Player Matchup

Jing Wei
Jing Wei
Despina343
Jing Wei
Level 23
God Stats
6W - 4L
1,516 SR
Queue Stats
11W - 7L
1,353 Elo+
Party 1
Xing Tian
Xing Tian
StolenVelvet
Xing Tian
Level 80
God Stats
4W - 1L
1,824 SR
Queue Stats
37W - 39L
1,274 Elo+
Solo
Merlin
Merlin
juanpavg97
Merlin
Level 149
God Stats
1W - 0L
1,404 SR
Queue Stats
14W - 11L
1,336 Elo+
Party 1
Team Averages
Level 84
1,581 SR
1,321 Elo+

VS

Team Averages
Level 46
1,555 SR
1,366 Elo+
Nemesis
Nemesis
Junito-xx
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Slicelikekimbo
Zeus
Level 67
God Stats
1W - 2L
1,664 SR
Queue Stats
111W - 161L
1,292 Elo+
Party 2
Yemoja
Yemoja
tZa Guardian
Yemoja
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Despina343
Jing Wei
14
4 / 2 / 12
9,912
708
6,519
7,965
2,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
StolenVelvet
Xing Tian
14
5 / 1 / 12
11,020
787
5,360
14,802
15,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
juanpavg97
Merlin
15
10 / 1 / 9
10,961
783
15,404
10,356
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Junito-xx
Nemesis
10
0 / 7 / 0
7,743
553
2,039
11,713
4,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 8 / 0
8,286
592
11,505
11,437
3,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
11
1 / 4 / 0
8,316
594
7,235
13,250
7,689
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
3
4
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Despina343
Jing Wei
4
2
12
5
L
Nemesis
Junito-xx
Nemesis
0
7
0
0
L
2
8
0
0.25
W
Xing Tian
StolenVelvet
Xing Tian
5
1
12
11
W
Merlin
juanpavg97
Merlin
10
1
9
14.5
L
Yemoja
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
20,779
33,123
Taken
36,400
21,565
Mitigated
15,756
11,692
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Despina343
Jing Wei
6,519
5,915
0
898
7,965
2,794
1,441
6,434
1,531
0
21,922
L
Nemesis
Junito-xx
Nemesis
2,039
360
0
1,357
11,713
4,161
0
5,774
5,729
0
16,508
L
11,505
1,326
0
1,077
11,437
3,906
0
7,331
3,772
34,392
0
W
Xing Tian
StolenVelvet
Xing Tian
5,360
33
1,066
4,510
14,802
15,038
438
5,967
8,835
19,609
0
W
Merlin
juanpavg97
Merlin
15,404
778
0
5,218
10,356
3,733
520
6,869
3,487
53,627
0
L
Yemoja
7,235
1,362
530
1,554
13,250
7,689
0
7,028
5,821
20,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
24,345
146
Minions Killed
102
7
Camps Cleared
1
775,315
Distance Traveled
629,301
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,912
708
33
2
2
240,435
0
L
Nemesis
7,743
553
36
3
0
221,367
0
L
Zeus
8,286
592
48
3
1
207,810
3
W
Xing Tian
11,020
787
32
2
0
275,843
0
W
Merlin
10,961
783
81
6
5
259,037
3
L
Yemoja
8,316
594
18
1
0
200,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role