Player Matchup

Anubis
Anubis
Silver III
Kaeson
Anubis
Silver III
Level 118
God Stats
2W - 3L
1,615 SR
Queue Stats
27W - 52L
940 MMR
Solo
Artio
Artio
Bronze II
VeryBigThang
Artio
Bronze II
Level 119
God Stats
4W - 8L
1,695 SR
Queue Stats
78W - 79L
968 MMR
Solo
Medusa
Medusa
Silver III
l1 McFly 1l
Medusa
Silver III
Level 77
God Stats
34W - 24L
1,556 SR
Queue Stats
73W - 105L
946 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,622 SR
951 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,493 SR
951 MMR
Xing Tian
Xing Tian
Silver III
IrlUsopp
Xing Tian
Silver III
Level 109
God Stats
3W - 4L
1,427 SR
Queue Stats
66W - 89L
896 MMR
Solo
Ah Puch
Ah Puch
Silver II
beyondthislife
Ah Puch
Silver II
Level 144
God Stats
83W - 82L
1,523 SR
Queue Stats
237W - 289L
988 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
whtrash
Gilgamesh
Silver II
Level 128
God Stats
4W - 3L
1,527 SR
Queue Stats
375W - 450L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kaeson
Anubis
14
1 / 8 / 6
10,530
585
12,975
19,548
10,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 6
12,216
679
11,137
26,315
32,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
5 / 8 / 4
11,904
661
17,403
18,094
7,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirChaacCthulhuMorgan Le FayZeus

VS

Bans
AthenaArtemisBacchusSylvanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IrlUsopp
Xing Tian
17
5 / 1 / 15
13,722
762
18,825
20,982
24,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
11 / 3 / 6
13,751
764
29,834
18,493
5,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
whtrash
Gilgamesh
16
6 / 6 / 9
12,907
717
11,751
22,875
11,758
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
22
22
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IrlUsopp
Xing Tian
5
1
15
12.5
L
Anubis
Kaeson
Anubis
1
8
6
0.5
L
4
6
6
1.17
W
11
3
6
4.67
L
Medusa
5
8
4
0.88
W
Gilgamesh
whtrash
Gilgamesh
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,515
Damage
60,410
63,957
Taken
62,350
50,321
Mitigated
41,575
12,761
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IrlUsopp
Xing Tian
18,825
816
0
7,269
20,982
24,775
90
9,054
11,928
40,798
0
L
Anubis
Kaeson
Anubis
12,975
325
0
5,149
19,548
10,322
0
15,537
4,011
40,723
0
L
11,137
1,868
1,194
5,406
26,315
32,793
0
19,819
6,496
22,089
0
W
29,834
1,355
0
11,036
18,493
5,042
1,017
8,008
10,485
74,940
0
L
Medusa
17,403
8,141
0
1,012
18,094
7,206
0
13,461
4,633
0
49,158
W
Gilgamesh
whtrash
Gilgamesh
11,751
3,141
0
2,181
22,875
11,758
1,325
8,076
14,799
0
45,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
40,380
191
Minions Killed
206
6
Camps Cleared
8
912,863
Distance Traveled
1,007,795
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,722
762
34
2
3
361,445
4
L
Anubis
10,530
585
83
5
3
279,720
4
L
Artio
12,216
679
28
2
2
329,360
2
W
Ah Puch
13,751
764
121
7
2
312,705
7
L
Medusa
11,904
661
80
4
1
303,783
2
W
Gilgamesh
12,907
717
51
3
3
333,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role