Player Matchup

Jormungandr
Jormungandr
DrawnDouleur
Jormungandr
Level 77
God Stats
6W - 3L
1,643 SR
Queue Stats
320W - 323L
1,502 Elo+
Party 1
Neith
Neith
Schutzein
Neith
Level 88
God Stats
5W - 2L
1,640 SR
Queue Stats
411W - 440L
1,509 Elo+
Party 1
Vulcan
Vulcan
knaped
Vulcan
Level 65
God Stats
0W - 2L
1,259 SR
Queue Stats
95W - 100L
1,474 Elo+
Party 1
Team Averages
Level 77
1,514 SR
1,495 Elo+

VS

Team Averages
Level 60
1,651 SR
1,653 Elo+
Anubis
Anubis
BK2boi
Anubis
Level 104
God Stats
4W - 1L
1,656 SR
Queue Stats
30W - 15L
1,685 Elo+
Party 2
Sun Wukong
Sun Wukong
Itskjartan
Sun Wukong
Level 29
God Stats
7W - 2L
1,680 SR
Queue Stats
36W - 23L
1,656 Elo+
Party 2
Hun Batz
Hun Batz
OoogiBoogi
Hun Batz
Level 47
God Stats
22W - 14L
1,617 SR
Queue Stats
59W - 42L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrawnDouleur
Jormungandr
16
1 / 8 / 7
12,708
605
10,354
19,324
19,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Schutzein
Neith
18
5 / 3 / 6
14,494
690
14,601
15,196
4,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
knaped
Vulcan
16
5 / 10 / 5
13,497
643
15,718
18,068
7,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BK2boi
Anubis
19
13 / 5 / 4
15,184
723
21,665
19,389
8,003
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Itskjartan
Sun Wukong
19
5 / 3 / 14
14,412
686
11,765
19,806
14,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
OoogiBoogi
Hun Batz
17
3 / 3 / 10
13,018
620
11,349
12,185
3,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
11
Kills
21
21
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
BK2boi
Anubis
13
5
4
3
L
Jormungandr
DrawnDouleur
Jormungandr
1
8
7
0.56
W
Sun Wukong
Itskjartan
Sun Wukong
5
3
14
4
W
Hun Batz
OoogiBoogi
Hun Batz
3
3
10
2.67
L
Neith
Schutzein
Neith
5
3
6
2.67
L
Vulcan
knaped
Vulcan
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,673
Damage
44,779
52,588
Taken
51,380
31,275
Mitigated
26,500
11,538
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BK2boi
Anubis
21,665
935
0
8,851
19,389
8,003
2,480
9,573
9,816
91,343
0
L
Jormungandr
DrawnDouleur
Jormungandr
10,354
1,486
0
1,306
19,324
19,659
0
8,529
10,795
45,046
0
W
Sun Wukong
Itskjartan
Sun Wukong
11,765
1,279
0
7,420
19,806
14,876
0
9,499
10,307
0
52,153
W
Hun Batz
OoogiBoogi
Hun Batz
11,349
1,755
0
166
12,185
3,621
1,303
7,667
4,518
0
40,247
L
Neith
Schutzein
Neith
14,601
5,134
0
7,568
15,196
4,557
702
6,981
8,215
0
55,025
L
Vulcan
knaped
Vulcan
15,718
7,095
661
2,003
18,068
7,059
614
6,333
11,735
56,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,699
Gold Earned
42,614
240
Minions Killed
269
7
Camps Cleared
13
1,000,352
Distance Traveled
1,132,621
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,184
723
127
6
5
334,333
4
L
Jormungandr
12,708
605
70
3
0
314,281
1
W
Sun Wukong
14,412
686
96
5
7
412,719
3
W
Hun Batz
13,018
620
46
2
1
385,569
5
L
Neith
14,494
690
101
5
5
397,296
3
L
Vulcan
13,497
643
69
3
2
288,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role