Player Matchup

Ullr
Ullr
Ch0coate
Ullr
Level 26
God Stats
1W - 1L
1,944 SR
Queue Stats
94W - 74L
1,515 Elo+
Party 1
Loki
Loki
Magnuson16
Loki
Level 42
God Stats
2W - 3L
1,380 SR
Queue Stats
24W - 27L
1,461 Elo+
Party 1
Khepri
Khepri
PixelMike54
Khepri
Level 107
God Stats
7W - 7L
1,633 SR
Queue Stats
16W - 17L
1,389 Elo+
Party 1
Nox
Nox
Ruitine
Nox
Level 29
God Stats
8W - 10L
1,467 SR
Queue Stats
62W - 66L
1,404 Elo+
Party 3
Danzaburou
Danzaburou
VisceralCoder
Danzaburou
Level 42
God Stats
16W - 16L
1,453 SR
Queue Stats
101W - 105L
1,422 Elo+
Party 3
Team Averages
Level 49
1,575 SR
1,438 Elo+

VS

Team Averages
Level 47
1,582 SR
1,485 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Flowermouth_FGC
Loki
Level 29
God Stats
17W - 18L
1,535 SR
Queue Stats
122W - 116L
1,530 Elo+
Party 2
Olorun
Olorun
Iamnyg4x
Olorun
Level 27
God Stats
11W - 4L
1,741 SR
Queue Stats
126W - 105L
1,546 Elo+
Party 4
Charybdis
Charybdis
Lunchmom13
Charybdis
Level 44
God Stats
9W - 11L
1,500 SR
Queue Stats
228W - 226L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
ThatGuyAyo
Sun Wukong
Level 66
God Stats
54W - 37L
1,635 SR
Queue Stats
438W - 384L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 5 / 1
10,322
516
8,909
15,517
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 7 / 2
9,057
453
8,769
14,359
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
12
1 / 3 / 6
7,909
395
6,659
14,310
15,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
12
1 / 10 / 3
7,567
378
7,372
13,375
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
VisceralCoder
Danzaburou
12
0 / 7 / 6
7,747
387
10,127
13,007
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 0 / 11
9,787
489
5,688
14,230
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
14 / 1 / 6
12,249
612
10,515
10,870
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Iamnyg4x
Olorun
17
6 / 2 / 11
11,612
581
20,158
15,671
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Lunchmom13
Charybdis
15
1 / 5 / 11
9,870
494
7,513
10,890
4,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ThatGuyAyo
Sun Wukong
19
10 / 1 / 6
11,732
587
12,160
15,828
14,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
9
Kills
32
32
Deaths
9
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
11
6.5
L
Ullr
3
5
1
0.7
W
14
1
6
17
W
Olorun
Iamnyg4x
Olorun
6
2
11
5.75
W
Charybdis
Lunchmom13
Charybdis
1
5
11
1.3
L
4
7
2
0.71
L
Khepri
1
3
6
1.33
L
Nox
1
10
3
0.25
W
Sun Wukong
ThatGuyAyo
Sun Wukong
10
1
6
13
L
Danzaburou
VisceralCoder
Danzaburou
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,836
Damage
56,034
70,568
Taken
67,489
39,109
Mitigated
46,834
9,330
Healing
23,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,688
727
0
2,426
14,230
16,601
609
3,058
11,172
25,116
0
L
Ullr
8,909
4,122
0
3,078
15,517
7,432
1,606
3,930
11,587
0
69,366
W
10,515
4,621
0
4,989
10,870
4,205
48
1,715
9,155
0
91,346
W
Olorun
Iamnyg4x
Olorun
20,158
10,429
131
5,849
15,671
7,446
2,370
4,305
11,366
85,909
0
W
Charybdis
Lunchmom13
Charybdis
7,513
4,239
0
1,554
10,890
4,167
3,196
2,986
7,904
0
56,220
L
8,769
1,777
0
1,373
14,359
6,131
420
4,262
10,097
0
54,366
L
Khepri
6,659
904
940
2,419
14,310
15,803
0
5,870
8,440
22,264
0
L
Nox
7,372
1,296
0
250
13,375
5,141
116
6,643
6,732
38,096
0
W
Sun Wukong
ThatGuyAyo
Sun Wukong
12,160
2,676
0
8,377
15,828
14,415
0
1,967
13,861
0
75,158
L
Danzaburou
VisceralCoder
Danzaburou
10,127
4,275
158
1,112
13,007
4,602
0
5,141
7,866
0
39,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
55,250
384
Minions Killed
554
0
Camps Cleared
0
1,835,295
Distance Traveled
1,947,683
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,787
489
42
2
0
409,278
7
L
Ullr
10,322
516
141
7
0
343,086
3
W
Loki
12,249
612
133
7
0
438,279
2
W
Olorun
11,612
581
140
7
0
337,734
0
W
Charybdis
9,870
494
114
6
0
339,107
0
L
Loki
9,057
453
74
4
0
419,156
6
L
Khepri
7,909
395
25
1
0
386,886
2
L
Nox
7,567
378
73
4
0
341,218
0
W
Sun Wukong
11,732
587
125
6
0
423,285
4
L
Danzaburou
7,747
387
71
4
0
344,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role