Player Matchup

Ullr
Ullr
AuroraViMist
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,727 Elo+
Party 3
Agni
Agni
CabIsAWife
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,656 Elo+
Party 3
Cerberus
Cerberus
Cerbisawife
Cerberus
Level 4
God Stats
5W - 4L
1,830 SR
Queue Stats
5W - 4L
1,727 Elo+
Party 3
Ra
Ra
NuwaIsAWife
Ra
Level 26
God Stats
1W - 1L
1,708 SR
Queue Stats
59W - 22L
1,728 Elo+
Party 3
Mulan
Mulan
barghest21
Mulan
Level 29
God Stats
6W - 14L
1,466 SR
Queue Stats
109W - 156L
1,485 Elo+
Solo
Team Averages
Level 17
1,601 SR
1,664 Elo+

VS

Team Averages
Level 32
1,528 SR
1,555 Elo+
Xbalanque
Xbalanque
GamerGirlAlice
Xbalanque
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,625 Elo+
Party 2
Kali
Kali
LIKASOMEBOOTI
Kali
Level 87
God Stats
6W - 7L
1,420 SR
Queue Stats
76W - 73L
1,617 Elo+
Party 1
Hades
Hades
LoonKong
Hades
Level 29
God Stats
1W - 1L
1,424 SR
Queue Stats
95W - 71L
1,571 Elo+
Party 2
Ymir
Ymir
TheAngryWarrior
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
turftin
Gilgamesh
Level 23
God Stats
5W - 1L
1,799 SR
Queue Stats
57W - 46L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
9,591
533
7,809
17,439
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 8 / 2
8,138
452
8,840
11,501
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Cerbisawife
Cerberus
9
1 / 7 / 1
6,959
387
6,262
16,104
10,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 5 / 1
9,426
524
6,080
12,959
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
13
0 / 9 / 4
8,474
471
9,012
21,624
10,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GamerGirlAlice
Xbalanque
19
12 / 1 / 8
12,068
670
18,646
13,812
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 11
10,104
561
10,754
14,794
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
LoonKong
Hades
18
13 / 2 / 11
12,133
674
16,075
15,190
9,543
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 0 / 14
10,335
574
7,985
12,685
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
turftin
Gilgamesh
17
3 / 2 / 6
10,352
575
7,823
10,476
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
8
Kills
38
38
Deaths
8
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
1
8
2
0.25
L
Cerberus
Cerbisawife
Cerberus
1
7
1
0.21
W
Xbalanque
GamerGirlAlice
Xbalanque
12
1
8
16
W
5
3
11
3.5
W
Hades
LoonKong
Hades
13
2
11
9.25
L
3
5
1
0.7
W
5
0
14
12
L
Mulan
0
9
4
0.22
W
Gilgamesh
turftin
Gilgamesh
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
61,283
79,627
Taken
66,957
36,376
Mitigated
43,516
17,338
Healing
30,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,809
3,279
0
2,110
17,439
6,810
1,090
4,906
12,533
0
57,414
L
8,840
686
123
949
11,501
3,685
0
4,334
7,167
44,690
0
L
Cerberus
Cerbisawife
Cerberus
6,262
1,012
387
3,631
16,104
10,687
0
7,444
8,660
21,121
0
W
Xbalanque
GamerGirlAlice
Xbalanque
18,646
13,065
0
10,313
13,812
5,142
4,092
2,435
11,345
0
102,801
W
10,754
5,475
0
5,228
14,794
7,215
877
5,293
9,275
0
62,913
W
Hades
LoonKong
Hades
16,075
1,463
603
7,031
15,190
9,543
1,209
4,915
9,887
82,009
0
L
6,080
394
1,137
4,934
12,959
4,429
61
2,671
10,288
65,409
0
W
7,985
1,835
614
3,679
12,685
13,909
196
4,051
8,406
23,436
0
L
Mulan
9,012
545
0
4,067
21,624
10,765
399
4,705
16,919
0
42,894
W
Gilgamesh
turftin
Gilgamesh
7,823
1,888
0
3,488
10,476
7,707
1,340
3,571
6,789
0
59,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
54,992
465
Minions Killed
530
0
Camps Cleared
0
1,632,881
Distance Traveled
1,695,919
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,591
533
126
7
0
296,103
3
L
Agni
8,138
452
81
5
0
334,367
2
L
Cerberus
6,959
387
40
2
0
334,240
3
W
Xbalanque
12,068
670
162
9
0
316,022
0
W
Kali
10,104
561
86
5
0
359,938
0
W
Hades
12,133
674
153
9
0
339,565
4
L
Ra
9,426
524
121
7
0
364,113
8
W
Ymir
10,335
574
30
2
0
307,679
2
L
Mulan
8,474
471
97
5
0
304,058
3
W
Gilgamesh
10,352
575
99
6
0
372,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role