Player Matchup

Chaac
Chaac
A Tripler A
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 95L
1,612 Elo+
Party 1
Achilles
Achilles
Inked Django
Achilles
Level 25
God Stats
1W - 0L
1,365 SR
Queue Stats
29W - 23L
1,577 Elo+
Solo
Bellona
Bellona
Work4F00D
Bellona
Level 144
God Stats
4W - 1L
1,955 SR
Queue Stats
288W - 141L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
YakuKage
Kuzenbo
Level 48
God Stats
5W - 6L
1,375 SR
Queue Stats
198W - 86L
1,722 Elo+
Party 1
Chernobog
Chernobog
tinykage
Chernobog
Level 52
God Stats
2W - 1L
1,460 SR
Queue Stats
278W - 131L
1,695 Elo+
Party 1
Team Averages
Level 59
1,531 SR
1,651 Elo+

VS

Team Averages
Level 49
1,581 SR
1,443 Elo+
Jormungandr
Jormungandr
Belinski20
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,387 Elo+
Solo
Raijin
Raijin
Rockelle
Raijin
Level 124
God Stats
1W - 2L
1,664 SR
Queue Stats
46W - 37L
1,529 Elo+
Party 2
Ne Zha
Ne Zha
SeveralViper
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,441 Elo+
Party 2
Hercules
Hercules
Tigre95
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
nellybob
He Bo
Level 58
God Stats
0W - 1L
1,739 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 24
10,224
786
11,633
23,786
23,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Inked Django
Achilles
16
4 / 6 / 15
9,810
755
13,055
13,139
9,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Work4F00D
Bellona
18
9 / 5 / 14
11,083
853
16,677
13,589
10,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
YakuKage
Kuzenbo
17
4 / 4 / 20
10,727
825
12,709
17,067
27,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
tinykage
Chernobog
19
11 / 4 / 16
11,644
896
27,297
15,334
6,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Belinski20
Jormungandr
17
7 / 5 / 10
10,359
797
17,088
20,100
26,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Rockelle
Raijin
17
7 / 3 / 8
10,349
796
20,467
16,628
8,334
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
14
2 / 9 / 11
9,015
693
13,168
15,927
6,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Tigre95
Hercules
17
3 / 4 / 14
10,361
797
8,702
25,331
28,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
nellybob
He Bo
14
2 / 9 / 7
8,626
664
7,383
13,830
6,275
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
71
30
Kills
21
22
Deaths
30
89
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
3
24
4.67
L
Jormungandr
Belinski20
Jormungandr
7
5
10
2.4
W
Achilles
Inked Django
Achilles
4
6
15
1.92
L
Raijin
Rockelle
Raijin
7
3
8
3.67
L
Ne Zha
2
9
11
0.83
L
Hercules
Tigre95
Hercules
3
4
14
2.5
W
Bellona
Work4F00D
Bellona
9
5
14
3.2
W
Kuzenbo
YakuKage
Kuzenbo
4
4
20
3.5
L
He Bo
nellybob
He Bo
2
9
7
0.61
W
Chernobog
tinykage
Chernobog
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,371
Damage
66,808
82,915
Taken
91,816
78,776
Mitigated
76,300
33,132
Healing
32,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,633
1,467
1,240
10,434
23,786
23,792
505
12,012
11,136
0
19,232
L
Jormungandr
Belinski20
Jormungandr
17,088
3,580
570
5,268
20,100
26,538
280
2,589
17,511
32,714
0
W
Achilles
Inked Django
Achilles
13,055
3,883
1,314
1,582
13,139
9,537
1,129
4,888
8,203
0
19,751
L
Raijin
Rockelle
Raijin
20,467
2,494
1,402
7,812
16,628
8,334
576
3,386
13,242
35,151
0
L
Ne Zha
13,168
3,906
402
2,570
15,927
6,874
353
1,885
14,042
0
18,048
L
Hercules
Tigre95
Hercules
8,702
2,751
2,266
10,463
25,331
28,279
462
2,160
23,171
0
16,987
W
Bellona
Work4F00D
Bellona
16,677
5,134
1,454
2,350
13,589
10,797
1,269
7,743
5,577
0
24,465
W
Kuzenbo
YakuKage
Kuzenbo
12,709
4,260
5,053
4,185
17,067
27,952
1,099
10,501
5,788
20,605
0
L
He Bo
nellybob
He Bo
7,383
793
0
1,478
13,830
6,275
198
2,689
11,141
12,968
0
W
Chernobog
tinykage
Chernobog
27,297
15,116
974
4,546
15,334
6,698
1,172
7,819
7,273
0
55,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
48,710
116
Minions Killed
111
0
Camps Cleared
0
1,172,833
Distance Traveled
1,053,031
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,224
786
10
1
0
253,573
0
L
Jormungandr
10,359
797
26
2
0
211,986
0
W
Achilles
9,810
755
18
1
0
246,369
0
L
Raijin
10,349
796
41
3
0
218,018
0
L
Ne Zha
9,015
693
11
1
0
192,324
1
L
Hercules
10,361
797
14
1
0
248,869
2
W
Bellona
11,083
853
16
1
0
226,530
0
W
Kuzenbo
10,727
825
13
1
0
233,558
3
L
He Bo
8,626
664
19
1
0
181,834
0
W
Chernobog
11,644
896
59
5
0
212,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role