Player Matchup

Kali
Kali
 
Kali
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DavWig
Cthulhu
Level 37
God Stats
7W - 7L
1,482 SR
Queue Stats
146W - 136L
1,455 Elo+
Party 2
Discordia
Discordia
Toadafritz
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
msooner
The Morrigan
Level 29
God Stats
2W - 0L
1,679 SR
Queue Stats
36W - 31L
1,550 Elo+
Party 2
Artemis
Artemis
wisedemic
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 2
Team Averages
Level 19
1,532 SR
1,463 Elo+

VS

Team Averages
Level 30
1,507 SR
1,576 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Blizzard4656
Sobek
Level 28
God Stats
1W - 1L
1,746 SR
Queue Stats
57W - 53L
1,588 Elo+
Party 3
Tyr
Tyr
GasCan2
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,611 Elo+
Solo
Heimdallr
Heimdallr
ImAlwaysAngry
Heimdallr
Level 29
God Stats
1W - 5L
1,256 SR
Queue Stats
78W - 87L
1,561 Elo+
Party 3
Kukulkan
Kukulkan
karlonx0
Kukulkan
Level 12
God Stats
47W - 53L
1,536 SR
Queue Stats
204W - 261L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 3 / 5
7,020
540
7,748
9,702
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
DavWig
Cthulhu
10
3 / 2 / 2
6,397
492
4,977
6,751
4,435
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Toadafritz
Discordia
13
3 / 0 / 2
7,338
564
6,875
5,524
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
msooner
The Morrigan
13
4 / 1 / 1
7,638
588
6,971
4,745
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
wisedemic
Artemis
10
1 / 4 / 3
6,010
462
4,693
5,771
1,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 3 / 2
7,260
558
6,282
10,896
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 1 / 1
6,056
466
1,885
9,675
4,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
11
0 / 4 / 0
6,667
513
2,476
8,958
4,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ImAlwaysAngry
Heimdallr
10
1 / 3 / 1
6,104
470
4,275
7,227
2,369
Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
karlonx0
Kukulkan
11
1 / 3 / 3
6,391
492
1,812
5,005
1,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
10
10
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
3
5
1.83
L
Fenrir
 
Fenrir
7
3
2
2.67
L
1
1
1
1.5
W
Cthulhu
DavWig
Cthulhu
3
2
2
2
L
Tyr
0
4
0
0
L
Heimdallr
ImAlwaysAngry
Heimdallr
1
3
1
0.5
W
Discordia
Toadafritz
Discordia
3
0
2
4
L
Kukulkan
karlonx0
Kukulkan
1
3
3
0.83
W
The Morrigan
msooner
The Morrigan
4
1
1
4.5
W
Artemis
wisedemic
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
16,730
32,493
Taken
41,761
14,930
Mitigated
17,621
9,909
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,748
4,250
0
3,529
9,702
5,445
0
814
8,888
0
36,082
L
Fenrir
 
Fenrir
6,282
1,496
0
3,080
10,896
5,416
0
2,984
7,878
185
37,526
L
1,885
167
992
3,330
9,675
4,047
0
3,779
5,876
9,881
0
W
Cthulhu
DavWig
Cthulhu
4,977
466
293
2,277
6,751
4,435
0
1,142
5,609
26,911
0
L
Tyr
2,476
713
0
1,280
8,958
4,401
0
6,027
2,447
0
33,296
L
Heimdallr
ImAlwaysAngry
Heimdallr
4,275
634
0
776
7,227
2,369
0
2,845
4,382
0
40,586
W
Discordia
Toadafritz
Discordia
6,875
613
69
1,991
5,524
1,503
788
0
5,524
38,520
0
L
Kukulkan
karlonx0
Kukulkan
1,812
106
0
250
5,005
1,388
0
1,648
3,357
31,269
0
W
The Morrigan
msooner
The Morrigan
6,971
1,877
0
900
4,745
1,830
0
1,123
3,589
46,277
5,293
W
Artemis
wisedemic
Artemis
4,693
2,648
0
850
5,771
1,717
371
671
5,048
0
24,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
32,478
352
Minions Killed
313
0
Camps Cleared
0
1,260,058
Distance Traveled
1,232,187
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,020
540
61
5
0
264,737
1
L
Fenrir
7,260
558
71
5
0
266,718
2
L
Sobek
6,056
466
22
2
0
267,693
5
W
Cthulhu
6,397
492
50
4
0
283,370
0
L
Tyr
6,667
513
80
6
0
231,225
3
L
Heimdallr
6,104
470
57
4
0
230,250
2
W
Discordia
7,338
564
88
7
0
213,775
0
L
Kukulkan
6,391
492
83
6
0
236,301
0
W
The Morrigan
7,638
588
108
8
0
256,452
3
W
Artemis
6,010
462
45
3
0
241,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role