Player Matchup

Hera
Hera
Gritooooooo
Hera
Level 27
God Stats
5W - 1L
1,751 SR
Queue Stats
24W - 16L
1,633 Elo+
Party 3
Pele
Pele
Peluffo
Pele
Level 29
God Stats
2W - 0L
1,380 SR
Queue Stats
30W - 20L
1,645 Elo+
Party 3
Chernobog
Chernobog
SoloLaneBestLane
Chernobog
Level 29
God Stats
6W - 2L
1,693 SR
Queue Stats
171W - 157L
1,558 Elo+
Party 2
Terra
Terra
enigmaskater94
Terra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
hellmode160
Cabrakan
Level 3
God Stats
13W - 6L
1,721 SR
Queue Stats
37W - 22L
1,797 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,639 Elo+

VS

Team Averages
Level 39
1,644 SR
1,683 Elo+
Heimdallr
Heimdallr
Slurricain420
Heimdallr
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 87L
1,628 Elo+
Solo
Merlin
Merlin
Syrr20
Merlin
Level 5
God Stats
53W - 29L
1,989 SR
Queue Stats
163W - 125L
1,937 Elo+
Party 1
Set
Set
cynderxsoul
Set
Level 126
God Stats
16W - 13L
1,733 SR
Queue Stats
139W - 118L
1,677 Elo+
Party 1
Discordia
Discordia
mikemicmic
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,596 Elo+
Solo
Ganesha
Ganesha
oravnge5
Ganesha
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 34L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,320
583
4,919
5,552
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Peluffo
Pele
15
6 / 2 / 5
9,147
572
8,433
10,748
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
16
3 / 1 / 1
9,123
570
4,750
6,833
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 4
7,830
489
3,092
13,978
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
hellmode160
Cabrakan
17
6 / 1 / 6
10,603
663
10,629
12,860
8,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Slurricain420
Heimdallr
13
1 / 5 / 2
8,097
506
7,856
10,115
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Syrr20
Merlin
10
0 / 7 / 3
6,541
409
6,246
7,908
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 0
9,082
568
5,305
10,147
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
mikemicmic
Discordia
11
0 / 4 / 1
6,835
427
4,301
6,463
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
oravnge5
Ganesha
9
0 / 1 / 1
6,725
420
4,727
10,569
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
5
5
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Pele
Peluffo
Pele
6
2
5
4.25
L
Heimdallr
Slurricain420
Heimdallr
1
5
2
0.4
W
Chernobog
3
1
1
3.5
L
Merlin
Syrr20
Merlin
0
7
3
0.21
L
4
1
0
4
W
1
1
4
3
W
Cabrakan
hellmode160
Cabrakan
6
1
6
9
L
Discordia
mikemicmic
Discordia
0
4
1
0.13
L
Ganesha
oravnge5
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
28,435
49,971
Taken
45,202
30,203
Mitigated
15,525
20,137
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,919
1,257
0
1,306
5,552
1,837
30
1,860
3,344
76,979
0
W
Pele
Peluffo
Pele
8,433
1,793
0
4,698
10,748
4,275
0
2,523
8,123
0
59,439
L
Heimdallr
Slurricain420
Heimdallr
7,856
3,683
0
1,327
10,115
2,600
694
4,017
6,098
0
49,946
W
Chernobog
4,750
2,209
0
3,310
6,833
1,805
720
385
6,448
0
72,796
L
Merlin
Syrr20
Merlin
6,246
688
0
500
7,908
2,034
0
4,264
3,644
30,700
0
L
5,305
1,698
0
5,930
10,147
3,574
0
3,673
6,474
0
69,276
W
3,092
623
957
3,715
13,978
13,443
0
4,227
9,673
20,095
0
W
Cabrakan
hellmode160
Cabrakan
10,629
1,450
0
6,151
12,860
8,843
160
5,676
7,109
67,542
0
L
Discordia
mikemicmic
Discordia
4,301
247
0
674
6,463
1,825
0
3,174
3,289
37,150
0
L
Ganesha
oravnge5
Ganesha
4,727
670
1,508
4,683
10,569
5,492
0
3,579
6,990
25,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
37,280
556
Minions Killed
425
0
Camps Cleared
0
1,717,317
Distance Traveled
1,435,824
37
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,320
583
146
9
0
342,958
6
W
Pele
9,147
572
101
6
0
423,266
4
L
Heimdallr
8,097
506
122
8
0
281,933
4
W
Chernobog
9,123
570
133
8
0
304,811
5
L
Merlin
6,541
409
62
4
0
274,043
0
L
Set
9,082
568
135
8
0
358,710
3
W
Terra
7,830
489
24
2
0
327,105
15
W
Cabrakan
10,603
663
152
10
0
319,177
7
L
Discordia
6,835
427
83
5
0
284,509
2
L
Ganesha
6,725
420
23
1
0
236,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role