Player Matchup

Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
 
Artio
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum I
DragoEviilTriger
Nemesis
Platinum I
Level 160
God Stats
62W - 46L
1,626 SR
Queue Stats
466W - 463L
1,900 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,525 SR
1,580 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,767 SR
1,991 MMR
Camazotz
Camazotz
Platinum III
HeeLiiKiiA
Camazotz
Platinum III
Level 151
God Stats
3W - 1L
1,808 SR
Queue Stats
131W - 125L
1,776 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
Jackkzedd
Kumbhakarna
Platinum II
Level 160
God Stats
6W - 6L
1,729 SR
Queue Stats
224W - 238L
1,882 MMR
Solo
Nike
Nike
Silver II
Jhulius
Nike
Silver II
Level 119
God Stats
1W - 1L
1,823 SR
Queue Stats
18W - 21L
1,365 MMR
Solo
Apollo
Apollo
Platinum V
SrMuskiito
Apollo
Platinum V
Level 113
God Stats
12W - 9L
1,703 SR
Queue Stats
60W - 52L
2,441 MMR
Solo
Hera
Hera
Diamond I
iUKnow
Hera
Diamond I
Level 160
God Stats
1W - 1L
1,774 SR
Queue Stats
135W - 154L
2,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 2
3,980
796
3,756
2,211
427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
 
Achilles
7
1 / 0 / 0
3,786
757
2,253
3,538
1,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
 
Artio
5
1 / 1 / 1
3,633
727
1,656
4,214
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
 
Scylla
7
0 / 0 / 0
3,542
708
1,028
1,881
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 2 / 1
3,818
764
901
3,523
873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
GebSetMorgan Le FayTiamat

VS

Bans
PersephoneAthenaAresGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HeeLiiKiiA
Camazotz
7
2 / 0 / 0
4,415
883
1,194
3,425
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
Jackkzedd
Kumbhakarna
5
0 / 2 / 1
3,576
715
743
4,782
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
Jhulius
Nike
6
0 / 1 / 0
3,806
761
1,471
3,377
1,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
SrMuskiito
Apollo
4
1 / 2 / 0
3,227
645
2,671
2,833
432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
iUKnow
Hera
7
0 / 0 / 2
4,276
855
1,749
1,819
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
W
Achilles
 
Achilles
1
0
0
1
W
Artio
 
Artio
1
1
1
1.5
W
Scylla
 
Scylla
0
0
0
0
W
1
2
1
0.75
L
Camazotz
HeeLiiKiiA
Camazotz
2
0
0
2
L
Kumbhakarna
Jackkzedd
Kumbhakarna
0
2
1
0.25
L
Nike
Jhulius
Nike
0
1
0
0
L
Apollo
SrMuskiito
Apollo
1
2
0
0.5
L
Hera
iUKnow
Hera
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,594
Damage
7,828
15,367
Taken
16,236
5,761
Mitigated
5,067
3,796
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,756
1,929
0
500
2,211
427
0
293
1,918
0
19,271
W
Achilles
 
Achilles
2,253
1,123
0
1,099
3,538
1,999
0
0
3,538
0
14,122
W
Artio
 
Artio
1,656
226
87
1,350
4,214
2,083
0
1,089
3,101
7,070
0
W
Scylla
 
Scylla
1,028
180
0
500
1,881
379
0
211
1,624
18,036
0
W
901
299
0
260
3,523
873
0
689
2,694
0
14,329
L
Camazotz
HeeLiiKiiA
Camazotz
1,194
278
0
1,794
3,425
852
0
531
2,894
0
18,132
L
Kumbhakarna
Jackkzedd
Kumbhakarna
743
110
0
1,571
4,782
1,506
0
1,369
3,413
8,146
0
L
Nike
Jhulius
Nike
1,471
756
0
800
3,377
1,905
0
0
3,338
0
15,556
L
Apollo
SrMuskiito
Apollo
2,671
1,662
0
1,102
2,833
432
0
324
2,509
0
9,881
L
Hera
iUKnow
Hera
1,749
278
0
750
1,819
372
0
460
1,359
21,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,759
Gold Earned
19,300
150
Minions Killed
181
0
Camps Cleared
0
572,060
Distance Traveled
515,914
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,980
796
35
7
0
110,557
2
W
Achilles
3,786
757
29
6
0
113,885
2
W
Artio
3,633
727
9
2
0
113,280
4
W
Scylla
3,542
708
37
7
0
107,854
1
W
Nemesis
3,818
764
40
8
0
126,484
0
L
Camazotz
4,415
883
43
9
0
129,152
1
L
Kumbhakarna
3,576
715
13
3
0
102,922
2
L
Nike
3,806
761
42
8
0
102,079
0
L
Apollo
3,227
645
27
5
0
69,933
0
L
Hera
4,276
855
56
11
0
111,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role