Player Matchup

Merlin
Merlin
BushyBussyBuster
Merlin
Level 28
God Stats
1W - 1L
1,680 SR
Queue Stats
26W - 7L
1,800 Elo+
Party 1
Vamana
Vamana
LatamsAreGay
Vamana
Level 6
God Stats
1W - 1L
1,873 SR
Queue Stats
5W - 1L
1,828 Elo+
Party 1
Rama
Rama
StinkyLatamBussy
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,841 Elo+
Party 1
Team Averages
Level 20
1,684 SR
1,823 Elo+

VS

Team Averages
Level 64
1,723 SR
1,724 Elo+
Cliodhna
Cliodhna
Anxietý
Cliodhna
Level 103
God Stats
47W - 1L
2,006 SR
Queue Stats
755W - 52L
2,132 Elo+
Party 2
Nike
Nike
InstantStress
Nike
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,386 Elo+
Solo
Eset
Eset
SortaBotLike
Eset
Level 7
God Stats
49W - 1L
1,663 SR
Queue Stats
98W - 4L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
8,826
630
10,395
9,393
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
11
2 / 7 / 3
8,018
573
6,588
16,250
12,741
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 7 / 4
8,586
613
6,451
11,904
3,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anxietý
Cliodhna
15
9 / 1 / 12
10,634
760
14,227
11,493
6,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 5 / 13
10,413
744
8,959
15,076
14,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
8 / 0 / 11
10,509
751
10,759
6,947
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
21
21
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Anxietý
Cliodhna
9
1
12
15
L
2
7
4
0.57
W
4
5
13
2.1
L
Vamana
2
7
3
0.5
W
8
0
11
13.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
33,945
37,547
Taken
33,516
18,172
Mitigated
26,321
5,194
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Anxietý
Cliodhna
14,227
2,875
0
3,036
11,493
6,890
1,067
3,502
7,991
0
39,463
L
10,395
586
0
339
9,393
2,350
0
1,778
7,441
27,320
0
W
8,959
1,419
0
2,816
15,076
14,682
380
5,042
10,034
202
22,016
L
Vamana
6,588
2,888
0
2,608
16,250
12,741
0
5,146
10,535
0
17,490
W
10,759
696
1,358
2,681
6,947
4,749
641
2,367
4,580
54,461
0
L
6,451
5,715
0
2,247
11,904
3,081
0
3,320
8,261
0
22,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
31,556
119
Minions Killed
167
3
Camps Cleared
9
691,305
Distance Traveled
803,909
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,634
760
38
3
4
292,541
3
L
Merlin
8,826
630
46
3
1
220,245
4
W
Nike
10,413
744
26
2
1
242,733
0
L
Vamana
8,018
573
21
2
2
257,156
2
W
Eset
10,509
751
103
7
4
268,635
3
L
Rama
8,586
613
52
4
0
213,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role