Player Matchup

Guan Yu
Guan Yu
Batsup
Guan Yu
Level 17
God Stats
5W - 1L
1,493 SR
Queue Stats
19W - 12L
1,574 Elo+
Party 1
He Bo
He Bo
PapaSara
He Bo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,734 Elo+
Party 2
Kukulkan
Kukulkan
Pleem
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,809 Elo+
Party 2
Chaac
Chaac
Tuskoo
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
Y00HANA
Nu Wa
Level 14
God Stats
1W - 0L
1,366 SR
Queue Stats
9W - 6L
1,477 Elo+
Party 1
Team Averages
Level 33
1,472 SR
1,641 Elo+

VS

Team Averages
Level 27
1,458 SR
1,452 Elo+
Cthulhu
Cthulhu
Jaigon
Cthulhu
Level 15
God Stats
13W - 19L
1,427 SR
Queue Stats
15W - 23L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
SvenThreePointO
Kukulkan
Level 15
God Stats
4W - 1L
1,903 SR
Queue Stats
18W - 17L
1,485 Elo+
Party 3
Bellona
Bellona
TFawx
Bellona
Level 29
God Stats
4W - 11L
1,292 SR
Queue Stats
25W - 42L
1,364 Elo+
Party 3
Skadi
Skadi
dAnT34rr
Skadi
Level 22
God Stats
39W - 19L
1,491 SR
Queue Stats
159W - 147L
1,545 Elo+
Solo
Terra
Terra
no1rickmick
Terra
Level 54
God Stats
1W - 3L
1,178 SR
Queue Stats
21W - 26L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Batsup
Guan Yu
17
5 / 5 / 11
11,129
1,012
14,042
18,609
20,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
PapaSara
He Bo
20
19 / 1 / 6
15,365
1,397
28,226
11,037
4,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Pleem
Kukulkan
17
1 / 1 / 10
10,391
945
10,590
6,442
6,459
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Tuskoo
Chaac
18
1 / 2 / 19
11,237
1,022
16,582
22,434
26,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Y00HANA
Nu Wa
18
2 / 2 / 14
11,078
1,007
11,376
6,802
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

209

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaigon
Cthulhu
17
1 / 6 / 5
10,015
910
7,123
15,715
13,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
17
3 / 4 / 5
10,795
981
16,474
14,290
4,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TFawx
Bellona
17
6 / 12 / 3
11,684
1,062
21,237
29,967
23,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
dAnT34rr
Skadi
17
1 / 3 / 5
11,185
1,017
13,046
9,372
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 3 / 6
10,857
987
3,246
17,255
16,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
28
Kills
11
11
Deaths
28
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Batsup
Guan Yu
5
5
11
2.1
L
Cthulhu
Jaigon
Cthulhu
1
6
5
0.58
W
He Bo
PapaSara
He Bo
19
1
6
22
W
Kukulkan
Pleem
Kukulkan
1
1
10
6
L
Kukulkan
3
4
5
1.38
L
Bellona
TFawx
Bellona
6
12
3
0.63
W
Chaac
Tuskoo
Chaac
1
2
19
5.25
W
Nu Wa
Y00HANA
Nu Wa
2
2
14
4.5
L
Skadi
dAnT34rr
Skadi
1
3
5
1.17
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,816
Damage
61,126
65,324
Taken
86,599
60,067
Mitigated
61,800
12,814
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Batsup
Guan Yu
14,042
1,183
2,745
2,488
18,609
20,401
0
8,859
9,606
4,482
17,599
L
Cthulhu
Jaigon
Cthulhu
7,123
1,192
0
60
15,715
13,627
0
9,843
5,872
28,877
0
W
He Bo
PapaSara
He Bo
28,226
2,677
0
2,762
11,037
4,278
0
4,695
6,342
49,339
0
W
Kukulkan
Pleem
Kukulkan
10,590
1,407
0
0
6,442
6,459
0
3,425
3,017
31,162
0
L
Kukulkan
16,474
1,723
0
592
14,290
4,449
0
10,762
3,528
50,489
0
L
Bellona
TFawx
Bellona
21,237
7,501
0
2,521
29,967
23,919
0
17,212
12,755
2,097
37,231
W
Chaac
Tuskoo
Chaac
16,582
2,312
0
4,615
22,434
26,582
0
6,490
15,920
0
31,285
W
Nu Wa
Y00HANA
Nu Wa
11,376
2,476
0
204
6,802
2,347
0
4,184
2,618
32,732
0
L
Skadi
dAnT34rr
Skadi
13,046
6,310
0
472
9,372
3,787
0
5,889
3,483
0
39,052
L
3,246
650
5,183
3,274
17,255
16,018
0
9,387
7,868
19,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,200
Gold Earned
54,536
210
Minions Killed
244
6
Camps Cleared
10
1,029,868
Distance Traveled
1,125,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,129
1,012
13
1
2
224,195
0
L
Cthulhu
10,015
910
47
4
1
233,897
1
W
He Bo
15,365
1,397
55
5
2
247,387
0
W
Kukulkan
10,391
945
55
5
0
121,313
0
L
Kukulkan
10,795
981
87
8
2
204,558
0
L
Bellona
11,684
1,062
42
4
0
217,465
0
W
Chaac
11,237
1,022
29
3
1
247,142
0
W
Nu Wa
11,078
1,007
58
5
1
189,831
0
L
Skadi
11,185
1,017
43
4
4
215,930
0
L
Terra
10,857
987
25
2
3
253,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role