Player Matchup

Xbalanque
Xbalanque
AngelAvenger99
Xbalanque
Level 52
God Stats
3W - 1L
1,623 SR
Queue Stats
80W - 65L
1,571 Elo+
Party 3
Hun Batz
Hun Batz
BioFunes
Hun Batz
Level 61
God Stats
12W - 7L
1,558 SR
Queue Stats
155W - 205L
1,460 Elo+
Solo
Vulcan
Vulcan
Nuttyburns
Vulcan
Level 81
God Stats
13W - 6L
1,616 SR
Queue Stats
73W - 63L
1,522 Elo+
Party 3
Mulan
Mulan
Returnedtomonkey
Mulan
Level 64
God Stats
11W - 4L
1,815 SR
Queue Stats
212W - 199L
1,516 Elo+
Party 3
Ganesha
Ganesha
Warster13
Ganesha
Level 122
God Stats
3W - 1L
1,591 SR
Queue Stats
226W - 207L
1,523 Elo+
Party 3
Team Averages
Level 76
1,641 SR
1,518 Elo+

VS

Team Averages
Level 119
1,512 SR
1,448 Elo+
Hachiman
Hachiman
 
Hachiman
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ATWISTEDBURRITO
Da Ji
Level 145
God Stats
15W - 9L
1,581 SR
Queue Stats
252W - 292L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
CaptainClappem
Xing Tian
Level 104
God Stats
17W - 18L
1,550 SR
Queue Stats
222W - 264L
1,455 Elo+
Party 2
Chaac
Chaac
GodShacka
Chaac
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo
Discordia
Discordia
RAEGS1
Discordia
Level 92
God Stats
26W - 39L
1,427 SR
Queue Stats
179W - 226L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AngelAvenger99
Xbalanque
20
4 / 2 / 0
12,504
595
8,796
13,420
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
BioFunes
Hun Batz
17
2 / 0 / 2
10,891
519
3,748
9,949
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Nuttyburns
Vulcan
20
7 / 2 / 1
13,259
631
18,395
9,180
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 1
12,403
591
17,869
26,159
24,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Warster13
Ganesha
17
0 / 1 / 5
11,036
526
5,766
13,707
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 5 / 1
9,288
442
5,720
14,809
3,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 0
11,713
558
7,897
13,403
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
CaptainClappem
Xing Tian
16
0 / 2 / 5
9,611
458
1,719
14,037
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
GodShacka
Chaac
17
1 / 4 / 2
10,802
514
19,313
24,716
25,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
RAEGS1
Discordia
15
1 / 3 / 1
9,427
449
5,372
8,476
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
15
Kills
8
8
Deaths
15
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
1
0.1
L
6
1
0
6
W
Xbalanque
AngelAvenger99
Xbalanque
4
2
0
2
W
Hun Batz
BioFunes
Hun Batz
2
0
2
3
L
Xing Tian
CaptainClappem
Xing Tian
0
2
5
1.25
L
Chaac
GodShacka
Chaac
1
4
2
0.5
W
Vulcan
Nuttyburns
Vulcan
7
2
1
3.75
L
Discordia
RAEGS1
Discordia
1
3
1
0.5
W
2
3
1
0.83
W
Ganesha
Warster13
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,574
Damage
40,021
72,415
Taken
75,441
52,446
Mitigated
48,742
32,234
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,720
2,533
0
4,371
14,809
3,336
0
4,510
10,299
0
68,571
L
7,897
2,522
0
5,345
13,403
5,405
0
4,249
9,056
0
90,702
W
Xbalanque
AngelAvenger99
Xbalanque
8,796
4,695
0
5,324
13,420
5,459
3,284
239
13,181
0
122,518
W
Hun Batz
BioFunes
Hun Batz
3,748
957
0
776
9,949
3,983
0
915
8,754
0
77,108
L
Xing Tian
CaptainClappem
Xing Tian
1,719
247
0
2,136
14,037
11,809
0
5,194
8,733
26,145
0
L
Chaac
GodShacka
Chaac
19,313
3,349
0
9,494
24,716
25,514
438
4,011
19,401
14,267
64,182
W
Vulcan
Nuttyburns
Vulcan
18,395
4,550
0
3,500
9,180
3,319
1,160
4,776
3,796
110,997
0
L
Discordia
RAEGS1
Discordia
5,372
0
0
967
8,476
2,678
0
6,197
2,279
55,726
0
W
17,869
3,261
117
16,883
26,159
24,520
1,637
4,216
20,160
0
86,444
W
Ganesha
Warster13
Ganesha
5,766
153
651
4,983
13,707
15,165
205
1,442
12,163
42,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,093
Gold Earned
50,841
738
Minions Killed
581
0
Camps Cleared
0
2,038,296
Distance Traveled
1,991,892
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,288
442
148
7
0
378,412
4
L
Da Ji
11,713
558
159
8
0
458,775
2
W
Xbalanque
12,504
595
210
10
0
363,290
5
W
Hun Batz
10,891
519
110
5
0
466,143
9
L
Xing Tian
9,611
458
43
2
0
423,330
11
L
Chaac
10,802
514
124
6
0
376,459
2
W
Vulcan
13,259
631
200
10
0
452,294
7
L
Discordia
9,427
449
107
5
0
354,916
2
W
Mulan
12,403
591
203
10
0
351,380
0
W
Ganesha
11,036
526
15
1
0
405,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role