Player Matchup

Yemoja
Yemoja
Becquer69
Yemoja
Level 69
God Stats
7W - 7L
1,398 SR
Queue Stats
18W - 22L
1,345 Elo+
Solo
Danzaburou
Danzaburou
ContasticBruh
Danzaburou
Level 28
God Stats
33W - 33L
1,435 SR
Queue Stats
62W - 75L
1,286 Elo+
Party 1
Da Ji
Da Ji
FoxyMann
Da Ji
Level 68
God Stats
8W - 6L
1,724 SR
Queue Stats
135W - 128L
1,340 Elo+
Solo
Hera
Hera
LordDownSyndrome
Hera
Level 89
God Stats
2W - 2L
1,208 SR
Queue Stats
188W - 234L
1,244 Elo+
Party 1
Agni
Agni
xXDoCampoXx
Agni
Level 85
God Stats
5W - 5L
1,490 SR
Queue Stats
62W - 54L
1,389 Elo+
Solo
Team Averages
Level 68
1,451 SR
1,321 Elo+

VS

Team Averages
Level 56
1,409 SR
1,354 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BlackVader42
Ah Puch
Level 50
God Stats
0W - 2L
1,247 SR
Queue Stats
54W - 71L
1,340 Elo+
Solo
Hercules
Hercules
Fat Tony 888888
Hercules
Level 42
God Stats
2W - 4L
1,434 SR
Queue Stats
100W - 148L
1,229 Elo+
Solo
Sobek
Sobek
KrustyNight1080
Sobek
Level 38
God Stats
11W - 8L
1,638 SR
Queue Stats
303W - 338L
1,369 Elo+
Solo
Neith
Neith
xXDllabloXx
Neith
Level 107
God Stats
2W - 5L
1,228 SR
Queue Stats
71W - 90L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Becquer69
Yemoja
10
0 / 1 / 4
5,693
438
1,792
4,847
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
ContasticBruh
Danzaburou
11
2 / 1 / 3
6,537
503
6,334
7,304
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
FoxyMann
Da Ji
12
8 / 2 / 2
7,789
599
6,526
9,998
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 0
7,356
566
3,244
2,652
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 3
7,503
577
5,516
4,714
1,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 4 / 0
5,587
430
1,902
10,106
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
BlackVader42
Ah Puch
9
1 / 3 / 0
5,702
439
4,159
7,585
2,722
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
12
0 / 0 / 0
6,041
465
183
5,952
4,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 0
6,329
487
888
10,741
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,630
433
3,720
5,345
1,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
3
4
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
0
0
W
Yemoja
Becquer69
Yemoja
0
1
4
2
L
Ah Puch
BlackVader42
Ah Puch
1
3
0
0.33
W
Danzaburou
ContasticBruh
Danzaburou
2
1
3
3.5
L
Hercules
0
0
0
0
W
Da Ji
FoxyMann
Da Ji
8
2
2
4.5
L
1
3
0
0.33
W
0
0
0
0
L
1
2
0
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
10,852
29,515
Taken
39,729
10,765
Mitigated
20,279
13,343
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,902
118
0
3,342
10,106
5,746
0
2,545
7,561
27,282
0
W
Yemoja
Becquer69
Yemoja
1,792
320
1,360
302
4,847
2,475
767
303
4,544
14,582
0
L
Ah Puch
BlackVader42
Ah Puch
4,159
280
145
2,027
7,585
2,722
0
2,244
5,341
21,837
0
W
Danzaburou
ContasticBruh
Danzaburou
6,334
2,958
158
3,541
7,304
2,214
1,657
688
6,616
0
34,703
L
Hercules
183
0
0
2,153
5,952
4,068
0
2,746
3,206
0
25,218
W
Da Ji
FoxyMann
Da Ji
6,526
1,413
0
4,639
9,998
3,664
0
2,895
7,103
0
36,193
L
888
35
0
2,305
10,741
6,140
0
2,085
8,656
4,924
0
W
3,244
419
0
1,734
2,652
926
284
399
2,253
43,991
0
L
3,720
1,079
867
2,152
5,345
1,603
536
932
4,413
0
32,466
W
5,516
128
0
1,609
4,714
1,486
322
2,664
2,050
38,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
29,289
329
Minions Killed
237
0
Camps Cleared
0
1,230,243
Distance Traveled
1,120,062
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,587
430
54
4
0
241,111
4
W
Yemoja
5,693
438
23
2
0
224,320
1
L
Ah Puch
5,702
439
51
4
0
201,061
4
W
Danzaburou
6,537
503
65
5
0
220,881
4
L
Hercules
6,041
465
54
4
0
248,336
0
W
Da Ji
7,789
599
63
5
0
274,680
1
L
Sobek
6,329
487
12
1
0
246,817
5
W
Hera
7,356
566
89
7
0
248,617
1
L
Neith
5,630
433
66
5
0
182,737
1
W
Agni
7,503
577
89
7
0
261,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role