Player Matchup

Thanatos
Thanatos
Bellboy607
Thanatos
Level 27
God Stats
1W - 2L
1,609 SR
Queue Stats
89W - 86L
1,515 Elo+
Party 1
Sol
Sol
Rockycoolcatjr
Sol
Level 82
God Stats
5W - 2L
1,542 SR
Queue Stats
135W - 127L
1,504 Elo+
Party 1
Hera
Hera
TemporalEquinox
Hera
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 59L
1,530 Elo+
Party 1
Athena
Athena
TiredLizard
Athena
Level 16
God Stats
5W - 2L
1,776 SR
Queue Stats
34W - 33L
1,535 Elo+
Party 1
Chernobog
Chernobog
YagamiXY
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,436 Elo+
Party 1
Team Averages
Level 35
1,586 SR
1,504 Elo+

VS

Team Averages
Level 23
1,593 SR
1,426 Elo+
Medusa
Medusa
Cobrastealth97
Medusa
Level 28
God Stats
12W - 9L
1,552 SR
Queue Stats
71W - 79L
1,442 Elo+
Solo
Guan Yu
Guan Yu
buddy_nugget
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,277 Elo+
Solo
Mulan
Mulan
buggurl
Mulan
Level 29
God Stats
1W - 2L
1,539 SR
Queue Stats
53W - 55L
1,475 Elo+
Solo
Merlin
Merlin
lTrollxISell
Merlin
Level 27
God Stats
3W - 1L
1,875 SR
Queue Stats
51W - 47L
1,523 Elo+
Solo
Ravana
Ravana
omaralex0601
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bellboy607
Thanatos
17
12 / 4 / 6
12,609
600
13,562
17,331
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 2 / 4
14,092
671
17,447
22,458
8,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 8
12,548
598
11,439
8,514
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
17
4 / 1 / 9
12,020
572
6,650
19,549
26,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
YagamiXY
Chernobog
16
4 / 2 / 12
11,106
529
8,621
11,880
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 0
10,145
483
15,488
15,835
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
buddy_nugget
Guan Yu
12
0 / 13 / 1
7,733
368
3,794
21,249
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
buggurl
Mulan
9
0 / 6 / 1
6,719
320
4,009
10,185
6,708
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
15
2 / 3 / 2
9,573
456
5,804
12,311
4,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
17
4 / 6 / 0
10,024
477
8,223
13,712
6,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
38
Kills
10
11
Deaths
38
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bellboy607
Thanatos
12
4
6
3.75
L
4
10
0
0.4
W
11
2
4
6.5
W
7
2
8
5.5
W
Athena
4
1
9
8.5
W
Chernobog
YagamiXY
Chernobog
4
2
12
5
L
Guan Yu
buddy_nugget
Guan Yu
0
13
1
0.04
L
Mulan
buggurl
Mulan
0
6
1
0.08
L
Merlin
2
3
2
1
L
Ravana
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,719
Damage
37,318
79,732
Taken
73,292
49,961
Mitigated
41,980
47,424
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bellboy607
Thanatos
13,562
3,661
0
15,576
17,331
6,691
2,120
3,721
13,610
0
61,899
L
15,488
7,234
0
1,665
15,835
5,335
736
6,652
9,183
0
55,866
W
17,447
10,548
0
15,945
22,458
8,496
8,248
307
22,151
104,051
0
W
11,439
2,713
0
3,357
8,514
3,246
1,497
1,715
6,799
83,219
0
W
Athena
6,650
2,281
0
7,975
19,549
26,107
1,147
2,330
17,219
42,771
0
W
Chernobog
YagamiXY
Chernobog
8,621
5,638
0
4,571
11,880
5,421
4,615
718
11,162
0
64,936
L
Guan Yu
buddy_nugget
Guan Yu
3,794
1,020
372
2,626
21,249
19,316
265
12,344
8,905
0
30,655
L
Mulan
buggurl
Mulan
4,009
265
0
476
10,185
6,708
234
5,424
4,761
0
18,352
L
Merlin
5,804
188
164
4,156
12,311
4,172
407
4,005
8,306
61,956
0
L
Ravana
8,223
2,716
26
2,276
13,712
6,449
0
7,111
6,601
0
70,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
44,194
551
Minions Killed
417
0
Camps Cleared
0
1,846,254
Distance Traveled
1,535,760
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,609
600
71
3
0
402,060
3
L
Medusa
10,145
483
96
5
0
287,520
0
W
Sol
14,092
671
171
8
0
350,470
3
W
Hera
12,548
598
152
7
0
305,168
1
W
Athena
12,020
572
65
3
0
386,755
0
W
Chernobog
11,106
529
92
4
0
401,801
1
L
Guan Yu
7,733
368
49
2
0
316,797
7
L
Mulan
6,719
320
33
2
0
251,610
0
L
Merlin
9,573
456
117
6
0
298,560
6
L
Ravana
10,024
477
122
6
0
381,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role