Player Matchup

Jing Wei
Jing Wei
EmilyMarm
Jing Wei
Level 16
God Stats
18W - 20L
1,521 SR
Queue Stats
29W - 29L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
Hubbts
Nu Wa
Level 73
God Stats
2W - 4L
1,347 SR
Queue Stats
62W - 48L
1,562 Elo+
Party 2
Sobek
Sobek
Isaaclml
Sobek
Level 145
God Stats
2W - 0L
1,711 SR
Queue Stats
26W - 23L
1,551 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,531 Elo+

VS

Team Averages
Level 66
1,655 SR
1,601 Elo+
Poseidon
Poseidon
Fleetheart
Poseidon
Level 29
God Stats
0W - 2L
1,548 SR
Queue Stats
62W - 28L
1,666 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hunter-Mordecai
Kumbhakarna
Level 144
God Stats
5W - 2L
1,867 SR
Queue Stats
63W - 31L
1,664 Elo+
Party 1
Ullr
Ullr
KingSlat
Ullr
Level 26
God Stats
8W - 16L
1,549 SR
Queue Stats
108W - 118L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmilyMarm
Jing Wei
14
3 / 0 / 12
8,995
750
8,894
4,992
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Hubbts
Nu Wa
15
12 / 1 / 3
10,309
859
14,967
9,310
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Isaaclml
Sobek
12
1 / 1 / 11
8,673
723
7,645
12,633
14,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fleetheart
Poseidon
12
2 / 2 / 0
8,149
679
8,757
8,393
2,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Hunter-Mordecai
Kumbhakarna
10
0 / 5 / 2
7,559
630
3,811
14,979
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
10
0 / 9 / 2
7,028
586
4,277
13,994
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
EmilyMarm
Jing Wei
3
0
12
9
L
Poseidon
Fleetheart
Poseidon
2
2
0
1
W
Nu Wa
Hubbts
Nu Wa
12
1
3
13.5
L
Kumbhakarna
Hunter-Mordecai
Kumbhakarna
0
5
2
0.2
W
Sobek
Isaaclml
Sobek
1
1
11
6.5
L
Ullr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
16,845
26,935
Taken
37,366
23,332
Mitigated
20,092
9,967
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
EmilyMarm
Jing Wei
8,894
6,964
0
1,885
4,992
1,990
656
3,230
1,762
0
30,124
L
Poseidon
Fleetheart
Poseidon
8,757
1,586
22
2,956
8,393
2,644
0
5,872
2,521
33,299
0
W
Nu Wa
Hubbts
Nu Wa
14,967
6,132
0
3,060
9,310
7,288
1,289
4,548
4,762
48,926
5,484
L
Kumbhakarna
Hunter-Mordecai
Kumbhakarna
3,811
203
0
1,372
14,979
12,974
0
6,365
8,614
9,759
0
W
Sobek
Isaaclml
Sobek
7,645
704
383
4,639
12,633
14,054
330
4,838
7,795
18,754
0
L
Ullr
4,277
1,601
0
478
13,994
4,474
0
8,541
5,453
0
24,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
22,736
141
Minions Killed
95
7
Camps Cleared
3
712,567
Distance Traveled
660,594
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,995
750
43
4
2
242,782
1
L
Poseidon
8,149
679
61
5
1
226,584
4
W
Nu Wa
10,309
859
85
7
4
210,053
1
L
Kumbhakarna
7,559
630
6
1
1
231,156
0
W
Sobek
8,673
723
13
1
1
259,732
3
L
Ullr
7,028
586
28
2
1
202,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role