Player Matchup

Bellona
Bellona
AwwPotatoes
Bellona
Level 143
God Stats
5W - 4L
1,586 SR
Queue Stats
114W - 145L
1,544 Elo+
Solo
Fenrir
Fenrir
BeefieBill
Fenrir
Level 117
God Stats
4W - 2L
1,721 SR
Queue Stats
28W - 55L
1,465 Elo+
Solo
Eset
Eset
owwwmyovaries
Eset
Level 154
God Stats
1W - 5L
1,243 SR
Queue Stats
257W - 458L
1,379 Elo+
Solo
Team Averages
Level 138
1,517 SR
1,463 Elo+

VS

Team Averages
Level 105
1,515 SR
1,486 Elo+
Zhong Kui
Zhong Kui
Darkroadrunner6
Zhong Kui
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 67L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
GuppyGibson
Kuzenbo
Level 158
God Stats
35W - 27L
1,544 SR
Queue Stats
685W - 350L
1,695 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nitempos
Ah Muzen Cab
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 120L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AwwPotatoes
Bellona
19
9 / 3 / 11
14,770
703
31,066
35,944
61,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
BeefieBill
Fenrir
16
5 / 10 / 11
13,142
626
11,873
23,930
14,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 7 / 13
14,123
673
16,013
23,875
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkroadrunner6
Zhong Kui
17
4 / 11 / 11
13,917
663
14,759
23,014
18,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
GuppyGibson
Kuzenbo
20
10 / 3 / 10
16,885
804
25,509
30,708
55,243
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
nitempos
Ah Muzen Cab
18
6 / 6 / 9
14,902
710
27,220
19,788
8,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
20
Kills
20
20
Deaths
20
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
AwwPotatoes
Bellona
9
3
11
4.83
L
Fenrir
BeefieBill
Fenrir
5
10
11
1.05
W
Zhong Kui
Darkroadrunner6
Zhong Kui
4
11
11
0.86
W
Kuzenbo
GuppyGibson
Kuzenbo
10
3
10
5
W
Ah Muzen Cab
nitempos
Ah Muzen Cab
6
6
9
1.75
L
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,952
Damage
67,488
83,749
Taken
73,510
86,728
Mitigated
82,192
19,231
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AwwPotatoes
Bellona
31,066
5,263
916
7,753
35,944
61,553
598
14,535
21,409
20,931
52,052
L
Fenrir
BeefieBill
Fenrir
11,873
3,217
0
4,222
23,930
14,814
885
12,190
11,740
0
37,090
W
Zhong Kui
Darkroadrunner6
Zhong Kui
14,759
2,667
131
4,360
23,014
18,646
405
7,829
14,402
39,741
0
W
Kuzenbo
GuppyGibson
Kuzenbo
25,509
7,658
0
8,044
30,708
55,243
918
10,685
18,234
58,231
0
W
Ah Muzen Cab
nitempos
Ah Muzen Cab
27,220
12,700
0
7,951
19,788
8,303
1,756
3,540
15,811
0
89,694
L
16,013
1,094
2,198
4,142
23,875
10,361
629
14,160
9,715
76,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
45,704
325
Minions Killed
218
11
Camps Cleared
7
1,042,308
Distance Traveled
1,070,476
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,770
703
108
5
2
373,267
4
L
Fenrir
13,142
626
59
3
4
341,233
4
W
Zhong Kui
13,917
663
53
3
5
295,147
0
W
Kuzenbo
16,885
804
48
2
1
415,096
7
W
Ah Muzen Cab
14,902
710
117
6
1
360,233
4
L
Eset
14,123
673
158
8
5
327,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role