Player Matchup

Cthulhu
Cthulhu
Deathwings22
Cthulhu
Level 14
God Stats
26W - 24L
1,501 SR
Queue Stats
26W - 25L
1,433 Elo+
Party 1
Mulan
Mulan
Masterbutt666
Mulan
Level 24
God Stats
9W - 9L
1,481 SR
Queue Stats
15W - 17L
1,393 Elo+
Party 1
Ullr
Ullr
Verbiage
Ullr
Level 29
God Stats
5W - 2L
1,507 SR
Queue Stats
36W - 18L
1,597 Elo+
Solo
Hel
Hel
drgrizzlyman
Hel
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 43L
1,543 Elo+
Solo
Vulcan
Vulcan
mature_load47
Vulcan
Level 27
God Stats
1W - 0L
1,783 SR
Queue Stats
66W - 61L
1,470 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,487 Elo+

VS

Team Averages
Level 24
1,469 SR
1,489 Elo+
Ah Puch
Ah Puch
Diedxsevenfold
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Solo
Odin
Odin
Fermat3rd
Odin
Level 23
God Stats
2W - 5L
1,296 SR
Queue Stats
113W - 102L
1,527 Elo+
Party 2
Charybdis
Charybdis
syakadooo
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 101L
1,505 Elo+
Party 2
Thanatos
Thanatos
urboiman
Thanatos
Level 29
God Stats
21W - 15L
1,571 SR
Queue Stats
123W - 100L
1,479 Elo+
Solo
Mercury
Mercury
xdjordjex
Mercury
Level 22
God Stats
61W - 74L
1,477 SR
Queue Stats
63W - 74L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathwings22
Cthulhu
19
2 / 0 / 17
11,082
1,007
5,528
12,422
11,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 5 / 20
11,833
1,076
11,068
17,277
17,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
20
23 / 5 / 9
15,402
1,400
29,156
14,235
7,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

19
2 / 3 / 17
11,306
1,028
8,928
14,414
6,508
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 21
12,671
1,152
29,424
7,160
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

202

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
11,054
1,005
18,020
14,090
4,467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
18
4 / 1 / 8
11,822
1,075
9,718
15,681
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
syakadooo
Charybdis
17
4 / 10 / 8
12,305
1,119
15,032
18,313
6,127
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
urboiman
Thanatos
18
3 / 13 / 9
11,359
1,033
11,284
23,697
8,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
xdjordjex
Mercury
17
1 / 8 / 5
10,609
964
4,819
18,676
6,621
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
51
38
Kills
14
14
Deaths
38
84
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deathwings22
Cthulhu
2
0
17
10.5
L
2
6
7
0.92
L
Odin
4
1
8
8
W
5
5
20
3
W
Ullr
23
5
9
5.5
W
2
3
17
3.5
W
6
1
21
16.5
L
Charybdis
syakadooo
Charybdis
4
10
8
0.8
L
Thanatos
urboiman
Thanatos
3
13
9
0.58
L
Mercury
xdjordjex
Mercury
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,104
Damage
58,873
65,508
Taken
90,457
46,324
Mitigated
38,364
17,430
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deathwings22
Cthulhu
5,528
521
0
0
12,422
11,358
0
4,853
7,390
17,864
0
L
18,020
457
0
1,171
14,090
4,467
0
8,178
5,912
44,513
0
L
Odin
9,718
1,508
0
3,368
15,681
12,721
0
10,987
4,694
8,090
12,222
W
11,068
1,235
0
858
17,277
17,860
0
3,596
13,071
0
19,671
W
Ullr
29,156
12,869
0
220
14,235
7,030
0
3,690
10,348
0
49,373
W
8,928
702
8,189
6,342
14,414
6,508
0
5,962
8,319
25,069
0
W
29,424
13,395
854
967
7,160
3,568
0
3,078
3,989
55,324
0
L
Charybdis
syakadooo
Charybdis
15,032
10,633
0
988
18,313
6,127
0
8,284
10,029
0
54,996
L
Thanatos
urboiman
Thanatos
11,284
1,895
0
5,368
23,697
8,428
0
10,579
13,118
0
19,586
L
Mercury
xdjordjex
Mercury
4,819
548
0
640
18,676
6,621
0
5,852
12,824
0
31,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,294
Gold Earned
57,149
215
Minions Killed
227
5
Camps Cleared
12
1,133,338
Distance Traveled
1,152,369
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,082
1,007
22
2
0
237,518
0
L
Ah Puch
11,054
1,005
57
5
1
203,103
0
L
Odin
11,822
1,075
20
2
2
259,095
0
W
Mulan
11,833
1,076
19
2
0
216,345
0
W
Ullr
15,402
1,400
58
5
3
219,267
0
W
Hel
11,306
1,028
45
4
0
215,309
0
W
Vulcan
12,671
1,152
71
6
2
244,899
0
L
Charybdis
12,305
1,119
84
8
3
186,665
0
L
Thanatos
11,359
1,033
11
1
0
230,055
0
L
Mercury
10,609
964
55
5
6
273,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role