Player Matchup

Hercules
Hercules
Claqxe
Hercules
Level 102
God Stats
4W - 5L
1,584 SR
Queue Stats
468W - 459L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
My20inchMeat
Aphrodite
Level 28
God Stats
5W - 5L
1,640 SR
Queue Stats
181W - 188L
1,454 Elo+
Party 2
Cupid
Cupid
SpikedTurtle
Cupid
Level 80
God Stats
0W - 1L
1,269 SR
Queue Stats
25W - 22L
1,520 Elo+
Solo
Team Averages
Level 70
1,498 SR
1,493 Elo+

VS

Team Averages
Level 69
1,543 SR
1,436 Elo+
Medusa
Medusa
GibMeDaCancer
Medusa
Level 83
God Stats
4W - 4L
1,716 SR
Queue Stats
114W - 103L
1,531 Elo+
Solo
Chaac
Chaac
Lertaar
Chaac
Level 96
God Stats
6W - 8L
1,437 SR
Queue Stats
354W - 444L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
LinaLinLil
Aphrodite
Level 27
God Stats
7W - 5L
1,476 SR
Queue Stats
57W - 70L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Claqxe
Hercules
17
9 / 3 / 6
12,775
710
26,410
40,972
40,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
My20inchMeat
Aphrodite
15
6 / 6 / 11
12,094
672
12,358
21,115
20,036
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 5 / 13
11,620
646
13,536
18,064
6,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 4
13,634
757
29,058
19,043
9,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Lertaar
Chaac
15
2 / 7 / 10
12,060
670
14,980
22,583
17,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Aphrodite
LinaLinLil
Aphrodite
16
3 / 4 / 11
12,285
683
20,627
26,689
11,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
17
Kills
14
14
Deaths
17
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
Claqxe
Hercules
9
3
6
4
W
9
6
4
1.83
W
Chaac
Lertaar
Chaac
2
7
10
1
W
Aphrodite
LinaLinLil
Aphrodite
3
4
11
2.13
L
Aphrodite
My20inchMeat
Aphrodite
6
6
11
1.92
L
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,304
Damage
64,665
80,151
Taken
68,315
67,359
Mitigated
38,585
40,688
Healing
37,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Claqxe
Hercules
26,410
4,023
707
15,359
40,972
40,333
143
11,708
29,264
9,155
34,047
W
29,058
13,949
0
3,247
19,043
9,572
2,180
4,646
13,786
0
68,674
W
Chaac
Lertaar
Chaac
14,980
1,986
786
7,382
22,583
17,298
418
7,530
13,007
0
33,341
W
Aphrodite
LinaLinLil
Aphrodite
20,627
1,759
8,995
17,390
26,689
11,715
996
5,870
20,037
51,717
0
L
Aphrodite
My20inchMeat
Aphrodite
12,358
2,316
6,940
8,267
21,115
20,036
354
5,882
15,233
36,882
0
L
13,536
6,558
3,415
6,000
18,064
6,990
2,856
3,531
14,533
0
52,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
37,979
189
Minions Killed
174
6
Camps Cleared
7
966,288
Distance Traveled
1,002,050
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,775
710
43
2
2
364,152
5
W
Medusa
13,634
757
55
3
3
326,270
5
W
Chaac
12,060
670
36
2
2
327,662
0
W
Aphrodite
12,285
683
83
5
2
348,118
3
L
Aphrodite
12,094
672
52
3
0
297,988
0
L
Cupid
11,620
646
94
5
4
304,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role