Player Matchup

Horus
Horus
ARAKIS 557
Horus
Level 104
God Stats
3W - 1L
1,310 SR
Queue Stats
31W - 59L
1,282 Elo+
Party 1
Cupid
Cupid
BakaChatNoir
Cupid
Level 52
God Stats
4W - 1L
1,571 SR
Queue Stats
44W - 45L
1,354 Elo+
Solo
Cerberus
Cerberus
HELLSCRE4M973
Cerberus
Level 38
God Stats
3W - 2L
1,319 SR
Queue Stats
15W - 22L
1,202 Elo+
Party 1
Team Averages
Level 65
1,400 SR
1,279 Elo+

VS

Team Averages
Level 45
1,409 SR
1,225 Elo+
Neith
Neith
HADESDADEVIL
Neith
Level 47
God Stats
7W - 14L
1,282 SR
Queue Stats
12W - 25L
1,189 Elo+
Party 2
Bellona
Bellona
Lucifer6665283
Bellona
Level 62
God Stats
2W - 9L
1,387 SR
Queue Stats
101W - 184L
1,219 Elo+
Solo
Cliodhna
Cliodhna
stepdon
Cliodhna
Level 25
God Stats
6W - 4L
1,556 SR
Queue Stats
10W - 14L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
4 / 0 / 8
7,253
725
7,134
11,259
8,072
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
7 / 0 / 4
7,709
771
6,191
5,127
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
HELLSCRE4M973
Cerberus
11
2 / 2 / 10
7,226
723
6,659
9,246
8,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,988
599
5,387
5,061
1,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 5 / 2
6,114
611
4,432
11,621
5,298
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
stepdon
Cliodhna
9
2 / 7 / 0
6,407
641
9,261
10,296
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
4
0
8
8
W
7
0
4
9
L
0
1
2
1
W
Cerberus
HELLSCRE4M973
Cerberus
2
2
10
3.5
L
0
5
2
0.2
L
Cliodhna
stepdon
Cliodhna
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
19,080
25,632
Taken
26,978
18,946
Mitigated
9,800
10,397
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,134
3,531
3,360
3,114
11,259
8,072
158
347
10,912
0
13,701
W
6,191
2,208
996
597
5,127
2,057
266
276
4,851
0
28,242
L
5,387
2,558
56
1,394
5,061
1,541
196
726
4,335
0
17,623
W
Cerberus
HELLSCRE4M973
Cerberus
6,659
44
0
2,330
9,246
8,817
0
39
9,207
18,247
0
L
4,432
1,209
0
3,168
11,621
5,298
0
3,650
7,971
0
22,570
L
Cliodhna
stepdon
Cliodhna
9,261
1,511
0
448
10,296
2,961
0
2,711
7,585
347
15,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
18,509
118
Minions Killed
91
5
Camps Cleared
3
566,704
Distance Traveled
480,187
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,253
725
14
1
2
205,475
1
W
Cupid
7,709
771
50
5
3
176,709
1
L
Neith
5,988
599
23
2
0
141,369
0
W
Cerberus
7,226
723
54
5
0
184,520
0
L
Bellona
6,114
611
40
4
3
174,582
0
L
Cliodhna
6,407
641
28
3
0
164,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role