Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KornWet2
Mulan
Level 65
God Stats
22W - 13L
1,676 SR
Queue Stats
313W - 320L
1,473 Elo+
Party 3
Cabrakan
Cabrakan
TheShmeast
Cabrakan
Level 114
God Stats
10W - 5L
1,728 SR
Queue Stats
294W - 255L
1,492 Elo+
Party 3
Olorun
Olorun
arrozconmenestra
Olorun
Level 143
God Stats
6W - 5L
1,526 SR
Queue Stats
351W - 367L
1,518 Elo+
Party 1
Team Averages
Level 111
1,586 SR
1,497 Elo+

VS

Team Averages
Level 90
1,593 SR
1,531 Elo+
Mulan
Mulan
Dripp01
Mulan
Level 62
God Stats
14W - 7L
1,642 SR
Queue Stats
216W - 219L
1,526 Elo+
Party 2
Thanatos
Thanatos
Llamasutrah
Thanatos
Level 160
God Stats
38W - 28L
1,601 SR
Queue Stats
273W - 288L
1,552 Elo+
Party 2
Baba Yaga
Baba Yaga
ToastyNugs
Baba Yaga
Level 112
God Stats
11W - 6L
1,597 SR
Queue Stats
125W - 121L
1,570 Elo+
Party 2
Sol
Sol
billyTayri
Sol
Level 47
God Stats
4W - 5L
1,582 SR
Queue Stats
108W - 119L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
iBurninator
Kuzenbo
Level 67
God Stats
3W - 3L
1,543 SR
Queue Stats
42W - 35L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 5 / 2
6,795
485
5,851
9,798
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
 
Merlin
9
0 / 5 / 0
5,717
408
2,863
7,221
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
KornWet2
Mulan
10
3 / 4 / 5
6,733
481
6,313
11,778
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
TheShmeast
Cabrakan
11
1 / 4 / 1
6,777
484
5,014
10,047
11,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 7 / 3
7,816
558
8,465
15,119
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dripp01
Mulan
12
2 / 2 / 2
7,530
538
5,690
9,121
5,360
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Llamasutrah
Thanatos
16
15 / 0 / 3
9,679
691
9,999
8,390
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
ToastyNugs
Baba Yaga
14
4 / 0 / 4
8,286
592
7,295
6,897
2,448
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
4 / 6 / 7
8,009
572
11,252
11,216
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
iBurninator
Kuzenbo
12
0 / 4 / 11
7,296
521
5,376
11,190
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
25
25
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
2
0.4
L
Merlin
 
Merlin
0
5
0
0
W
Mulan
Dripp01
Mulan
2
2
2
1.5
L
Mulan
KornWet2
Mulan
3
4
5
1.38
W
Thanatos
Llamasutrah
Thanatos
15
0
3
16.5
L
Cabrakan
TheShmeast
Cabrakan
1
4
1
0.38
W
Baba Yaga
ToastyNugs
Baba Yaga
4
0
4
6
L
7
7
3
1.21
W
4
6
7
1.25
W
Kuzenbo
iBurninator
Kuzenbo
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
39,612
53,963
Taken
46,814
30,626
Mitigated
25,336
12,029
Healing
25,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,851
3,219
0
250
9,798
3,301
0
3,199
6,599
0
41,163
L
Merlin
 
Merlin
2,863
51
0
530
7,221
1,712
752
3,959
3,262
23,775
0
W
Mulan
Dripp01
Mulan
5,690
845
399
2,316
9,121
5,360
298
4,167
4,954
0
34,782
L
Mulan
KornWet2
Mulan
6,313
710
271
2,178
11,778
9,653
0
5,977
5,801
2,817
24,403
W
Thanatos
Llamasutrah
Thanatos
9,999
3,527
0
12,877
8,390
3,040
0
1,189
7,129
0
56,399
L
Cabrakan
TheShmeast
Cabrakan
5,014
976
20
2,800
10,047
11,483
0
937
9,110
32,013
0
W
Baba Yaga
ToastyNugs
Baba Yaga
7,295
238
0
2,550
6,897
2,448
128
2,340
4,155
45,534
0
L
8,465
3,372
190
5,790
15,119
4,477
0
8,147
6,972
38,857
0
W
11,252
4,621
0
5,004
11,216
4,101
3,119
4,304
6,584
45,219
6,826
W
Kuzenbo
iBurninator
Kuzenbo
5,376
1,561
0
2,846
11,190
10,387
128
4,722
6,098
20,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
40,800
314
Minions Killed
400
0
Camps Cleared
0
1,206,435
Distance Traveled
1,383,139
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,795
485
84
6
0
294,170
1
L
Merlin
5,717
408
44
3
0
231,666
3
W
Mulan
7,530
538
82
6
0
284,489
2
L
Mulan
6,733
481
39
3
0
247,238
4
W
Thanatos
9,679
691
97
7
0
324,447
8
L
Cabrakan
6,777
484
67
5
0
224,126
2
W
Baba Yaga
8,286
592
103
7
0
284,444
5
L
Olorun
7,816
558
80
6
0
209,235
1
W
Sol
8,009
572
76
5
0
236,883
0
W
Kuzenbo
7,296
521
42
3
0
252,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role