Player Matchup

The Morrigan
The Morrigan
Caldalt
The Morrigan
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 223L
1,678 Elo+
Party 1
Set
Set
CarterSpinich420
Set
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 91L
1,603 Elo+
Party 1
Chiron
Chiron
Dawgiee
Chiron
Level 127
God Stats
10W - 4L
1,834 SR
Queue Stats
84W - 50L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
LuxuryHamster
Sylvanus
Level 93
God Stats
10W - 6L
1,753 SR
Queue Stats
91W - 71L
1,633 Elo+
Party 1
Vamana
Vamana
SoggyBal1s
Vamana
Level 83
God Stats
0W - 2L
1,297 SR
Queue Stats
46W - 46L
1,551 Elo+
Party 1
Team Averages
Level 92
1,577 SR
1,638 Elo+

VS

Team Averages
Level 73
1,583 SR
1,573 Elo+
Bacchus
Bacchus
Bronelius
Bacchus
Level 29
God Stats
3W - 2L
1,526 SR
Queue Stats
30W - 28L
1,541 Elo+
Party 2
Charybdis
Charybdis
PunishedObama
Charybdis
Level 20
God Stats
4W - 6L
1,490 SR
Queue Stats
76W - 49L
1,658 Elo+
Party 3
Pele
Pele
fakeydrakey
Pele
Level 68
God Stats
35W - 26L
1,657 SR
Queue Stats
323W - 309L
1,523 Elo+
Party 2
Agni
Agni
kesda
Agni
Level 107
God Stats
10W - 6L
1,565 SR
Queue Stats
398W - 380L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
tripleEgamer
Baron Samedi
Level 142
God Stats
16W - 9L
1,677 SR
Queue Stats
559W - 535L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Caldalt
The Morrigan
19
5 / 6 / 1
12,334
514
15,250
14,632
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 10 / 4
10,249
427
10,048
23,318
9,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Dawgiee
Chiron
18
3 / 6 / 2
11,285
470
18,454
19,753
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LuxuryHamster
Sylvanus
14
0 / 10 / 7
9,872
411
7,658
20,403
20,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
SoggyBal1s
Vamana
17
1 / 4 / 1
11,057
461
11,443
25,315
17,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bronelius
Bacchus
18
5 / 1 / 27
13,464
561
10,934
25,685
43,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
PunishedObama
Charybdis
20
14 / 3 / 5
15,275
636
19,301
22,559
10,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 15
13,355
556
16,048
20,689
10,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
kesda
Agni
18
5 / 3 / 13
12,395
516
19,482
16,758
11,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
tripleEgamer
Baron Samedi
18
6 / 1 / 15
12,937
539
14,028
15,206
11,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
10
Kills
36
36
Deaths
11
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bronelius
Bacchus
5
1
27
18.5
L
The Morrigan
Caldalt
The Morrigan
5
6
1
0.92
L
1
10
4
0.3
L
Chiron
Dawgiee
Chiron
3
6
2
0.67
L
Sylvanus
LuxuryHamster
Sylvanus
0
10
7
0.35
W
Charybdis
PunishedObama
Charybdis
14
3
5
5.5
L
Vamana
SoggyBal1s
Vamana
1
4
1
0.38
W
6
3
15
4.5
W
Agni
kesda
Agni
5
3
13
3.83
W
Baron Samedi
tripleEgamer
Baron Samedi
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,853
Damage
79,793
103,421
Taken
100,897
59,728
Mitigated
87,142
31,747
Healing
44,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bronelius
Bacchus
10,934
1,571
0
8,046
25,685
43,190
106
6,834
18,669
26,900
0
L
The Morrigan
Caldalt
The Morrigan
15,250
3,171
0
4,458
14,632
5,262
0
2,619
11,842
93,583
13,257
L
10,048
3,804
0
5,564
23,318
9,205
0
8,896
14,072
0
84,143
L
Chiron
Dawgiee
Chiron
18,454
4,926
780
6,404
19,753
7,038
74
10,126
9,307
0
90,118
L
Sylvanus
LuxuryHamster
Sylvanus
7,658
1,374
3,842
3,353
20,403
20,464
0
10,947
9,126
21,157
0
W
Charybdis
PunishedObama
Charybdis
19,301
9,781
0
14,508
22,559
10,332
7,727
6,806
15,639
0
141,482
L
Vamana
SoggyBal1s
Vamana
11,443
3,882
0
7,346
25,315
17,759
688
10,563
14,581
0
67,670
W
16,048
2,815
0
9,003
20,689
10,111
1,201
4,136
16,266
0
107,283
W
Agni
kesda
Agni
19,482
1,545
0
4,384
16,758
11,703
453
3,075
13,484
88,472
0
W
Baron Samedi
tripleEgamer
Baron Samedi
14,028
2,504
2,805
5,608
15,206
11,806
1,990
2,234
12,476
65,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,797
Gold Earned
67,426
603
Minions Killed
631
0
Camps Cleared
0
2,095,158
Distance Traveled
2,272,116
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,464
561
21
1
0
492,534
6
L
The Morrigan
12,334
514
172
7
0
403,415
2
L
Set
10,249
427
128
5
0
457,409
2
L
Chiron
11,285
470
151
6
0
392,234
10
L
Sylvanus
9,872
411
25
1
0
387,208
0
W
Charybdis
15,275
636
191
8
0
428,356
6
L
Vamana
11,057
461
127
5
0
454,892
0
W
Pele
13,355
556
155
6
0
501,803
10
W
Agni
12,395
516
140
6
0
464,090
6
W
Baron Samedi
12,937
539
124
5
0
385,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role