Player Matchup

Hercules
Hercules
DoomCraft
Hercules
Level 143
God Stats
0W - 2L
1,277 SR
Queue Stats
66W - 46L
1,606 Elo+
Party 2
Baba Yaga
Baba Yaga
Eomm
Baba Yaga
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 47L
1,593 Elo+
Party 2
Ares
Ares
FanOfJovenshire
Ares
Level 109
God Stats
8W - 3L
1,741 SR
Queue Stats
125W - 107L
1,601 Elo+
Solo
Susano
Susano
G5velocity
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,446 Elo+
Solo
Anubis
Anubis
XxIRRATExX
Anubis
Level 81
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 2L
1,526 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,554 Elo+

VS

Team Averages
Level 119
1,492 SR
1,526 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FatMan_Playz
Kukulkan
Level 88
God Stats
1W - 2L
1,223 SR
Queue Stats
176W - 185L
1,522 Elo+
Party 3
Nemesis
Nemesis
MacDaddyKush
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 170L
1,554 Elo+
Party 3
Cernunnos
Cernunnos
MrGoonSavage
Cernunnos
Level 149
God Stats
9W - 5L
1,578 SR
Queue Stats
333W - 331L
1,473 Elo+
Solo
Ganesha
Ganesha
MythrilKnight
Ganesha
Level 159
God Stats
14W - 5L
1,658 SR
Queue Stats
1,023W - 1,025L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoomCraft
Hercules
19
3 / 4 / 13
10,827
677
14,680
41,465
32,748
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Eomm
Baba Yaga
20
9 / 3 / 8
12,664
792
23,147
18,089
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 8 / 11
11,852
741
12,365
27,454
38,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
G5velocity
Susano
1
0 / 0 / 0
4,300
269
0
0
0
Anubis
XxIRRATExX
Anubis
20
7 / 5 / 13
12,147
759
17,687
17,595
11,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
3 / 4 / 14
13,576
849
18,895
20,482
31,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
FatMan_Playz
Kukulkan
17
1 / 5 / 8
11,242
703
11,804
13,992
6,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MacDaddyKush
Nemesis
18
8 / 6 / 5
12,244
765
17,203
14,403
7,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
MrGoonSavage
Cernunnos
20
7 / 5 / 6
12,821
801
20,651
18,224
9,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
19
1 / 5 / 16
11,958
747
16,609
17,376
21,180
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
69
24
Kills
20
20
Deaths
25
45
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
14
2.5
L
Hercules
DoomCraft
Hercules
3
4
13
2.38
L
Baba Yaga
Eomm
Baba Yaga
9
3
8
4.33
L
5
8
11
1.31
W
Kukulkan
FatMan_Playz
Kukulkan
1
5
8
1
L
Susano
G5velocity
Susano
0
0
0
0
W
Nemesis
MacDaddyKush
Nemesis
8
6
5
1.75
W
Cernunnos
MrGoonSavage
Cernunnos
7
5
6
2
W
Ganesha
1
5
16
1.8
L
Anubis
XxIRRATExX
Anubis
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,879
Damage
85,162
104,603
Taken
84,477
92,533
Mitigated
75,461
44,677
Healing
30,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,895
580
3,787
3,370
20,482
31,900
354
13,474
7,008
33,497
0
L
Hercules
DoomCraft
Hercules
14,680
3,112
890
23,327
41,465
32,748
293
15,644
25,821
0
22,612
L
Baba Yaga
Eomm
Baba Yaga
23,147
2,086
2,088
7,363
18,089
9,710
1,120
11,266
6,823
54,103
0
L
12,365
379
654
2,890
27,454
38,319
0
10,886
16,568
20,880
0
W
Kukulkan
FatMan_Playz
Kukulkan
11,804
870
2,265
3,116
13,992
6,110
665
9,704
4,288
29,051
0
L
Susano
G5velocity
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
MacDaddyKush
Nemesis
17,203
5,373
3,398
2,109
14,403
7,250
1,668
8,232
6,171
0
24,466
W
Cernunnos
MrGoonSavage
Cernunnos
20,651
8,886
2,716
4,754
18,224
9,021
2,194
12,933
5,291
0
43,175
W
Ganesha
16,609
884
2,475
2,684
17,376
21,180
82
8,856
8,520
38,092
0
L
Anubis
XxIRRATExX
Anubis
17,687
886
664
6,801
17,595
11,756
694
9,512
8,083
38,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,790
Gold Earned
61,841
143
Minions Killed
173
0
Camps Cleared
0
1,119,633
Distance Traveled
1,456,280
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,576
849
50
3
0
289,814
1
L
Hercules
10,827
677
21
1
0
323,192
4
L
Baba Yaga
12,664
792
58
4
0
269,758
3
L
Ares
11,852
741
12
1
0
270,271
0
W
Kukulkan
11,242
703
41
3
0
314,737
0
L
Susano
4,300
269
0
0
0
0
0
W
Nemesis
12,244
765
20
1
0
333,006
0
W
Cernunnos
12,821
801
61
4
0
244,902
2
W
Ganesha
11,958
747
1
0
0
273,821
0
L
Anubis
12,147
759
52
3
0
256,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role