Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Beefyboy28
Sylvanus
Level 28
God Stats
2W - 5L
1,368 SR
Queue Stats
70W - 81L
1,256 Elo+
Solo
Kukulkan
Kukulkan
CheveroniAurelio
Kukulkan
Level 25
God Stats
8W - 21L
1,310 SR
Queue Stats
17W - 32L
1,304 Elo+
Solo
Achilles
Achilles
Neffuss
Achilles
Level 29
God Stats
4W - 4L
1,264 SR
Queue Stats
41W - 51L
1,462 Elo+
Solo
Ravana
Ravana
OberonVortigern
Ravana
Level 16
God Stats
6W - 5L
1,341 SR
Queue Stats
130W - 97L
1,469 Elo+
Solo
Team Averages
Level 23
1,357 SR
1,398 Elo+

VS

Team Averages
Level 17
1,407 SR
1,339 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BingChiiLing
Thor
Level 3
God Stats
1W - 1L
1,201 SR
Queue Stats
1W - 5L
1,091 Elo+
Solo
Achilles
Achilles
Dannybanany96
Achilles
Level 14
God Stats
23W - 28L
1,421 SR
Queue Stats
80W - 84L
1,301 Elo+
Solo
Persephone
Persephone
MysteryRosier
Persephone
Level 28
God Stats
24W - 17L
1,512 SR
Queue Stats
121W - 147L
1,444 Elo+
Solo
Fenrir
Fenrir
Rone8er
Fenrir
Level 17
God Stats
7W - 12L
1,399 SR
Queue Stats
11W - 15L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 6 / 1
5,899
310
0
4,357
761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Beefyboy28
Sylvanus
14
0 / 4 / 3
8,907
469
4,661
13,517
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 4
9,189
484
5,279
8,631
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Neffuss
Achilles
15
5 / 2 / 3
9,680
509
7,973
12,748
14,081
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 5 / 3
10,088
531
9,577
11,574
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 3 / 3
10,781
567
5,416
9,697
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
9 / 4 / 4
10,758
566
8,218
11,684
3,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Dannybanany96
Achilles
13
0 / 2 / 4
8,303
437
3,318
9,779
8,359
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
MysteryRosier
Persephone
15
4 / 5 / 6
10,312
543
9,709
8,014
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Rone8er
Fenrir
14
3 / 4 / 8
9,699
510
6,252
14,968
5,654
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
17
Kills
21
22
Deaths
18
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
W
Izanami
 
Izanami
5
3
3
2.17
L
Sylvanus
Beefyboy28
Sylvanus
0
4
3
0.38
W
9
4
4
2.75
L
4
5
4
1.2
W
Achilles
Dannybanany96
Achilles
0
2
4
1
W
Persephone
MysteryRosier
Persephone
4
5
6
1.4
L
Achilles
Neffuss
Achilles
5
2
3
3.25
L
8
5
3
1.9
W
Fenrir
Rone8er
Fenrir
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,490
Damage
32,913
50,827
Taken
54,142
30,298
Mitigated
22,382
7,338
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
4,357
761
0
937
3,366
0
0
W
Izanami
 
Izanami
5,416
4,083
0
2,175
9,697
2,825
7,020
2,236
7,341
0
64,027
L
Sylvanus
Beefyboy28
Sylvanus
4,661
1,483
171
3,310
13,517
6,507
402
1,526
11,945
50,559
17,610
W
8,218
2,216
0
2,398
11,684
3,839
780
1,797
9,847
0
51,702
L
5,279
181
0
0
8,631
2,893
0
4,994
3,351
34,500
0
W
Achilles
Dannybanany96
Achilles
3,318
710
0
1,867
9,779
8,359
404
1,596
8,137
238
37,726
W
Persephone
MysteryRosier
Persephone
9,709
631
75
1,281
8,014
1,705
2,340
1,502
6,364
52,428
0
L
Achilles
Neffuss
Achilles
7,973
2,598
0
1,270
12,748
14,081
339
596
12,132
0
40,953
L
9,577
2,233
104
2,483
11,574
6,056
898
1,384
10,104
0
48,630
W
Fenrir
Rone8er
Fenrir
6,252
3,584
329
824
14,968
5,654
546
1,827
13,039
0
39,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,763
Gold Earned
49,853
341
Minions Killed
447
0
Camps Cleared
0
1,347,600
Distance Traveled
1,735,795
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,899
310
0
0
0
53,711
0
W
Izanami
10,781
567
140
7
0
348,066
2
L
Sylvanus
8,907
469
112
6
0
252,359
3
W
Thor
10,758
566
75
4
0
376,442
1
L
Kukulkan
9,189
484
56
3
0
327,728
2
W
Achilles
8,303
437
58
3
0
292,644
4
W
Persephone
10,312
543
110
6
0
347,991
2
L
Achilles
9,680
509
96
5
0
355,225
5
L
Ravana
10,088
531
77
4
0
358,577
1
W
Fenrir
9,699
510
64
3
0
370,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role