Player Matchup

Ymir
Ymir
Rootdawg52
Ymir
Level 18
God Stats
44W - 30L
1,677 SR
Queue Stats
50W - 31L
1,648 Elo+
Party 1
Neith
Neith
S P Q R 111
Neith
Level 39
God Stats
135W - 109L
1,583 SR
Queue Stats
141W - 113L
1,537 Elo+
Party 1
Artemis
Artemis
Stickboy424
Artemis
Level 17
God Stats
22W - 15L
1,606 SR
Queue Stats
24W - 17L
1,530 Elo+
Party 1
Yemoja
Yemoja
emotive102
Yemoja
Level 10
God Stats
19W - 17L
1,623 SR
Queue Stats
19W - 17L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
sheef1344
Kukulkan
Level 27
God Stats
131W - 88L
1,651 SR
Queue Stats
131W - 88L
1,610 Elo+
Party 1
Team Averages
Level 22
1,628 SR
1,583 Elo+

VS

Team Averages
Level 13
1,462 SR
1,451 Elo+
Merlin
Merlin
Hades Pluto4570
Merlin
Level 13
God Stats
0W - 1L
1,711 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Amaterasu
Amaterasu
King_Taylor93
Amaterasu
Level 27
God Stats
0W - 2L
1,218 SR
Queue Stats
78W - 91L
1,408 Elo+
Solo
Tiamat
Tiamat
MugiwaraNoRo
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,421 Elo+
Solo
Nemesis
Nemesis
Timelygunner
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Twixx0216
Cu Chulainn
Level 11
God Stats
8W - 12L
1,380 SR
Queue Stats
28W - 44L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 16
11,620
1,056
14,917
14,967
12,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 14
11,317
1,029
17,381
13,834
5,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Stickboy424
Artemis
18
0 / 3 / 17
10,566
961
11,070
10,927
4,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
emotive102
Yemoja
18
0 / 0 / 18
11,683
1,062
3,732
4,122
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
sheef1344
Kukulkan
19
15 / 2 / 8
14,022
1,275
28,012
7,979
3,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

247

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
10,794
981
18,269
8,025
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
King_Taylor93
Amaterasu
17
5 / 4 / 3
11,171
1,016
11,280
17,456
12,249
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
17
1 / 5 / 4
10,915
992
7,167
14,099
15,516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Timelygunner
Nemesis
17
1 / 7 / 5
10,347
941
7,165
23,431
9,598
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Twixx0216
Cu Chulainn
16
1 / 7 / 4
9,854
896
5,381
17,890
8,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
26
Kills
10
10
Deaths
26
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Amaterasu
King_Taylor93
Amaterasu
5
4
3
1.63
L
Tiamat
1
5
4
0.6
W
6
2
16
7
W
5
3
14
4
W
Artemis
Stickboy424
Artemis
0
3
17
2.83
L
Nemesis
Timelygunner
Nemesis
1
7
5
0.5
L
Cu Chulainn
Twixx0216
Cu Chulainn
1
7
4
0.43
W
Yemoja
emotive102
Yemoja
0
0
18
9
W
Kukulkan
sheef1344
Kukulkan
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,112
Damage
49,262
51,829
Taken
80,901
29,982
Mitigated
48,988
10,904
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,269
1,130
0
740
8,025
3,120
0
5,690
2,288
51,099
0
L
Amaterasu
King_Taylor93
Amaterasu
11,280
6,187
0
950
17,456
12,249
0
9,470
7,905
0
18,682
L
Tiamat
7,167
554
0
1,036
14,099
15,516
0
6,064
7,964
27,661
0
W
14,917
1,461
164
1,397
14,967
12,621
0
6,892
8,075
24,352
0
W
17,381
13,925
0
938
13,834
5,181
0
7,713
6,121
0
32,137
W
Artemis
Stickboy424
Artemis
11,070
5,618
0
861
10,927
4,452
0
3,985
6,942
0
36,050
L
Nemesis
Timelygunner
Nemesis
7,165
1,767
0
2,129
23,431
9,598
0
14,663
8,433
0
17,755
L
Cu Chulainn
Twixx0216
Cu Chulainn
5,381
1,532
0
0
17,890
8,505
0
9,955
7,650
0
14,244
W
Yemoja
emotive102
Yemoja
3,732
612
5,271
1,716
4,122
4,625
0
1,182
2,940
16,943
0
W
Kukulkan
sheef1344
Kukulkan
28,012
3,658
0
557
7,979
3,103
0
5,664
2,315
49,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,208
Gold Earned
53,081
220
Minions Killed
168
3
Camps Cleared
3
1,118,540
Distance Traveled
1,028,305
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,794
981
65
6
0
185,693
1
L
Amaterasu
11,171
1,016
13
1
1
248,373
0
L
Tiamat
10,915
992
45
4
0
193,574
4
W
Ymir
11,620
1,056
39
4
1
237,721
4
W
Neith
11,317
1,029
38
3
0
219,074
1
W
Artemis
10,566
961
75
7
0
185,794
1
L
Nemesis
10,347
941
26
2
2
249,042
0
L
Cu Chulainn
9,854
896
19
2
0
151,623
0
W
Yemoja
11,683
1,062
19
2
0
230,199
0
W
Kukulkan
14,022
1,275
49
4
2
245,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role