Player Matchup

Cabrakan
Cabrakan
CCasper
Cabrakan
Level 100
God Stats
3W - 4L
1,519 SR
Queue Stats
161W - 142L
1,442 Elo+
Party 1
Zeus
Zeus
IFadedMatter
Zeus
Level 69
God Stats
3W - 3L
1,583 SR
Queue Stats
178W - 172L
1,518 Elo+
Party 2
Thoth
Thoth
KRlSCO
Thoth
Level 140
God Stats
3W - 4L
1,168 SR
Queue Stats
613W - 535L
1,548 Elo+
Party 1
Bakasura
Bakasura
MrMacanroe11
Bakasura
Level 87
God Stats
9W - 4L
1,672 SR
Queue Stats
398W - 368L
1,489 Elo+
Party 1
Chaac
Chaac
softiess
Chaac
Level 91
God Stats
2W - 5L
1,454 SR
Queue Stats
145W - 127L
1,516 Elo+
Party 2
Team Averages
Level 97
1,479 SR
1,503 Elo+

VS

Team Averages
Level 119
1,569 SR
1,532 Elo+
Heimdallr
Heimdallr
I_Am_JHam
Heimdallr
Level 122
God Stats
25W - 19L
1,545 SR
Queue Stats
275W - 234L
1,562 Elo+
Solo
Tiamat
Tiamat
OdinFdz17
Tiamat
Level 113
God Stats
25W - 17L
1,549 SR
Queue Stats
677W - 608L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
RealitiesLame34
Sun Wukong
Level 99
God Stats
20W - 17L
1,536 SR
Queue Stats
458W - 424L
1,510 Elo+
Solo
Horus
Horus
Smite4Switch
Horus
Level 123
God Stats
20W - 21L
1,559 SR
Queue Stats
729W - 694L
1,522 Elo+
Solo
Ganesha
Ganesha
twohawt4dathots1
Ganesha
Level 136
God Stats
10W - 5L
1,659 SR
Queue Stats
289W - 271L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CCasper
Cabrakan
7
2 / 0 / 0
3,994
571
1,470
3,205
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 1
3,870
553
2,835
3,497
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
KRlSCO
Thoth
8
1 / 1 / 0
4,527
647
1,195
2,494
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
MrMacanroe11
Bakasura
4
0 / 1 / 0
3,259
466
247
1,239
417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
softiess
Chaac
7
1 / 0 / 1
4,079
583
2,075
4,842
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I_Am_JHam
Heimdallr
7
1 / 0 / 1
4,090
584
1,647
2,162
675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tiamat
OdinFdz17
Tiamat
8
1 / 0 / 1
4,773
682
1,473
2,839
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RealitiesLame34
Sun Wukong
8
0 / 1 / 0
4,243
606
2,189
3,923
1,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
3 / 2 / 0
4,381
626
2,737
3,651
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 3
3,778
540
584
3,550
1,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CCasper
Cabrakan
2
0
0
2
L
0
3
1
0.17
W
Heimdallr
I_Am_JHam
Heimdallr
1
0
1
1.5
L
Thoth
KRlSCO
Thoth
1
1
0
1
L
Bakasura
MrMacanroe11
Bakasura
0
1
0
0
W
Tiamat
OdinFdz17
Tiamat
1
0
1
1.5
W
Sun Wukong
RealitiesLame34
Sun Wukong
0
1
0
0
W
3
2
0
1.5
L
Chaac
softiess
Chaac
1
0
1
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,822
Damage
8,630
15,277
Taken
16,125
5,778
Mitigated
6,204
5,313
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CCasper
Cabrakan
1,470
389
0
1,071
3,205
1,474
0
99
3,106
10,276
0
L
2,835
769
0
487
3,497
949
0
485
3,012
16,148
1,843
W
Heimdallr
I_Am_JHam
Heimdallr
1,647
949
0
713
2,162
675
0
980
1,182
0
20,946
L
Thoth
KRlSCO
Thoth
1,195
0
0
750
2,494
607
0
1,038
1,252
25,221
0
L
Bakasura
MrMacanroe11
Bakasura
247
178
0
493
1,239
417
0
191
1,008
0
4,652
W
Tiamat
OdinFdz17
Tiamat
1,473
37
0
1,817
2,839
774
346
692
1,971
26,424
0
W
Sun Wukong
RealitiesLame34
Sun Wukong
2,189
516
0
1,594
3,923
1,849
0
398
3,225
0
18,783
W
2,737
1,338
199
945
3,651
1,429
0
1,230
2,298
0
16,101
L
Chaac
softiess
Chaac
2,075
548
0
2,512
4,842
2,331
0
0
4,371
0
15,859
W
584
33
211
1,139
3,550
1,477
0
1,737
1,813
7,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,729
Gold Earned
21,265
174
Minions Killed
185
0
Camps Cleared
0
551,393
Distance Traveled
628,904
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,994
571
23
3
0
108,448
0
L
Zeus
3,870
553
36
5
0
139,987
2
W
Heimdallr
4,090
584
58
8
0
120,039
0
L
Thoth
4,527
647
62
9
0
123,940
1
L
Bakasura
3,259
466
19
3
0
56,281
1
W
Tiamat
4,773
682
55
8
0
127,985
3
W
Sun Wukong
4,243
606
37
5
0
112,349
2
W
Horus
4,381
626
33
5
0
136,895
1
L
Chaac
4,079
583
34
5
0
122,737
2
W
Ganesha
3,778
540
2
0
0
131,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role