Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Allarice
Ah Puch
Level 137
God Stats
29W - 34L
1,475 SR
Queue Stats
133W - 165L
1,358 Elo+
Party 1
Thor
Thor
Miloics
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,152 Elo+
Party 1
Fenrir
Fenrir
Xibatonesala
Fenrir
Level 26
God Stats
0W - 1L
1,446 SR
Queue Stats
3W - 14L
1,232 Elo+
Party 1
Nemesis
Nemesis
ahiyqa
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,211 Elo+
Party 1
Team Averages
Level 62
1,484 SR
1,290 Elo+

VS

Team Averages
Level 51
1,399 SR
1,450 Elo+
Mercury
Mercury
 
Mercury
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Baahm
Chang'e
Level 46
God Stats
4W - 5L
1,115 SR
Queue Stats
287W - 358L
1,438 Elo+
Solo
Da Ji
Da Ji
Gugusila
Da Ji
Level 67
God Stats
4W - 1L
1,464 SR
Queue Stats
188W - 214L
1,388 Elo+
Solo
Olorun
Olorun
Marcosdio888
Olorun
Level 53
God Stats
4W - 5L
1,415 SR
Queue Stats
367W - 389L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 9 / 7
11,416
1,142
8,266
15,810
6,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
Allarice
Ah Puch
16
1 / 1 / 7
9,866
987
13,527
4,299
1,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Miloics
Thor
16
2 / 9 / 9
9,758
976
5,802
17,750
7,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
16
2 / 11 / 11
10,198
1,020
7,485
19,020
15,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
ahiyqa
Nemesis
16
2 / 14 / 8
9,408
941
8,914
21,369
9,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

14

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
12 / 1 / 21
12,091
1,209
14,241
8,311
3,135
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
 
Cthulhu
19
3 / 1 / 31
11,322
1,132
9,492
11,690
13,119
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Baahm
Chang'e
18
6 / 2 / 23
11,425
1,143
12,082
7,901
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Gugusila
Da Ji
19
12 / 7 / 23
12,356
1,236
15,596
13,273
5,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
19
11 / 3 / 22
12,828
1,283
20,452
7,263
2,567
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
164
14
Kills
44
44
Deaths
14
42
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
9
7
1.17
W
Mercury
 
Mercury
12
1
21
22.5
W
Cthulhu
 
Cthulhu
3
1
31
18.5
L
Ah Puch
Allarice
Ah Puch
1
1
7
4.5
W
Chang'e
Baahm
Chang'e
6
2
23
8.75
W
Da Ji
Gugusila
Da Ji
12
7
23
3.36
W
Olorun
11
3
22
7.33
L
Thor
Miloics
Thor
2
9
9
0.72
L
Fenrir
2
11
11
0.68
L
Nemesis
ahiyqa
Nemesis
2
14
8
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
71,863
78,248
Taken
48,438
40,156
Mitigated
28,393
2,330
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,266
1,732
0
35
15,810
6,430
0
6,387
9,259
0
26,038
W
Mercury
 
Mercury
14,241
8,820
0
343
8,311
3,135
0
766
7,545
0
32,576
W
Cthulhu
 
Cthulhu
9,492
1,261
222
0
11,690
13,119
0
5,453
6,237
30,575
0
L
Ah Puch
Allarice
Ah Puch
13,527
351
0
789
4,299
1,666
0
1,488
2,805
59,437
0
W
Chang'e
Baahm
Chang'e
12,082
847
2,381
2,046
7,901
4,397
0
2,428
5,473
29,689
0
W
Da Ji
Gugusila
Da Ji
15,596
2,788
0
303
13,273
5,175
0
3,849
9,424
0
18,494
W
Olorun
20,452
9,119
482
2,433
7,263
2,567
0
1,031
6,232
42,881
0
L
Thor
Miloics
Thor
5,802
602
0
0
17,750
7,177
0
9,649
8,018
0
16,066
L
Fenrir
7,485
1,745
0
532
19,020
15,307
0
10,277
8,550
0
19,378
L
Nemesis
ahiyqa
Nemesis
8,914
2,504
0
974
21,369
9,576
0
13,502
7,590
0
18,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,646
Gold Earned
60,022
174
Minions Killed
207
7
Camps Cleared
7
933,898
Distance Traveled
1,020,378
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,416
1,142
26
3
1
197,636
0
W
Mercury
12,091
1,209
34
3
2
255,007
0
W
Cthulhu
11,322
1,132
49
5
0
216,140
0
L
Ah Puch
9,866
987
101
10
2
172,337
1
W
Chang'e
11,425
1,143
45
5
3
206,753
3
W
Da Ji
12,356
1,236
6
1
0
156,233
1
W
Olorun
12,828
1,283
73
7
2
186,245
3
L
Thor
9,758
976
12
1
0
191,894
0
L
Fenrir
10,198
1,020
17
2
4
191,660
0
L
Nemesis
9,408
941
18
2
0
180,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role