Player Matchup

Charybdis
Charybdis
DARK HOTSTREET
Charybdis
Level 62
God Stats
16W - 16L
1,508 SR
Queue Stats
439W - 449L
1,475 Elo+
Party 1
Odin
Odin
DiscoDanky
Odin
Level 83
God Stats
9W - 7L
1,579 SR
Queue Stats
297W - 331L
1,430 Elo+
Solo
Achilles
Achilles
InforcerZero23
Achilles
Level 138
God Stats
25W - 38L
1,418 SR
Queue Stats
504W - 470L
1,501 Elo+
Party 1
Tiamat
Tiamat
Jack28717
Tiamat
Level 44
God Stats
11W - 13L
1,495 SR
Queue Stats
299W - 341L
1,411 Elo+
Party 1
Ymir
Ymir
MrBettersworth
Ymir
Level 118
God Stats
18W - 14L
1,527 SR
Queue Stats
120W - 131L
1,415 Elo+
Solo
Team Averages
Level 89
1,505 SR
1,446 Elo+

VS

Team Averages
Level 76
1,556 SR
1,501 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EmrldBulldog
Nu Wa
Level 108
God Stats
37W - 35L
1,521 SR
Queue Stats
343W - 349L
1,517 Elo+
Party 2
Thor
Thor
UrXWivezDog
Thor
Level 43
God Stats
3W - 0L
1,784 SR
Queue Stats
20W - 12L
1,490 Elo+
Party 2
Izanami
Izanami
esocidae
Izanami
Level 33
God Stats
50W - 43L
1,541 SR
Queue Stats
187W - 182L
1,539 Elo+
Party 3
Ymir
Ymir
pogcheesedpog
Ymir
Level 66
God Stats
17W - 15L
1,435 SR
Queue Stats
315W - 273L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DARK HOTSTREET
Charybdis
13
2 / 7 / 1
7,853
462
5,761
12,641
3,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 5 / 1
8,361
492
9,636
15,188
10,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
14
3 / 3 / 3
8,818
519
9,187
15,771
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Jack28717
Tiamat
13
2 / 5 / 3
8,378
493
5,343
13,009
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 3
7,176
422
4,977
16,217
14,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 3 / 2
7,540
444
6,362
12,284
6,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 8
9,046
532
12,631
10,713
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
15 / 2 / 5
11,157
656
14,750
9,748
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
esocidae
Izanami
14
6 / 2 / 5
9,331
549
10,962
10,330
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 12
8,687
511
4,425
13,341
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
12
Kills
24
25
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
3
2
0.67
L
Charybdis
DARK HOTSTREET
Charybdis
2
7
1
0.36
L
4
5
1
0.9
W
1
4
8
1.25
L
Achilles
3
3
3
1.5
L
Tiamat
Jack28717
Tiamat
2
5
3
0.7
L
1
5
3
0.5
W
15
2
5
8.75
W
Izanami
esocidae
Izanami
6
2
5
4.25
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
49,130
72,826
Taken
56,416
39,467
Mitigated
30,331
17,505
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,362
1,063
0
5,630
12,284
6,416
386
523
11,673
27,932
0
L
Charybdis
DARK HOTSTREET
Charybdis
5,761
1,941
0
2,386
12,641
3,440
1,521
2,141
10,500
0
51,981
L
9,636
1,957
0
2,474
15,188
10,020
460
6,703
8,485
0
35,592
W
12,631
2,176
79
2,509
10,713
3,319
18
3,860
6,509
71,606
0
L
Achilles
9,187
2,637
0
6,046
15,771
6,073
625
5,922
9,849
0
61,635
L
Tiamat
Jack28717
Tiamat
5,343
360
0
4,079
13,009
5,720
153
4,632
8,377
41,471
0
L
4,977
751
15
2,505
16,217
14,214
225
4,020
12,197
23,229
0
W
14,750
2,524
0
1,950
9,748
3,578
249
2,593
7,061
0
66,228
W
Izanami
esocidae
Izanami
10,962
7,599
0
3,484
10,330
3,783
2,854
821
9,509
0
72,226
W
4,425
690
0
1,796
13,341
13,235
250
1,905
11,344
13,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
45,761
375
Minions Killed
432
0
Camps Cleared
0
1,545,512
Distance Traveled
1,528,545
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,540
444
63
4
0
218,601
0
L
Charybdis
7,853
462
98
6
0
292,538
2
L
Odin
8,361
492
73
4
0
310,572
0
W
Nu Wa
9,046
532
118
7
0
312,901
4
L
Achilles
8,818
519
105
6
0
333,874
4
L
Tiamat
8,378
493
72
4
0
293,914
10
L
Ymir
7,176
422
27
2
0
314,614
5
W
Thor
11,157
656
107
6
0
359,626
2
W
Izanami
9,331
549
126
7
0
299,197
3
W
Ymir
8,687
511
18
1
0
338,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role