Player Matchup

Susano
Susano
GoonzaloCai
Susano
Level 13
God Stats
1W - 2L
1,462 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 3
Sol
Sol
Khelone
Sol
Level 26
God Stats
2W - 2L
1,741 SR
Queue Stats
130W - 126L
1,480 Elo+
Solo
Yemoja
Yemoja
LucasXerife
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,494 Elo+
Solo
Bellona
Bellona
MrSoreto
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 3
Medusa
Medusa
TeemodeAsgaard
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 3
Team Averages
Level 11
1,541 SR
1,385 Elo+

VS

Team Averages
Level 15
1,540 SR
1,583 Elo+
Khepri
Khepri
Palanelson
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
emozera
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hel
Hel
leleks
Hel
Level 28
God Stats
6W - 1L
1,671 SR
Queue Stats
11W - 5L
1,575 Elo+
Party 1
Nox
Nox
lyoko92
Nox
Level 13
God Stats
1W - 0L
1,582 SR
Queue Stats
12W - 12L
1,914 Elo+
Party 1
Arachne
Arachne
patria-charmosa0
Arachne
Level 29
God Stats
11W - 15L
1,449 SR
Queue Stats
174W - 188L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 3 / 0
4,525
453
1,254
6,357
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
9
0 / 2 / 0
5,009
501
3,230
5,941
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
7
0 / 0 / 0
4,479
448
1,688
3,212
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
MrSoreto
Bellona
9
2 / 4 / 0
5,532
553
3,261
7,144
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 6 / 0
3,923
392
1,442
5,311
1,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Palanelson
Khepri
9
1 / 0 / 6
6,260
626
2,312
4,910
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
emozera
Neith
9
3 / 0 / 2
5,682
568
3,628
3,483
1,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
leleks
Hel
12
3 / 1 / 2
7,046
705
3,838
5,900
2,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
11
1 / 0 / 1
6,234
623
3,610
4,409
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 1
6,265
627
3,884
8,148
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
0
3
0
0
L
Sol
0
2
0
0
L
Yemoja
0
0
0
0
L
Bellona
MrSoreto
Bellona
2
4
0
0.5
W
Khepri
Palanelson
Khepri
1
0
6
4
L
0
6
0
0
W
Neith
emozera
Neith
3
0
2
4
W
Hel
leleks
Hel
3
1
2
4
W
Nox
1
0
1
1.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,875
Damage
17,272
27,965
Taken
26,850
11,089
Mitigated
12,151
4,399
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
1,254
280
0
1,237
6,357
1,522
0
544
5,813
0
18,986
L
Sol
3,230
732
0
1,267
5,941
2,075
0
3,713
2,228
23,005
2,010
L
Yemoja
1,688
451
187
657
3,212
1,350
0
889
2,323
8,600
0
L
Bellona
MrSoreto
Bellona
3,261
697
0
544
7,144
5,031
53
3,574
3,570
4,740
17,303
W
Khepri
Palanelson
Khepri
2,312
552
0
1,670
4,910
3,529
424
1,017
3,893
17,465
0
L
1,442
1,094
0
507
5,311
1,111
0
1,348
3,963
0
9,712
W
Neith
emozera
Neith
3,628
1,611
0
638
3,483
1,379
52
901
2,582
0
21,224
W
Hel
leleks
Hel
3,838
252
536
3,295
5,900
2,344
728
258
5,642
39,778
0
W
Nox
3,610
112
50
1,833
4,409
1,474
590
2,187
2,222
33,399
0
W
3,884
2,457
0
3,388
8,148
3,425
0
1,081
7,067
0
30,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
31,487
175
Minions Killed
283
0
Camps Cleared
0
945,770
Distance Traveled
1,041,232
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,525
453
40
4
0
198,402
0
L
Sol
5,009
501
56
6
0
184,353
2
L
Yemoja
4,479
448
12
1
0
193,869
0
L
Bellona
5,532
553
47
5
0
204,673
0
W
Khepri
6,260
626
21
2
0
207,104
0
L
Medusa
3,923
392
20
2
0
164,473
1
W
Neith
5,682
568
46
5
0
180,224
1
W
Hel
7,046
705
89
9
0
209,445
3
W
Nox
6,234
623
68
7
0
208,785
0
W
Arachne
6,265
627
59
6
0
235,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role