Damage
66,830
70,596
Taken
62,608
34,447
Mitigated
53,565
10,893
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,894
1,913
1,881
4,070
18,650
21,311
0
13,273
5,323
0
22,964
W
5,696
2,837
0
80
10,194
9,963
0
3,254
6,940
0
10,795
W
Bacchus
DesertCanine
Bacchus
10,556
573
0
1,388
14,044
19,620
0
6,181
7,863
27,970
0
L
Rama
6,800
4,599
0
509
10,582
2,463
0
8,565
2,017
0
28,001
L
Xbalanque
JulioFoolio_
Xbalanque
13,015
4,442
450
99
15,483
3,688
0
12,945
2,538
0
31,668
W
5,840
2,650
0
0
11,566
4,710
0
4,048
7,518
0
20,279
W
18,088
6,546
0
615
10,425
3,683
0
3,777
6,648
38,080
0
L
9,462
6,606
689
911
11,199
2,841
0
9,297
1,902
0
37,846
W
Hades
26,650
1,350
435
3,131
16,379
15,589
0
4,101
12,278
48,184
0
L
Ah Puch
samuelisbob
Ah Puch
21,361
1,995
0
2,284
14,682
4,144
0
11,214
3,468
47,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,897
Gold Earned
58,249
218
Minions Killed
164
4
Camps Cleared
10
815,596
Distance Traveled
978,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,474
1,047
18
2
1
199,991
0
W
Bellona
10,960
1,096
10
1
2
172,419
1
W
Bacchus
12,561
1,256
28
3
1
203,281
1
L
Rama
9,589
959
42
4
2
133,585
0
L
Xbalanque
9,783
978
41
4
0
165,278
0
W
Mercury
10,639
1,064
26
3
2
244,762
0
W
Nu Wa
11,885
1,189
37
4
1
171,792
0
L
Neith
9,297
930
60
6
0
144,264
0
W
Hades
12,204
1,220
63
6
4
186,535
0
L
Ah Puch
10,754
1,075
57
6
1
172,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role