Player Matchup

Discordia
Discordia
Damien3Addams
Discordia
Level 27
God Stats
22W - 28L
1,385 SR
Queue Stats
63W - 108L
1,229 Elo+
Party 2
Sylvanus
Sylvanus
ViciousDliciouz
Sylvanus
Level 81
God Stats
5W - 6L
1,643 SR
Queue Stats
12W - 17L
1,394 Elo+
Solo
Izanami
Izanami
kidrekoj
Izanami
Level 81
God Stats
8W - 4L
1,574 SR
Queue Stats
82W - 107L
1,293 Elo+
Party 2
Team Averages
Level 63
1,534 SR
1,306 Elo+

VS

Team Averages
Level 69
1,456 SR
1,242 Elo+
Cerberus
Cerberus
HADESDADEVIL
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,177 Elo+
Party 1
Nox
Nox
setro1951
Nox
Level 134
God Stats
103W - 123L
1,381 SR
Queue Stats
198W - 249L
1,302 Elo+
Solo
Cliodhna
Cliodhna
stepdon
Cliodhna
Level 25
God Stats
6W - 4L
1,486 SR
Queue Stats
10W - 14L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Damien3Addams
Discordia
14
1 / 3 / 6
9,490
593
5,840
9,824
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
0 / 1 / 12
11,011
688
4,280
16,923
19,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
kidrekoj
Izanami
17
13 / 3 / 0
12,450
778
24,046
16,834
7,607
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HADESDADEVIL
Cerberus
14
3 / 5 / 2
9,724
608
5,727
19,965
18,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 2 / 3
9,557
597
7,450
8,766
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
stepdon
Cliodhna
13
2 / 8 / 5
9,489
593
18,704
14,414
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
7
7
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Damien3Addams
Discordia
1
3
6
1.33
L
Cerberus
HADESDADEVIL
Cerberus
3
5
2
0.8
W
Sylvanus
0
1
12
6
W
Izanami
kidrekoj
Izanami
13
3
0
4.33
L
2
2
3
1.75
L
Cliodhna
stepdon
Cliodhna
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,166
Damage
31,881
43,581
Taken
43,145
30,791
Mitigated
26,829
16,908
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Damien3Addams
Discordia
5,840
248
0
790
9,824
3,595
0
2,238
7,586
23,215
0
L
Cerberus
HADESDADEVIL
Cerberus
5,727
241
0
2,152
19,965
18,001
347
5,461
14,504
16,866
0
W
Sylvanus
4,280
1,368
4,487
5,630
16,923
19,589
388
6,245
10,678
15,437
0
W
Izanami
kidrekoj
Izanami
24,046
21,058
0
6,001
16,834
7,607
2,808
5,172
11,662
0
68,993
L
7,450
83
141
2,885
8,766
3,444
403
2,529
6,237
31,754
0
L
Cliodhna
stepdon
Cliodhna
18,704
2,389
0
1,025
14,414
5,384
0
2,480
11,934
0
40,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
28,770
163
Minions Killed
171
6
Camps Cleared
6
827,379
Distance Traveled
794,893
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,490
593
33
2
2
283,620
1
L
Cerberus
9,724
608
27
2
0
262,629
1
W
Sylvanus
11,011
688
25
2
0
266,711
3
W
Izanami
12,450
778
105
7
4
277,048
7
L
Nox
9,557
597
87
5
5
267,880
2
L
Cliodhna
9,489
593
57
4
1
264,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role