Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Johnyclams
Achilles
Level 5
God Stats
6W - 5L
1,927 SR
Queue Stats
11W - 8L
1,933 Elo+
Party 2
Cthulhu
Cthulhu
Okayorcutt
Cthulhu
Level 7
God Stats
3W - 9L
1,531 SR
Queue Stats
6W - 14L
1,502 Elo+
Party 1
Pele
Pele
Sil3ntShoot3r
Pele
Level 160
God Stats
0W - 1L
1,714 SR
Queue Stats
14W - 13L
1,619 Elo+
Party 2
Jing Wei
Jing Wei
ZeroBounds
Jing Wei
Level 94
God Stats
1W - 4L
1,389 SR
Queue Stats
58W - 48L
1,620 Elo+
Party 1
Team Averages
Level 59
1,612 SR
1,635 Elo+

VS

Team Averages
Level 30
1,647 SR
1,539 Elo+
Ares
Ares
JDROW12
Ares
Level 28
God Stats
22W - 12L
1,660 SR
Queue Stats
220W - 195L
1,628 Elo+
Solo
Ravana
Ravana
SoGGyMAMA
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,527 Elo+
Party 3
Zeus
Zeus
kittyprong
Zeus
Level 17
God Stats
46W - 26L
1,628 SR
Queue Stats
60W - 57L
1,509 Elo+
Party 3
Izanami
Izanami
onlyspanish2
Izanami
Level 27
God Stats
2W - 0L
1,675 SR
Queue Stats
49W - 33L
1,562 Elo+
Solo
Tyr
Tyr
wolfpack1212
Tyr
Level 65
God Stats
11W - 4L
1,772 SR
Queue Stats
86W - 80L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 8 / 15
14,707
919
15,799
28,517
25,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Johnyclams
Achilles
20
11 / 8 / 11
17,064
1,067
27,614
38,515
44,863
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Okayorcutt
Cthulhu
20
1 / 8 / 18
14,132
883
8,076
26,457
27,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 7 / 14
15,687
980
26,076
28,632
11,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
ZeroBounds
Jing Wei
20
5 / 3 / 17
16,261
1,016
32,291
18,585
6,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JDROW12
Ares
20
3 / 4 / 26
16,182
1,011
27,515
34,696
55,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
SoGGyMAMA
Ravana
20
5 / 6 / 19
14,861
929
16,860
18,083
10,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 14
16,243
1,015
25,564
13,336
7,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
onlyspanish2
Izanami
20
14 / 9 / 16
17,541
1,096
49,607
25,159
12,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 2 / 22
15,568
973
15,306
24,367
14,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
131
26
Kills
34
34
Deaths
26
75
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
8
15
1.31
W
Ares
JDROW12
Ares
3
4
26
4
L
Achilles
Johnyclams
Achilles
11
8
11
2.06
L
Cthulhu
Okayorcutt
Cthulhu
1
8
18
1.25
L
6
7
14
1.86
W
Ravana
SoGGyMAMA
Ravana
5
6
19
2.42
L
Jing Wei
ZeroBounds
Jing Wei
5
3
17
4.5
W
8
5
14
3
W
Izanami
onlyspanish2
Izanami
14
9
16
2.44
W
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,856
Damage
134,852
140,706
Taken
115,641
115,381
Mitigated
100,225
13,608
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,799
1,338
0
4,660
28,517
25,506
0
9,980
18,537
387
41,998
W
Ares
JDROW12
Ares
27,515
828
2,938
3,859
34,696
55,755
0
6,115
28,581
48,586
0
L
Achilles
Johnyclams
Achilles
27,614
6,389
0
2,156
38,515
44,863
0
18,570
19,945
10,533
35,314
L
Cthulhu
Okayorcutt
Cthulhu
8,076
49
2,164
0
26,457
27,657
0
9,122
17,335
18,764
0
L
26,076
3,832
0
1,594
28,632
11,292
0
8,926
19,706
0
65,386
W
Ravana
SoGGyMAMA
Ravana
16,860
5,377
0
345
18,083
10,785
0
1,263
16,820
0
25,088
L
Jing Wei
ZeroBounds
Jing Wei
32,291
26,002
0
3,034
18,585
6,063
0
6,481
12,104
0
83,907
W
25,564
2,815
0
652
13,336
7,489
0
1,623
11,713
57,951
0
W
Izanami
onlyspanish2
Izanami
49,607
40,167
0
4,548
25,159
12,042
0
3,442
21,717
0
91,202
W
15,306
1,564
0
1,580
24,367
14,154
0
2,601
21,766
0
42,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,851
Gold Earned
80,395
330
Minions Killed
310
16
Camps Cleared
7
1,605,870
Distance Traveled
1,550,358
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,707
919
43
3
2
281,239
1
W
Ares
16,182
1,011
40
3
0
322,773
0
L
Achilles
17,064
1,067
39
2
2
325,606
0
L
Cthulhu
14,132
883
31
2
0
301,712
2
L
Pele
15,687
980
96
6
1
363,251
1
W
Ravana
14,861
929
19
1
0
335,730
0
L
Jing Wei
16,261
1,016
121
8
11
334,062
1
W
Zeus
16,243
1,015
87
5
1
259,040
1
W
Izanami
17,541
1,096
110
7
4
281,947
2
W
Tyr
15,568
973
54
3
2
350,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role