Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Rez Ethics
Anubis
Level 130
God Stats
15W - 3L
1,802 SR
Queue Stats
339W - 188L
1,662 Elo+
Party 2
Team Averages
Level 100
1,601 SR
1,554 Elo+

VS

Team Averages
Level 131
1,541 SR
1,574 Elo+
Nemesis
Nemesis
Ciclope52
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,545 Elo+
Solo
Ra
Ra
SimplyDarkrai-
Ra
Level 160
God Stats
14W - 13L
1,624 SR
Queue Stats
203W - 189L
1,600 Elo+
Party 1
Mulan
Mulan
SwagMonztr
Mulan
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 192L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 0 / 13
10,860
776
14,817
15,682
13,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
 
Ravana
15
7 / 0 / 11
10,637
760
9,549
8,392
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Rez Ethics
Anubis
15
9 / 6 / 8
11,163
797
15,413
13,008
5,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ciclope52
Nemesis
10
2 / 9 / 4
8,160
583
10,069
15,108
4,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 3
8,469
605
9,108
11,383
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
2 / 7 / 2
8,111
579
10,750
18,280
19,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
23
Kills
6
6
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
13
13.5
W
Ravana
 
Ravana
7
0
11
12.5
L
Nemesis
Ciclope52
Nemesis
2
9
4
0.44
W
Anubis
Rez Ethics
Anubis
9
6
8
2.17
L
2
7
3
0.5
L
Mulan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
29,927
37,082
Taken
44,771
23,593
Mitigated
27,396
16,253
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,817
2,768
0
9,328
15,682
13,174
1,210
4,873
10,165
8,791
36,566
W
Ravana
 
Ravana
9,549
3,004
0
2,600
8,392
4,891
506
2,148
5,907
0
30,612
L
Nemesis
Ciclope52
Nemesis
10,069
4,805
430
2,043
15,108
4,404
0
6,673
8,435
0
16,496
W
Anubis
Rez Ethics
Anubis
15,413
379
0
4,325
13,008
5,528
355
2,463
10,150
46,288
0
L
9,108
412
1,319
2,394
11,383
3,600
0
5,707
5,676
40,749
0
L
Mulan
10,750
1,436
0
2,434
18,280
19,392
0
6,450
11,830
0
17,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
24,740
179
Minions Killed
121
8
Camps Cleared
5
778,187
Distance Traveled
669,399
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,860
776
70
5
1
292,402
2
W
Ravana
10,637
760
36
3
3
282,457
2
L
Nemesis
8,160
583
15
1
2
206,367
3
W
Anubis
11,163
797
73
5
4
203,328
2
L
Ra
8,469
605
88
6
2
241,629
0
L
Mulan
8,111
579
18
1
1
221,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role