Player Matchup

Medusa
Medusa
LakeshowMVP
Medusa
Level 68
God Stats
12W - 13L
1,457 SR
Queue Stats
48W - 62L
1,412 Elo+
Party 1
Janus
Janus
NorseShroom
Janus
Level 80
God Stats
0W - 2L
1,168 SR
Queue Stats
88W - 115L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
VatoUfa
Cabrakan
Level 48
God Stats
4W - 4L
1,426 SR
Queue Stats
15W - 16L
1,391 Elo+
Party 1
Team Averages
Level 65
1,350 SR
1,395 Elo+

VS

Team Averages
Level 104
1,473 SR
1,535 Elo+
Medusa
Medusa
Dereshishi
Medusa
Level 130
God Stats
4W - 3L
1,488 SR
Queue Stats
342W - 302L
1,596 Elo+
Party 2
Erlang Shen
Erlang Shen
FoxSin88
Erlang Shen
Level 58
God Stats
5W - 9L
1,440 SR
Queue Stats
393W - 471L
1,406 Elo+
Solo
Sol
Sol
Helnoit
Sol
Level 123
God Stats
1W - 0L
1,491 SR
Queue Stats
239W - 189L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 8 / 4
8,575
715
7,404
11,636
3,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 3
8,609
717
8,772
7,542
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
VatoUfa
Cabrakan
11
2 / 5 / 5
8,081
673
5,580
12,757
7,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dereshishi
Medusa
13
6 / 4 / 5
9,239
770
10,931
9,831
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
FoxSin88
Erlang Shen
13
6 / 4 / 7
9,283
774
8,345
14,965
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
14
4 / 1 / 10
9,311
776
9,337
5,169
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
16
16
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dereshishi
Medusa
6
4
5
2.13
W
Erlang Shen
FoxSin88
Erlang Shen
6
4
7
2.38
W
Sol
4
1
10
9
L
Medusa
3
8
4
0.63
L
4
3
3
1.83
L
Cabrakan
VatoUfa
Cabrakan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
28,613
31,935
Taken
29,965
13,608
Mitigated
17,498
5,826
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dereshishi
Medusa
10,931
3,795
0
2,729
9,831
3,252
1,373
5,006
4,608
0
36,794
W
Erlang Shen
FoxSin88
Erlang Shen
8,345
3,644
0
5,251
14,965
12,416
86
6,622
7,943
1,606
20,581
W
Sol
9,337
2,959
0
2,743
5,169
1,830
978
3,154
1,899
42,508
3,710
L
Medusa
7,404
3,839
0
1,878
11,636
3,986
0
4,356
6,934
0
20,724
L
8,772
467
123
1,334
7,542
1,957
0
1,372
5,868
29,383
0
L
Cabrakan
VatoUfa
Cabrakan
5,580
890
0
2,491
12,757
7,665
0
3,681
8,832
11,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,265
Gold Earned
27,833
112
Minions Killed
142
3
Camps Cleared
8
607,305
Distance Traveled
674,995
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,239
770
37
3
2
216,702
1
W
Erlang Shen
9,283
774
28
2
3
212,990
1
W
Sol
9,311
776
77
6
3
245,303
5
L
Medusa
8,575
715
32
3
1
194,945
1
L
Janus
8,609
717
66
6
2
212,611
0
L
Cabrakan
8,081
673
14
1
0
199,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role