Player Matchup

Jing Wei
Jing Wei
AstralANA
Jing Wei
Level 136
God Stats
3W - 8L
1,450 SR
Queue Stats
256W - 232L
1,568 Elo+
Solo
Tiamat
Tiamat
Cub Diddy
Tiamat
Level 109
God Stats
2W - 3L
1,539 SR
Queue Stats
333W - 315L
1,579 Elo+
Solo
Cerberus
Cerberus
DragoonXLiger
Cerberus
Level 160
God Stats
7W - 9L
1,521 SR
Queue Stats
381W - 384L
1,579 Elo+
Solo
Skadi
Skadi
MonstersRebirth
Skadi
Level 101
God Stats
2W - 3L
1,543 SR
Queue Stats
303W - 328L
1,592 Elo+
Solo
Awilix
Awilix
oMikeHawko
Awilix
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 67L
1,556 Elo+
Solo
Team Averages
Level 120
1,510 SR
1,575 Elo+

VS

Team Averages
Level 111
1,565 SR
1,548 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Orathank
Amaterasu
Level 87
God Stats
2W - 1L
1,243 SR
Queue Stats
98W - 62L
1,602 Elo+
Solo
Osiris
Osiris
WarnedVermin1
Osiris
Level 117
God Stats
3W - 2L
1,591 SR
Queue Stats
156W - 140L
1,543 Elo+
Solo
Freya
Freya
Wicolity
Freya
Level 122
God Stats
2W - 0L
1,723 SR
Queue Stats
488W - 486L
1,564 Elo+
Solo
Fenrir
Fenrir
WildBubbasaur
Fenrir
Level 120
God Stats
8W - 4L
1,771 SR
Queue Stats
212W - 190L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstralANA
Jing Wei
14
6 / 7 / 4
7,916
1,131
7,335
10,509
4,127
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Cub Diddy
Tiamat
12
0 / 6 / 6
6,022
860
6,087
7,728
3,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
DragoonXLiger
Cerberus
14
6 / 5 / 5
8,453
1,208
11,454
13,351
15,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 5
6,526
932
3,907
5,414
1,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
oMikeHawko
Awilix
13
2 / 7 / 7
7,051
1,007
4,707
10,494
4,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
8 / 2 / 18
9,166
1,309
12,848
6,624
2,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Orathank
Amaterasu
15
10 / 3 / 14
9,347
1,335
6,718
9,811
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 2 / 23
8,697
1,242
9,599
14,161
10,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
Wicolity
Freya
12
2 / 4 / 8
7,251
1,036
5,690
5,462
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 4 / 11
8,168
1,167
7,681
8,214
6,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
15
Kills
30
30
Deaths
15
27
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
2
18
8.5
L
Jing Wei
AstralANA
Jing Wei
6
7
4
1.14
L
Tiamat
Cub Diddy
Tiamat
0
6
6
0.5
L
Cerberus
DragoonXLiger
Cerberus
6
5
5
1.7
L
1
5
5
0.7
W
Amaterasu
Orathank
Amaterasu
10
3
14
5.67
W
4
2
23
7.75
W
Freya
Wicolity
Freya
2
4
8
1.5
W
6
4
11
2.88
L
Awilix
oMikeHawko
Awilix
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
42,536
47,496
Taken
44,272
28,955
Mitigated
29,472
8,366
Healing
17,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,848
6,682
312
2,700
6,624
2,370
2,870
2,587
4,037
0
26,858
L
Jing Wei
AstralANA
Jing Wei
7,335
4,533
317
862
10,509
4,127
0
660
9,541
0
11,621
L
Tiamat
Cub Diddy
Tiamat
6,087
876
0
641
7,728
3,643
0
1,112
6,399
15,073
0
L
Cerberus
DragoonXLiger
Cerberus
11,454
980
0
4,692
13,351
15,424
0
3,177
9,761
20,223
0
L
3,907
1,250
0
0
5,414
1,626
0
213
5,161
0
7,242
W
Amaterasu
Orathank
Amaterasu
6,718
3,114
657
3,474
9,811
7,624
465
2,804
7,007
0
14,313
W
9,599
2,212
1,132
6,731
14,161
10,902
533
5,993
8,168
4,266
15,000
W
Freya
Wicolity
Freya
5,690
1,747
0
804
5,462
1,988
497
2,494
2,968
8,791
633
W
7,681
2,101
768
1,118
8,214
6,588
209
3,663
4,551
0
9,309
L
Awilix
oMikeHawko
Awilix
4,707
1,801
668
1,186
10,494
4,135
0
1,615
8,786
0
8,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
42,629
72
Minions Killed
105
0
Camps Cleared
0
537,191
Distance Traveled
736,367
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,166
1,309
42
6
0
128,307
0
L
Jing Wei
7,916
1,131
11
2
0
112,089
0
L
Tiamat
6,022
860
17
2
0
110,985
1
L
Cerberus
8,453
1,208
34
5
0
106,837
0
L
Skadi
6,526
932
3
0
0
79,947
0
W
Amaterasu
9,347
1,335
26
4
0
155,367
1
W
Osiris
8,697
1,242
22
3
0
167,601
0
W
Freya
7,251
1,036
7
1
0
134,634
0
W
Fenrir
8,168
1,167
8
1
0
150,458
1
L
Awilix
7,051
1,007
7
1
0
127,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role