Player Matchup

Heimdallr
Heimdallr
SirPeff
Heimdallr
Level 29
God Stats
8W - 14L
1,550 SR
Queue Stats
54W - 58L
1,442 Elo+
Party 1
Tiamat
Tiamat
lynkallen
Tiamat
Level 125
God Stats
11W - 12L
1,560 SR
Queue Stats
194W - 226L
1,425 Elo+
Party 1
Bacchus
Bacchus
sighyaka
Bacchus
Level 114
God Stats
4W - 5L
1,508 SR
Queue Stats
188W - 220L
1,424 Elo+
Party 1
Team Averages
Level 89
1,539 SR
1,430 Elo+

VS

Team Averages
Level 56
1,618 SR
1,550 Elo+
Neith
Neith
Bouma90
Neith
Level 8
God Stats
2W - 0L
1,771 SR
Queue Stats
4W - 0L
1,736 Elo+
Party 2
Scylla
Scylla
Shortyrb14
Scylla
Level 78
God Stats
3W - 3L
1,504 SR
Queue Stats
114W - 111L
1,500 Elo+
Party 2
Ymir
Ymir
Xanderoonie
Ymir
Level 82
God Stats
13W - 9L
1,578 SR
Queue Stats
103W - 94L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SirPeff
Heimdallr
15
4 / 6 / 6
11,851
624
19,298
17,028
6,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
lynkallen
Tiamat
16
8 / 4 / 2
12,660
666
18,785
15,527
10,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
sighyaka
Bacchus
14
0 / 6 / 7
10,908
574
5,295
19,062
21,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bouma90
Neith
17
6 / 4 / 6
12,843
676
10,670
16,419
5,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Shortyrb14
Scylla
17
7 / 4 / 8
13,656
719
15,664
14,777
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 11
12,394
652
7,680
25,657
26,499
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
15
16
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Bouma90
Neith
6
4
6
2.25
W
Scylla
Shortyrb14
Scylla
7
4
8
2.75
L
Heimdallr
SirPeff
Heimdallr
4
6
6
1.17
W
2
5
11
1.5
L
Tiamat
lynkallen
Tiamat
8
4
2
2.25
L
Bacchus
sighyaka
Bacchus
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
34,014
51,617
Taken
56,853
38,142
Mitigated
36,032
11,573
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bouma90
Neith
10,670
6,854
0
3,069
16,419
5,427
1,979
9,371
7,045
0
36,913
W
Scylla
Shortyrb14
Scylla
15,664
2,172
124
2,998
14,777
4,106
1,043
7,608
7,169
62,620
0
L
Heimdallr
SirPeff
Heimdallr
19,298
5,650
0
1,051
17,028
6,117
790
8,806
7,912
0
49,573
W
7,680
864
1,130
1,833
25,657
26,499
401
7,481
18,176
30,701
0
L
Tiamat
lynkallen
Tiamat
18,785
615
1,123
5,031
15,527
10,364
691
8,333
7,007
65,990
0
L
Bacchus
sighyaka
Bacchus
5,295
305
654
3,714
19,062
21,661
301
6,324
12,439
21,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
38,893
191
Minions Killed
202
6
Camps Cleared
7
1,003,817
Distance Traveled
1,082,583
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,843
676
44
2
0
343,644
0
W
Scylla
13,656
719
112
6
6
355,303
4
L
Heimdallr
11,851
624
69
4
1
313,299
0
W
Ymir
12,394
652
46
2
1
383,636
3
L
Tiamat
12,660
666
94
5
5
351,422
1
L
Bacchus
10,908
574
28
1
0
339,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role