Player Matchup

Fenrir
Fenrir
GG IM GUAN
Fenrir
Level 61
God Stats
2W - 2L
1,641 SR
Queue Stats
15W - 7L
1,620 Elo+
Party 2
Kuzenbo
Kuzenbo
philthy606
Kuzenbo
Level 104
God Stats
80W - 66L
1,470 SR
Queue Stats
278W - 244L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vV Melee Vv
Morgan Le Fay
Level 142
God Stats
36W - 19L
1,701 SR
Queue Stats
1,041W - 495L
1,763 Elo+
Party 2
Team Averages
Level 102
1,604 SR
1,608 Elo+

VS

Team Averages
Level 87
1,327 SR
1,651 Elo+
Charybdis
Charybdis
NRJ W4RR1OR
Charybdis
Level 69
God Stats
3W - 8L
1,357 SR
Queue Stats
433W - 527L
1,449 Elo+
Solo
Scylla
Scylla
WolfsKage
Scylla
Level 108
God Stats
0W - 1L
1,289 SR
Queue Stats
9W - 11L
1,752 Elo+
Party 1
Ymir
Ymir
XpertAssassin00
Ymir
Level 83
God Stats
0W - 2L
1,335 SR
Queue Stats
11W - 13L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GG IM GUAN
Fenrir
10
1 / 1 / 9
6,928
693
5,217
10,313
7,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
philthy606
Kuzenbo
11
3 / 0 / 7
8,005
801
4,345
8,070
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
vV Melee Vv
Morgan Le Fay
13
8 / 1 / 4
8,220
822
12,128
4,940
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NRJ W4RR1OR
Charybdis
9
0 / 3 / 0
5,781
578
5,539
7,195
2,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
WolfsKage
Scylla
10
2 / 5 / 0
6,467
647
3,376
7,432
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
6,375
638
4,331
10,186
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GG IM GUAN
Fenrir
1
1
9
5.5
L
Charybdis
NRJ W4RR1OR
Charybdis
0
3
0
0
L
Scylla
WolfsKage
Scylla
2
5
0
0.4
L
0
4
2
0.25
W
Kuzenbo
philthy606
Kuzenbo
3
0
7
6.5
W
Morgan Le Fay
vV Melee Vv
Morgan Le Fay
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
13,246
23,323
Taken
24,813
20,475
Mitigated
9,841
3,473
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GG IM GUAN
Fenrir
5,217
468
0
580
10,313
7,062
0
4,041
6,272
0
15,139
L
Charybdis
NRJ W4RR1OR
Charybdis
5,539
2,820
0
1,793
7,195
2,451
0
4,383
2,636
0
15,023
L
Scylla
WolfsKage
Scylla
3,376
599
62
498
7,432
2,407
0
4,598
2,564
21,434
0
L
4,331
629
0
897
10,186
4,983
0
7,098
2,774
11,225
0
W
Kuzenbo
philthy606
Kuzenbo
4,345
1,492
370
1,252
8,070
11,100
834
2,747
5,323
19,097
0
W
Morgan Le Fay
vV Melee Vv
Morgan Le Fay
12,128
1,024
0
1,271
4,940
2,313
227
1,337
3,603
32,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,153
Gold Earned
18,623
109
Minions Killed
92
6
Camps Cleared
3
589,456
Distance Traveled
509,364
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,928
693
23
2
1
195,702
3
L
Charybdis
5,781
578
26
3
0
180,897
2
L
Scylla
6,467
647
46
5
3
159,923
3
L
Ymir
6,375
638
20
2
0
168,544
1
W
Kuzenbo
8,005
801
28
3
3
201,289
2
W
Morgan Le Fay
8,220
822
58
6
2
192,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role