Player Matchup

Neith
Neith
BDA1910
Neith
Level 16
God Stats
21W - 13L
1,677 SR
Queue Stats
108W - 120L
1,536 Elo+
Solo
Bellona
Bellona
Bringit74
Bellona
Level 22
God Stats
1W - 1L
1,659 SR
Queue Stats
27W - 24L
1,512 Elo+
Solo
Sol
Sol
JustLunni
Sol
Level 15
God Stats
6W - 1L
1,833 SR
Queue Stats
18W - 8L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
TRsaVi
Sun Wukong
Level 25
God Stats
1W - 2L
1,455 SR
Queue Stats
21W - 17L
1,631 Elo+
Solo
Nemesis
Nemesis
o SHE Sleazy o
Nemesis
Level 26
God Stats
1W - 3L
1,753 SR
Queue Stats
73W - 63L
1,498 Elo+
Solo
Team Averages
Level 21
1,675 SR
1,560 Elo+

VS

Team Averages
Level 27
1,467 SR
1,525 Elo+
Neith
Neith
MarssBomb
Neith
Level 28
God Stats
2W - 1L
1,452 SR
Queue Stats
47W - 43L
1,457 Elo+
Party 1
Nike
Nike
TrueKingofbeans
Nike
Level 29
God Stats
2W - 2L
1,235 SR
Queue Stats
113W - 104L
1,503 Elo+
Solo
Cliodhna
Cliodhna
WaspBomb
Cliodhna
Level 29
God Stats
14W - 9L
1,349 SR
Queue Stats
44W - 38L
1,430 Elo+
Party 1
Merlin
Merlin
YamiSukehiro95
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,581 Elo+
Solo
Chaac
Chaac
westsiderz23
Chaac
Level 22
God Stats
3W - 1L
1,798 SR
Queue Stats
74W - 59L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BDA1910
Neith
16
3 / 8 / 6
9,896
450
9,697
15,035
4,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Bringit74
Bellona
15
6 / 6 / 4
9,646
438
11,805
21,924
14,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 3 / 1
8,123
369
5,499
10,689
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
TRsaVi
Sun Wukong
15
1 / 4 / 2
9,270
421
6,476
16,614
15,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 6 / 1
9,393
427
4,971
15,621
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MarssBomb
Neith
15
0 / 3 / 10
9,588
436
3,515
11,541
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 4 / 12
11,878
540
16,097
14,335
13,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
WaspBomb
Cliodhna
17
4 / 7 / 7
11,426
519
10,145
17,761
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 8
13,429
610
19,731
14,091
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 0 / 4
12,329
560
8,624
14,355
14,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
14
Kills
27
27
Deaths
15
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
BDA1910
Neith
3
8
6
0.75
L
Bellona
Bringit74
Bellona
6
6
4
1.33
L
1
3
1
0.5
W
Neith
MarssBomb
Neith
0
3
10
1.67
L
Sun Wukong
TRsaVi
Sun Wukong
1
4
2
0.5
W
7
4
12
3.25
W
Cliodhna
WaspBomb
Cliodhna
4
7
7
1.07
W
10
1
8
14
L
3
6
1
0.58
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,448
Damage
58,112
79,883
Taken
72,083
40,721
Mitigated
44,502
17,481
Healing
27,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BDA1910
Neith
9,697
3,950
0
3,476
15,035
4,047
460
3,760
10,967
0
53,587
L
Bellona
Bringit74
Bellona
11,805
3,230
280
4,315
21,924
14,493
592
4,755
16,463
0
42,364
L
5,499
425
0
3,486
10,689
2,786
1,212
5,156
5,442
35,603
2,879
W
Neith
MarssBomb
Neith
3,515
1,184
0
4,743
11,541
3,914
3,814
1,482
10,059
0
40,786
L
Sun Wukong
TRsaVi
Sun Wukong
6,476
1,020
0
1,722
16,614
15,051
518
3,710
11,925
0
55,705
W
16,097
2,283
0
2,110
14,335
13,532
1,106
629
13,706
0
66,968
W
Cliodhna
WaspBomb
Cliodhna
10,145
991
0
4,933
17,761
6,269
2,491
1,716
16,045
0
81,271
W
19,731
1,016
418
6,457
14,091
5,790
897
3,528
10,563
121,164
0
L
4,971
808
0
4,202
15,621
4,344
290
3,354
11,721
0
49,999
W
8,624
1,486
0
8,358
14,355
14,997
993
1,526
12,829
0
77,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
58,650
446
Minions Killed
592
0
Camps Cleared
0
1,788,821
Distance Traveled
2,059,831
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,896
450
93
4
0
361,879
4
L
Bellona
9,646
438
73
3
0
361,537
1
L
Sol
8,123
369
77
4
0
314,770
6
W
Neith
9,588
436
56
3
0
384,821
0
L
Sun Wukong
9,270
421
106
5
0
411,379
6
W
Nike
11,878
540
101
5
0
427,701
2
W
Cliodhna
11,426
519
128
6
0
445,762
1
W
Merlin
13,429
610
168
8
0
421,689
1
L
Nemesis
9,393
427
97
4
0
339,256
0
W
Chaac
12,329
560
139
6
0
379,858
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role