Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CaptainDynamite
Mulan
Level 150
God Stats
3W - 1L
2,076 SR
Queue Stats
55W - 46L
1,631 Elo+
Solo
Heimdallr
Heimdallr
Freddykuger2
Heimdallr
Level 149
God Stats
6W - 5L
1,623 SR
Queue Stats
148W - 107L
1,684 Elo+
Solo
Mercury
Mercury
LaughinYoHO
Mercury
Level 139
God Stats
0W - 2L
1,190 SR
Queue Stats
437W - 420L
1,618 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vd snipeshot vp
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 237L
1,547 Elo+
Solo
Team Averages
Level 146
1,578 SR
1,596 Elo+

VS

Team Averages
Level 100
1,387 SR
1,503 Elo+
Chaac
Chaac
BVRNOUT
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,582 Elo+
Party 1
Mulan
Mulan
BloodGulch
Mulan
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 10L
1,543 Elo+
Party 1
Bastet
Bastet
Foxnier
Bastet
Level 129
God Stats
1W - 0L
1,317 SR
Queue Stats
39W - 30L
1,634 Elo+
Party 1
The Morrigan
The Morrigan
YozzetyMonk
The Morrigan
Level 109
God Stats
3W - 6L
1,422 SR
Queue Stats
240W - 203L
1,582 Elo+
Solo
Izanami
Izanami
swagdaddy2000
Izanami
Level 82
God Stats
1W - 4L
1,197 SR
Queue Stats
3W - 8L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 2
4,750
475
1,818
7,475
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 0
5,535
554
5,918
8,717
5,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Freddykuger2
Heimdallr
10
2 / 2 / 0
5,646
565
5,408
6,316
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
LaughinYoHO
Mercury
9
1 / 3 / 0
5,317
532
1,320
7,436
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
vd snipeshot vp
Morgan Le Fay
8
0 / 5 / 1
5,012
501
2,320
6,086
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BVRNOUT
Chaac
10
6 / 2 / 4
6,046
605
4,873
9,723
4,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
10
0 / 1 / 1
5,758
576
5,666
8,524
3,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Foxnier
Bastet
10
4 / 1 / 5
6,129
613
5,724
6,583
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
YozzetyMonk
The Morrigan
11
1 / 0 / 3
6,017
602
2,810
2,545
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
3 / 1 / 2
6,096
610
4,528
5,467
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
Chaac
BVRNOUT
Chaac
6
2
4
4
W
Mulan
0
1
1
0.5
L
2
2
0
1
W
Bastet
Foxnier
Bastet
4
1
5
6.5
L
Heimdallr
Freddykuger2
Heimdallr
2
2
0
1
L
Mercury
LaughinYoHO
Mercury
1
3
0
0.33
W
The Morrigan
YozzetyMonk
The Morrigan
1
0
3
2.5
W
Izanami
3
1
2
4
L
Morgan Le Fay
vd snipeshot vp
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
23,601
36,030
Taken
32,842
14,094
Mitigated
12,670
9,439
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,818
166
0
1,916
7,475
2,950
0
578
6,897
12,491
0
W
Chaac
BVRNOUT
Chaac
4,873
926
0
1,919
9,723
4,777
17
1,732
7,927
0
25,249
W
Mulan
5,666
623
0
4,955
8,524
3,533
104
0
8,524
0
31,633
L
5,918
603
0
2,281
8,717
5,144
0
0
8,717
0
26,549
W
Bastet
Foxnier
Bastet
5,724
1,784
0
2,959
6,583
1,949
27
644
5,883
0
25,116
L
Heimdallr
Freddykuger2
Heimdallr
5,408
1,609
0
1,529
6,316
1,925
172
0
6,316
0
33,195
L
Mercury
LaughinYoHO
Mercury
1,320
123
0
2,830
7,436
2,096
0
689
6,747
0
22,714
W
The Morrigan
YozzetyMonk
The Morrigan
2,810
740
0
930
2,545
964
506
835
1,602
34,001
5,083
W
Izanami
4,528
2,962
0
2,238
5,467
1,447
0
699
4,768
0
32,563
L
Morgan Le Fay
vd snipeshot vp
Morgan Le Fay
2,320
353
0
883
6,086
1,979
0
1,345
4,741
24,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
30,046
273
Minions Killed
325
0
Camps Cleared
0
952,306
Distance Traveled
1,006,836
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,750
475
14
1
0
196,758
2
W
Chaac
6,046
605
46
5
0
182,815
1
W
Mulan
5,758
576
73
7
0
180,864
5
L
Mulan
5,535
554
60
6
0
198,011
3
W
Bastet
6,129
613
49
5
0
225,650
4
L
Heimdallr
5,646
565
69
7
0
174,476
3
L
Mercury
5,317
532
61
6
0
210,908
3
W
The Morrigan
6,017
602
82
8
0
199,065
5
W
Izanami
6,096
610
75
8
0
218,442
1
L
Morgan Le Fay
5,012
501
69
7
0
172,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role