Player Matchup

Hou Yi
Hou Yi
HeadFirstMangoo
Hou Yi
Level 29
God Stats
1W - 2L
1,516 SR
Queue Stats
16W - 23L
1,353 Elo+
Party 2
Thor
Thor
Texan-mexican255
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,228 Elo+
Party 2
Achilles
Achilles
VincentDragneel
Achilles
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 77L
1,439 Elo+
Solo
Kukulkan
Kukulkan
bro2_ice
Kukulkan
Level 21
God Stats
9W - 6L
1,500 SR
Queue Stats
11W - 11L
1,228 Elo+
Party 2
Odin
Odin
chrisronaldo1
Odin
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,503 SR
1,350 Elo+

VS

Team Averages
Level 20
1,548 SR
1,357 Elo+
Neith
Neith
AngryMike-93
Neith
Level 16
God Stats
3W - 2L
1,768 SR
Queue Stats
28W - 36L
1,264 Elo+
Party 1
Ymir
Ymir
HIPER_3105
Ymir
Level 13
God Stats
2W - 1L
1,712 SR
Queue Stats
24W - 31L
1,256 Elo+
Party 1
Amaterasu
Amaterasu
JaguarDRex
Amaterasu
Level 29
God Stats
11W - 19L
1,379 SR
Queue Stats
78W - 81L
1,381 Elo+
Party 1
Merlin
Merlin
Otpisani
Merlin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 77L
1,380 Elo+
Solo
Loki
Loki
lTrollxISell
Loki
Level 27
God Stats
6W - 6L
1,382 SR
Queue Stats
51W - 47L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
8,018
445
8,478
9,395
3,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 11 / 1
6,884
382
5,467
11,819
4,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
11
1 / 6 / 1
7,359
409
10,013
17,775
13,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
bro2_ice
Kukulkan
13
3 / 4 / 2
8,019
446
6,416
8,184
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
6,985
388
2,564
10,374
6,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,334
407
6,248
7,531
2,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
7,688
427
2,766
5,438
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
JaguarDRex
Amaterasu
15
9 / 1 / 3
9,434
524
14,628
16,172
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Otpisani
Merlin
13
2 / 5 / 7
8,391
466
6,317
10,403
4,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 0 / 4
10,682
593
12,044
10,413
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
27
27
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
1
0
2
2
L
4
4
2
1.25
W
Amaterasu
JaguarDRex
Amaterasu
9
1
3
10.5
W
Merlin
Otpisani
Merlin
2
5
7
1.1
L
1
11
1
0.14
L
Achilles
1
6
1
0.25
L
Kukulkan
bro2_ice
Kukulkan
3
4
2
1
L
1
2
3
1.25
W
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,938
Damage
42,003
57,547
Taken
49,957
29,743
Mitigated
26,414
5,069
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,248
3,108
0
1,423
7,531
2,801
2,023
678
6,849
0
44,657
W
2,766
534
0
790
5,438
3,340
534
185
5,240
20,604
0
L
8,478
2,674
0
500
9,395
3,059
712
2,647
6,748
0
64,668
W
Amaterasu
JaguarDRex
Amaterasu
14,628
6,507
0
6,829
16,172
12,038
564
1,537
14,635
28
47,399
W
Merlin
Otpisani
Merlin
6,317
725
0
2,653
10,403
4,222
679
3,852
6,126
35,747
0
L
5,467
2,162
0
0
11,819
4,374
64
439
10,986
0
24,354
L
Achilles
10,013
4,176
0
2,230
17,775
13,525
300
342
16,271
5,446
30,320
L
Kukulkan
bro2_ice
Kukulkan
6,416
505
0
1,176
8,184
2,534
312
3,415
4,769
34,601
0
L
2,564
979
105
1,058
10,374
6,251
267
2,261
8,113
46
11,578
W
12,044
4,116
541
6,816
10,413
4,013
293
1,763
8,504
0
72,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
43,529
300
Minions Killed
390
0
Camps Cleared
0
1,512,491
Distance Traveled
1,702,790
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,334
407
87
5
0
301,069
3
W
Ymir
7,688
427
46
3
0
358,457
3
L
Hou Yi
8,018
445
107
6
0
297,965
0
W
Amaterasu
9,434
524
80
4
0
336,786
2
W
Merlin
8,391
466
61
3
0
316,151
3
L
Thor
6,884
382
36
2
0
262,342
2
L
Achilles
7,359
409
58
3
0
313,217
0
L
Kukulkan
8,019
446
71
4
0
310,229
0
L
Odin
6,985
388
28
2
0
328,738
1
W
Loki
10,682
593
116
6
0
390,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role