Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GiveMePastelss
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
YourAshikabi
Danzaburou
Level 104
God Stats
1W - 0L
1,708 SR
Queue Stats
4W - 3L
1,466 Elo+
Solo
Team Averages
Level 85
1,569 SR
1,505 Elo+

VS

Team Averages
Level 69
1,485 SR
1,497 Elo+
Jormungandr
Jormungandr
HecticCandy6435
Jormungandr
Level 88
God Stats
3W - 6L
1,411 SR
Queue Stats
348W - 348L
1,435 Elo+
Party 1
Rama
Rama
Joker HOF
Rama
Level 106
God Stats
0W - 1L
1,545 SR
Queue Stats
90W - 74L
1,558 Elo+
Party 1
Ratatoskr
Ratatoskr
NeocamoZ
Ratatoskr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
9 / 3 / 20
11,779
841
11,781
17,848
13,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
15 / 2 / 13
12,178
870
16,634
8,411
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YourAshikabi
Danzaburou
15
9 / 4 / 17
12,374
884
15,935
13,990
5,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HecticCandy6435
Jormungandr
11
0 / 11 / 6
8,791
628
7,700
18,608
9,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
15
8 / 7 / 1
11,766
840
13,894
15,899
6,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
NeocamoZ
Ratatoskr
11
1 / 15 / 4
8,574
612
5,038
17,065
11,372
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
33
Kills
9
9
Deaths
33
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
3
20
6.33
W
15
2
13
10.75
L
Jormungandr
HecticCandy6435
Jormungandr
0
11
6
0.27
L
Rama
8
7
1
1.21
L
Ratatoskr
NeocamoZ
Ratatoskr
1
15
4
0.2
W
Danzaburou
YourAshikabi
Danzaburou
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,350
Damage
26,632
40,249
Taken
51,572
22,887
Mitigated
27,261
14,729
Healing
1,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,781
4,026
648
6,619
17,848
13,804
344
4,016
13,832
207
31,004
W
16,634
653
0
2,070
8,411
3,364
431
3,312
5,099
44,899
0
L
Jormungandr
HecticCandy6435
Jormungandr
7,700
1,649
0
663
18,608
9,879
256
8,105
10,003
25,481
0
L
Rama
13,894
10,224
0
1,150
15,899
6,010
1,492
4,197
11,442
0
33,499
L
Ratatoskr
NeocamoZ
Ratatoskr
5,038
1,237
0
0
17,065
11,372
0
4,008
12,751
0
13,335
W
Danzaburou
YourAshikabi
Danzaburou
15,935
6,303
0
5,392
13,990
5,719
1,586
1,727
12,263
0
38,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
29,131
151
Minions Killed
130
6
Camps Cleared
3
724,534
Distance Traveled
547,648
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,779
841
38
3
2
260,294
2
W
Merlin
12,178
870
64
5
4
246,322
2
L
Jormungandr
8,791
628
37
3
3
169,926
1
L
Rama
11,766
840
77
6
0
189,824
0
L
Ratatoskr
8,574
612
16
1
0
187,898
4
W
Danzaburou
12,374
884
49
4
0
217,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role