Player Matchup

Rama
Rama
DECAFAFRICAN
Rama
Level 27
God Stats
8W - 1L
1,869 SR
Queue Stats
133W - 74L
1,724 Elo+
Party 1
Sun Wukong
Sun Wukong
MP7GOLD
Sun Wukong
Level 28
God Stats
5W - 2L
1,659 SR
Queue Stats
162W - 99L
1,694 Elo+
Party 1
Agni
Agni
Wolfgang92502
Agni
Level 32
God Stats
3W - 0L
1,843 SR
Queue Stats
137W - 77L
1,702 Elo+
Party 1
Team Averages
Level 29
1,791 SR
1,707 Elo+

VS

Team Averages
Level 56
1,422 SR
1,458 Elo+
Skadi
Skadi
TheGlizzySlayer
Skadi
Level 11
God Stats
2W - 4L
1,339 SR
Queue Stats
2W - 9L
1,198 Elo+
Party 2
Baron Samedi
Baron Samedi
Ujak
Baron Samedi
Level 151
God Stats
1W - 1L
1,428 SR
Queue Stats
143W - 117L
1,677 Elo+
Party 2
Xing Tian
Xing Tian
XmasterDeathGodU
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 12
9,064
906
8,041
7,645
2,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MP7GOLD
Sun Wukong
14
10 / 0 / 13
9,089
909
8,585
10,706
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
10 / 1 / 17
9,392
939
14,161
5,667
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 1
6,211
621
2,401
11,077
2,839
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Ujak
Baron Samedi
10
1 / 8 / 0
6,953
695
7,683
11,358
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
8
0 / 11 / 1
6,017
602
3,207
14,229
9,806
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
29
Kills
1
1
Deaths
30
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
W
Sun Wukong
MP7GOLD
Sun Wukong
10
0
13
16.5
L
0
11
1
0.05
L
Baron Samedi
Ujak
Baron Samedi
1
8
0
0.13
W
10
1
17
18.5
L
Xing Tian
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,787
Damage
13,291
24,018
Taken
36,664
12,055
Mitigated
17,158
10,703
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,041
6,599
0
3,591
7,645
2,482
1,418
3,096
4,549
0
30,470
W
Sun Wukong
MP7GOLD
Sun Wukong
8,585
1,574
0
5,314
10,706
7,699
393
5,678
5,028
0
28,647
L
2,401
1,831
0
211
11,077
2,839
37
3,481
7,100
0
13,046
L
Baron Samedi
Ujak
Baron Samedi
7,683
613
706
1,756
11,358
4,513
0
5,454
5,329
27,746
0
W
14,161
1,398
72
1,726
5,667
1,874
1,001
2,558
3,109
31,274
0
L
Xing Tian
3,207
361
26
236
14,229
9,806
20
4,412
9,078
5,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
19,181
133
Minions Killed
84
6
Camps Cleared
1
579,662
Distance Traveled
426,322
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,064
906
43
4
2
188,514
1
W
Sun Wukong
9,089
909
34
3
1
206,078
0
L
Skadi
6,211
621
34
3
0
138,240
0
L
Baron Samedi
6,953
695
39
4
1
150,221
2
W
Agni
9,392
939
56
6
3
185,070
0
L
Xing Tian
6,017
602
11
1
0
137,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role