Player Matchup

Freya
Freya
RDFpurp
Freya
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,294 Elo+
Party 2
Medusa
Medusa
cappax
Medusa
Level 48
God Stats
2W - 4L
1,564 SR
Queue Stats
36W - 54L
1,238 Elo+
Party 2
Artio
Artio
cheddarchalupa
Artio
Level 40
God Stats
2W - 1L
1,427 SR
Queue Stats
148W - 166L
1,476 Elo+
Solo
Team Averages
Level 33
1,497 SR
1,336 Elo+

VS

Team Averages
Level 140
1,468 SR
1,393 Elo+
Fenrir
Fenrir
AeroPharoH
Fenrir
Level 147
God Stats
184W - 185L
1,469 SR
Queue Stats
219W - 264L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
Deadkid269
Kuzenbo
Level 144
God Stats
1W - 1L
1,635 SR
Queue Stats
32W - 56L
1,303 Elo+
Party 1
Scylla
Scylla
GiantBattleToad
Scylla
Level 129
God Stats
3W - 12L
1,298 SR
Queue Stats
192W - 257L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RDFpurp
Freya
16
10 / 6 / 6
12,605
741
24,155
21,699
8,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
cappax
Medusa
14
1 / 6 / 10
10,359
609
11,592
17,285
6,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 2 / 11
12,881
758
9,047
21,669
27,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AeroPharoH
Fenrir
14
4 / 7 / 7
10,700
629
13,430
18,494
13,182
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Deadkid269
Kuzenbo
14
5 / 5 / 4
11,333
667
12,859
23,035
21,887
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 4
10,695
629
21,808
11,757
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
16
Kills
14
14
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AeroPharoH
Fenrir
4
7
7
1.07
L
Kuzenbo
Deadkid269
Kuzenbo
5
5
4
1.4
L
5
4
4
1.75
W
Freya
RDFpurp
Freya
10
6
6
2.17
W
Medusa
cappax
Medusa
1
6
10
1
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,794
Damage
48,097
60,653
Taken
53,286
41,696
Mitigated
39,450
21,942
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AeroPharoH
Fenrir
13,430
1,931
813
3,604
18,494
13,182
374
12,684
5,810
0
24,638
L
Kuzenbo
Deadkid269
Kuzenbo
12,859
2,791
0
2,467
23,035
21,887
108
12,191
10,844
37,363
0
L
21,808
562
0
794
11,757
4,381
114
8,584
3,173
52,097
0
W
Freya
RDFpurp
Freya
24,155
8,290
1,196
7,216
21,699
8,276
1,095
12,822
8,515
49,731
0
W
Medusa
cappax
Medusa
11,592
6,232
0
4,218
17,285
6,395
1,280
10,561
6,382
0
42,242
W
9,047
1,606
3,618
5,694
21,669
27,025
459
10,814
10,387
25,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
32,728
172
Minions Killed
149
6
Camps Cleared
6
877,883
Distance Traveled
844,984
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,700
629
29
2
4
293,756
1
L
Kuzenbo
11,333
667
37
2
1
271,990
0
L
Scylla
10,695
629
83
5
1
279,238
3
W
Freya
12,605
741
77
5
1
272,501
2
W
Medusa
10,359
609
61
4
5
306,670
0
W
Artio
12,881
758
34
2
0
298,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role