Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fenero1
Ah Muzen Cab
Level 23
God Stats
2W - 0L
1,987 SR
Queue Stats
57W - 22L
1,783 Elo+
Party 1
Kuzenbo
Kuzenbo
Gasoline5136
Kuzenbo
Level 25
God Stats
3W - 0L
1,907 SR
Queue Stats
47W - 37L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
Inrua
Gilgamesh
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,631 Elo+
Solo
Loki
Loki
TalkierSpore693
Loki
Level 25
God Stats
9W - 0L
2,062 SR
Queue Stats
96W - 30L
1,901 Elo+
Party 1
Sol
Sol
alphathought13
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,675 Elo+
Solo
Team Averages
Level 22
1,791 SR
1,723 Elo+

VS

Team Averages
Level 12
1,606 SR
1,635 Elo+
Chang'e
Chang'e
CheetohDip
Chang'e
Level 19
God Stats
4W - 1L
1,937 SR
Queue Stats
26W - 18L
1,598 Elo+
Party 2
Loki
Loki
SuckMyYomi69
Loki
Level 4
God Stats
3W - 1L
1,884 SR
Queue Stats
4W - 1L
1,850 Elo+
Party 2
Cerberus
Cerberus
alexmelloni926
Cerberus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,543 Elo+
Solo
Ravana
Ravana
jxxnx_
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Solo
Anhur
Anhur
liltjballa
Anhur
Level 18
God Stats
2W - 4L
1,208 SR
Queue Stats
59W - 48L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fenero1
Ah Muzen Cab
16
5 / 5 / 7
10,218
538
15,151
13,095
3,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Gasoline5136
Kuzenbo
17
2 / 0 / 9
10,333
544
9,274
11,816
13,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Inrua
Gilgamesh
20
11 / 4 / 4
12,265
646
14,805
16,961
10,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 5 / 3
11,643
613
10,674
12,830
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 2 / 5
11,859
624
12,572
14,864
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CheetohDip
Chang'e
15
4 / 5 / 2
9,613
506
10,927
14,609
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 7
9,413
495
8,573
16,933
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
2 / 7 / 4
8,037
423
5,974
19,335
12,227
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
jxxnx_
Ravana
16
9 / 7 / 2
10,921
575
13,145
17,522
11,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
13
1 / 4 / 4
8,508
448
5,673
14,944
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
28
Kills
16
16
Deaths
28
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CheetohDip
Chang'e
4
5
2
1
W
Ah Muzen Cab
Fenero1
Ah Muzen Cab
5
5
7
1.7
W
Kuzenbo
Gasoline5136
Kuzenbo
2
0
9
6.5
W
Gilgamesh
Inrua
Gilgamesh
11
4
4
3.25
L
0
5
7
0.7
W
4
5
3
1.1
L
Cerberus
2
7
4
0.57
W
6
2
5
4.25
L
Ravana
jxxnx_
Ravana
9
7
2
1.43
L
Anhur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,476
Damage
44,292
69,566
Taken
83,343
42,830
Mitigated
38,507
24,075
Healing
21,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CheetohDip
Chang'e
10,927
434
310
5,135
14,609
4,423
161
4,248
10,361
51,084
0
W
Ah Muzen Cab
Fenero1
Ah Muzen Cab
15,151
9,192
0
5,570
13,095
3,834
184
3,579
9,516
0
72,916
W
Kuzenbo
Gasoline5136
Kuzenbo
9,274
2,114
137
2,650
11,816
13,649
564
2,954
8,862
43,731
0
W
Gilgamesh
Inrua
Gilgamesh
14,805
4,332
0
3,486
16,961
10,841
0
5,256
11,705
6,217
83,052
L
8,573
1,817
51
3,732
16,933
5,765
0
4,978
11,955
0
62,902
W
10,674
3,365
0
2,952
12,830
4,360
588
812
12,018
0
84,849
L
Cerberus
5,974
354
32
3,623
19,335
12,227
0
4,776
14,559
32,576
0
W
12,572
6,538
0
9,280
14,864
10,146
4,348
4,483
10,381
92,768
12,927
L
Ravana
jxxnx_
Ravana
13,145
3,712
0
4,686
17,522
11,837
536
3,864
13,658
0
59,003
L
Anhur
5,673
2,242
0
4,389
14,944
4,255
0
4,382
10,562
0
55,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,318
Gold Earned
46,492
611
Minions Killed
521
0
Camps Cleared
0
1,852,855
Distance Traveled
1,678,739
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,613
506
97
5
0
362,479
5
W
Ah Muzen Cab
10,218
538
105
6
0
333,274
1
W
Kuzenbo
10,333
544
56
3
0
404,191
3
W
Gilgamesh
12,265
646
133
7
0
392,189
4
L
Loki
9,413
495
114
6
0
404,074
0
W
Loki
11,643
613
152
8
0
387,006
3
L
Cerberus
8,037
423
86
5
0
296,557
3
W
Sol
11,859
624
165
9
0
336,195
1
L
Ravana
10,921
575
99
5
0
320,790
0
L
Anhur
8,508
448
125
7
0
294,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role