Player Matchup

Anhur
Anhur
Diamond V
Auronos
Anhur
Diamond V
Level 160
God Stats
20W - 11L
1,693 SR
Queue Stats
734W - 730L
1,950 MMR
Solo
Vulcan
Vulcan
Platinum I
BabaBalenciaga
Vulcan
Platinum I
Level 69
God Stats
3W - 2L
1,784 SR
Queue Stats
32W - 14L
2,218 MMR
Party 2
Cerberus
Cerberus
Diamond IV
Ragиaя
Cerberus
Diamond IV
Level 160
God Stats
3W - 1L
1,515 SR
Queue Stats
243W - 244L
1,946 MMR
Solo
Terra
Terra
Platinum IV
WallyNxtDoor
Terra
Platinum IV
Level 159
God Stats
3W - 2L
1,595 SR
Queue Stats
184W - 176L
1,866 MMR
Party 2
Awilix
Awilix
Diamond IV
xxbonixx
Awilix
Diamond IV
Level 158
God Stats
3W - 5L
1,417 SR
Queue Stats
364W - 355L
2,122 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,601 SR
2,020 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,546 SR
1,917 MMR
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
DarwinGod
Hou Yi
Diamond V
Level 150
God Stats
18W - 13L
1,624 SR
Queue Stats
268W - 261L
2,161 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
IEyeSkatesI
The Morrigan
Diamond V
Level 134
God Stats
0W - 3L
1,545 SR
Queue Stats
230W - 217L
1,960 MMR
Solo
Odin
Odin
Platinum IV
Riväl
Odin
Platinum IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
2,077 MMR
Solo
Horus
Horus
Platinum II
Vroski
Horus
Platinum II
Level 148
God Stats
15W - 20L
1,558 SR
Queue Stats
1,033W - 1,036L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Auronos
Anhur
14
6 / 1 / 1
8,617
663
9,887
6,979
1,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
12 / 0 / 1
9,758
751
13,950
2,902
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Ragиaя
Cerberus
13
0 / 1 / 10
7,604
585
5,045
8,532
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 0
7,658
589
2,464
6,147
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
xxbonixx
Awilix
13
2 / 2 / 7
8,112
624
4,081
8,032
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
GebTiamatAthenaSetArtio

VS

Bans
Morgan Le FayJanusOlorunSolAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 1
7,517
578
3,844
10,676
6,910
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
DarwinGod
Hou Yi
11
1 / 5 / 1
6,535
503
2,893
9,307
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
IEyeSkatesI
The Morrigan
10
1 / 5 / 0
6,265
482
2,160
6,946
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Riväl
Odin
11
2 / 4 / 2
6,613
509
4,171
8,810
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Vroski
Horus
10
0 / 3 / 3
5,918
455
1,354
10,318
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
5
5
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
Anhur
Auronos
Anhur
6
1
1
6.5
W
12
0
1
12.5
L
Hou Yi
DarwinGod
Hou Yi
1
5
1
0.3
L
The Morrigan
IEyeSkatesI
The Morrigan
1
5
0
0.2
W
Cerberus
Ragиaя
Cerberus
0
1
10
5
L
Odin
Riväl
Odin
2
4
2
0.75
L
Horus
Vroski
Horus
0
3
3
0.5
W
0
1
0
0
W
Awilix
xxbonixx
Awilix
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
14,422
32,592
Taken
46,057
16,096
Mitigated
18,670
11,828
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,844
477
0
2,951
10,676
6,910
0
4,895
5,113
50,739
0
W
Anhur
Auronos
Anhur
9,887
4,318
0
2,566
6,979
1,984
2,958
397
6,582
0
58,549
W
13,950
3,576
0
130
2,902
1,163
402
597
2,305
74,878
0
L
Hou Yi
DarwinGod
Hou Yi
2,893
1,669
0
1,538
9,307
1,325
0
1,054
8,247
0
41,381
L
The Morrigan
IEyeSkatesI
The Morrigan
2,160
516
0
1,019
6,946
1,861
0
3,595
3,226
32,401
1,156
W
Cerberus
Ragиaя
Cerberus
5,045
168
0
3,270
8,532
5,730
0
1,305
7,227
18,509
0
L
Odin
Riväl
Odin
4,171
770
0
2,801
8,810
2,547
0
5,217
3,477
0
37,486
L
Horus
Vroski
Horus
1,354
628
776
3,239
10,318
6,027
0
5,675
4,535
0
9,543
W
2,464
330
24
2,344
6,147
4,746
0
2,344
3,803
44,200
0
W
Awilix
xxbonixx
Awilix
4,081
1,843
0
3,494
8,032
2,473
0
658
7,374
0
49,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
32,848
446
Minions Killed
390
0
Camps Cleared
0
1,425,314
Distance Traveled
1,287,366
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,517
578
120
9
0
262,221
3
W
Anhur
8,617
663
108
8
0
240,192
7
W
Vulcan
9,758
751
121
9
0
317,963
5
L
Hou Yi
6,535
503
97
7
0
225,452
2
L
The Morrigan
6,265
482
88
7
0
241,651
6
W
Cerberus
7,604
585
32
2
0
278,817
5
L
Odin
6,613
509
71
5
0
292,030
2
L
Horus
5,918
455
14
1
0
266,012
3
W
Terra
7,658
589
100
8
0
275,548
3
W
Awilix
8,112
624
85
7
0
312,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role