Player Matchup

Ah Puch
Ah Puch
Fleetheart
Ah Puch
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 28L
1,658 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hunter-Mordecai
Kumbhakarna
Level 144
God Stats
5W - 2L
1,851 SR
Queue Stats
63W - 31L
1,657 Elo+
Party 1
Skadi
Skadi
Whackk
Skadi
Level 28
God Stats
17W - 8L
1,698 SR
Queue Stats
263W - 183L
1,609 Elo+
Solo
Team Averages
Level 67
1,683 SR
1,641 Elo+

VS

Team Averages
Level 39
1,472 SR
1,520 Elo+
Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EmilyMarm
Jing Wei
Level 16
God Stats
18W - 20L
1,532 SR
Queue Stats
29W - 29L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
Hubbts
Nu Wa
Level 73
God Stats
2W - 4L
1,386 SR
Queue Stats
62W - 48L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fleetheart
Ah Puch
13
8 / 0 / 8
8,531
853
10,766
5,351
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Hunter-Mordecai
Kumbhakarna
12
4 / 0 / 11
8,356
836
4,451
10,092
9,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Whackk
Skadi
12
4 / 2 / 8
7,816
782
5,685
6,369
2,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 5 / 1
5,870
587
4,625
7,839
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
EmilyMarm
Jing Wei
11
1 / 4 / 1
6,325
633
4,989
6,900
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Hubbts
Nu Wa
10
1 / 7 / 1
6,306
631
7,870
8,578
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
1
0.1
L
Jing Wei
EmilyMarm
Jing Wei
1
4
1
0.38
W
Ah Puch
Fleetheart
Ah Puch
8
0
8
12
L
Nu Wa
Hubbts
Nu Wa
1
7
1
0.21
W
Kumbhakarna
Hunter-Mordecai
Kumbhakarna
4
0
11
9.5
W
Skadi
Whackk
Skadi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
17,484
21,812
Taken
23,317
15,062
Mitigated
10,148
5,050
Healing
1,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,625
2,200
0
775
7,839
3,080
0
3,701
4,138
0
13,799
L
Jing Wei
EmilyMarm
Jing Wei
4,989
4,193
0
273
6,900
2,542
0
4,717
2,183
0
16,465
W
Ah Puch
Fleetheart
Ah Puch
10,766
1,612
0
1,902
5,351
2,498
69
1,103
4,248
30,855
0
L
Nu Wa
Hubbts
Nu Wa
7,870
3,050
0
910
8,578
4,526
0
7,050
1,528
23,353
2,612
W
Kumbhakarna
Hunter-Mordecai
Kumbhakarna
4,451
121
0
2,406
10,092
9,976
0
3,802
6,290
9,104
0
W
Skadi
Whackk
Skadi
5,685
1,907
0
742
6,369
2,588
1,055
1,910
4,459
0
26,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
18,501
118
Minions Killed
119
5
Camps Cleared
4
558,047
Distance Traveled
503,381
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,870
587
18
2
1
176,511
1
L
Jing Wei
6,325
633
51
5
1
178,317
1
W
Ah Puch
8,531
853
45
5
1
180,189
3
L
Nu Wa
6,306
631
50
5
2
148,553
1
W
Kumbhakarna
8,356
836
13
1
1
205,522
0
W
Skadi
7,816
782
60
6
3
172,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role