Player Matchup

Ymir
Ymir
GUNNGUNNGUNn
Ymir
Level 48
God Stats
30W - 21L
1,542 SR
Queue Stats
112W - 117L
1,458 Elo+
Party 2
Thor
Thor
Insaiyn
Thor
Level 67
God Stats
1W - 1L
1,383 SR
Queue Stats
56W - 51L
1,489 Elo+
Party 2
Agni
Agni
drewdrewberry09
Agni
Level 129
God Stats
6W - 6L
1,616 SR
Queue Stats
158W - 178L
1,447 Elo+
Party 2
Team Averages
Level 81
1,514 SR
1,464 Elo+

VS

Team Averages
Level 95
1,667 SR
1,469 Elo+
Ne Zha
Ne Zha
JayBuckks
Ne Zha
Level 112
God Stats
14W - 12L
1,525 SR
Queue Stats
257W - 298L
1,454 Elo+
Solo
Ra
Ra
oPanman
Ra
Level 79
God Stats
6W - 3L
1,807 SR
Queue Stats
317W - 380L
1,412 Elo+
Party 1
Odin
Odin
saltydawg5681
Odin
Level 95
God Stats
3W - 1L
1,668 SR
Queue Stats
416W - 425L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 14
11,101
925
8,482
13,221
7,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Insaiyn
Thor
14
8 / 3 / 7
9,985
832
7,584
9,325
2,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 6 / 14
10,079
840
16,404
11,500
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JayBuckks
Ne Zha
12
4 / 8 / 4
9,018
752
9,105
12,422
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 11 / 3
9,041
753
5,388
12,245
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 6
9,025
752
9,763
14,186
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
24
Kills
10
11
Deaths
24
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
2
14
8.5
W
Thor
Insaiyn
Thor
8
3
7
3.83
L
Ne Zha
JayBuckks
Ne Zha
4
8
4
0.75
W
6
6
14
2.17
L
4
11
3
0.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
24,256
34,046
Taken
38,853
13,281
Mitigated
23,459
6,006
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,482
614
288
1,921
13,221
7,464
442
2,345
10,165
25,039
0
W
Thor
Insaiyn
Thor
7,584
1,260
0
908
9,325
2,710
1,228
1,651
7,130
0
26,867
L
Ne Zha
JayBuckks
Ne Zha
9,105
2,396
0
1,748
12,422
5,606
0
8,957
3,465
0
24,110
W
16,404
1,843
0
2,889
11,500
3,107
1,025
1,579
9,128
42,024
0
L
5,388
852
635
769
12,245
4,074
58
7,047
5,198
27,281
0
L
9,763
979
0
754
14,186
13,779
0
9,257
4,929
0
15,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
27,084
122
Minions Killed
104
6
Camps Cleared
2
644,917
Distance Traveled
595,092
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,101
925
28
2
2
208,342
2
W
Thor
9,985
832
29
2
2
233,088
1
L
Ne Zha
9,018
752
28
2
2
196,811
5
W
Agni
10,079
840
65
5
2
203,487
2
L
Ra
9,041
753
60
5
0
168,245
1
L
Odin
9,025
752
16
1
0
230,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role