Player Matchup

Osiris
Osiris
Danglepp
Osiris
Level 64
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Nu Wa
Nu Wa
SMK x GREMORY
Nu Wa
Level 112
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 1
Bakasura
Bakasura
Zekneel
Bakasura
Level 68
God Stats
0W - 2L
1,505 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,289 Elo+

VS

Team Averages
Level 111
1,554 SR
1,436 Elo+
Erlang Shen
Erlang Shen
Adonistheking98
Erlang Shen
Level 153
God Stats
1W - 0L
1,685 SR
Queue Stats
140W - 155L
1,477 Elo+
Solo
Artio
Artio
Frieda_Slaves98
Artio
Level 68
God Stats
4W - 0L
1,535 SR
Queue Stats
93W - 85L
1,408 Elo+
Solo
Izanami
Izanami
mundilfore1
Izanami
Level 113
God Stats
8W - 8L
1,442 SR
Queue Stats
70W - 69L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Danglepp
Osiris
12
2 / 4 / 5
8,232
686
6,831
13,215
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 6
7,369
614
6,911
8,255
2,482
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Zekneel
Bakasura
13
5 / 3 / 1
8,302
692
8,855
11,767
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adonistheking98
Erlang Shen
13
5 / 3 / 4
9,201
767
7,529
11,923
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 5
8,018
668
7,429
10,554
8,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
mundilfore1
Izanami
14
4 / 2 / 4
9,495
791
11,324
6,651
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
10
10
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Adonistheking98
Erlang Shen
5
3
4
2.33
L
Osiris
Danglepp
Osiris
2
4
5
1.13
W
1
2
5
1.75
L
0
3
6
1
L
Bakasura
Zekneel
Bakasura
5
3
1
1.83
W
Izanami
mundilfore1
Izanami
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
26,282
33,237
Taken
29,128
15,520
Mitigated
15,147
9,479
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Adonistheking98
Erlang Shen
7,529
2,529
0
1,799
11,923
5,003
698
3,006
7,920
0
20,167
L
Osiris
Danglepp
Osiris
6,831
2,084
370
4,244
13,215
8,488
267
3,527
9,688
0
20,554
W
7,429
950
404
4,371
10,554
8,262
240
4,231
5,719
25,664
0
L
6,911
2,767
651
729
8,255
2,482
466
2,563
5,692
27,932
0
L
Bakasura
Zekneel
Bakasura
8,855
6,251
399
3,086
11,767
4,550
917
1,898
9,869
0
19,943
W
Izanami
mundilfore1
Izanami
11,324
8,938
0
1,570
6,651
1,882
1,847
622
5,324
0
52,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
26,714
127
Minions Killed
152
5
Camps Cleared
7
670,554
Distance Traveled
678,787
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,201
767
24
2
1
235,001
5
L
Osiris
8,232
686
29
2
0
225,848
0
W
Artio
8,018
668
28
2
3
227,715
2
L
Nu Wa
7,369
614
42
4
0
195,720
3
L
Bakasura
8,302
692
56
5
5
248,986
3
W
Izanami
9,495
791
100
8
3
216,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role