Player Matchup

Tyr
Tyr
OblongDuke v2
Tyr
Level 108
God Stats
2W - 4L
1,432 SR
Queue Stats
286W - 254L
1,515 Elo+
Party 1
Sol
Sol
Odakhi
Sol
Level 60
God Stats
2W - 1L
1,354 SR
Queue Stats
143W - 161L
1,420 Elo+
Party 1
Ymir
Ymir
RustySh4ckl3ford
Ymir
Level 12
God Stats
4W - 7L
1,503 SR
Queue Stats
8W - 16L
1,297 Elo+
Party 1
Cernunnos
Cernunnos
UrielLP6969
Cernunnos
Level 84
God Stats
21W - 29L
1,435 SR
Queue Stats
406W - 505L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
ZephyrF10
Ao Kuang
Level 78
God Stats
50W - 23L
1,695 SR
Queue Stats
224W - 239L
1,442 Elo+
Party 1
Team Averages
Level 68
1,484 SR
1,406 Elo+

VS

Team Averages
Level 73
1,519 SR
1,464 Elo+
Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bormeskr
Cthulhu
Level 118
God Stats
4W - 7L
1,438 SR
Queue Stats
204W - 225L
1,412 Elo+
Party 2
Cliodhna
Cliodhna
FJMXrojas
Cliodhna
Level 74
God Stats
2W - 1L
1,775 SR
Queue Stats
42W - 43L
1,433 Elo+
Solo
Medusa
Medusa
Infected1996433
Medusa
Level 16
God Stats
6W - 9L
1,381 SR
Queue Stats
11W - 17L
1,378 Elo+
Party 2
Merlin
Merlin
MrNoodle7116
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,794
618
4,585
8,448
7,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Odakhi
Sol
12
1 / 0 / 0
6,894
627
2,287
3,516
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,996
545
987
5,900
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
UrielLP6969
Cernunnos
10
0 / 0 / 0
5,574
507
2,520
3,751
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
ZephyrF10
Ao Kuang
11
4 / 0 / 0
6,826
621
3,926
7,456
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 0 / 0
5,762
524
4,071
6,192
4,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Bormeskr
Cthulhu
8
0 / 0 / 0
5,411
492
4,565
7,537
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
FJMXrojas
Cliodhna
9
0 / 2 / 0
5,537
503
1,642
6,865
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,804
437
1,713
2,404
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
9
0 / 3 / 0
5,690
517
1,186
4,253
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Cthulhu
Bormeskr
Cthulhu
0
0
0
0
L
Cliodhna
FJMXrojas
Cliodhna
0
2
0
0
L
0
0
0
0
L
Merlin
0
3
0
0
W
0
0
2
1
W
Sol
Odakhi
Sol
1
0
0
1
W
0
0
0
0
W
Cernunnos
UrielLP6969
Cernunnos
0
0
0
0
W
Ao Kuang
ZephyrF10
Ao Kuang
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,305
Damage
13,177
29,071
Taken
27,251
17,037
Mitigated
11,501
10,747
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,071
1,381
0
1,399
6,192
4,242
0
1,987
4,205
0
29,366
L
Cthulhu
Bormeskr
Cthulhu
4,565
91
219
1,902
7,537
3,316
0
1,607
5,930
25,710
0
L
Cliodhna
FJMXrojas
Cliodhna
1,642
47
0
1,959
6,865
2,024
0
1,277
5,588
0
32,596
L
1,713
720
0
1,104
2,404
609
0
465
1,939
0
14,632
L
Merlin
1,186
90
0
283
4,253
1,310
0
2,915
1,338
27,225
0
W
4,585
627
0
3,560
8,448
7,330
0
815
7,633
8,023
28,594
W
Sol
Odakhi
Sol
2,287
506
0
2,407
3,516
1,458
856
573
2,943
37,259
5,617
W
987
259
0
1,117
5,900
3,459
333
2,576
3,324
20,009
0
W
Cernunnos
UrielLP6969
Cernunnos
2,520
800
470
1,084
3,751
2,485
499
1,204
2,547
0
31,327
W
Ao Kuang
ZephyrF10
Ao Kuang
3,926
1,022
0
2,109
7,456
2,305
0
745
6,711
43,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
27,204
364
Minions Killed
275
0
Camps Cleared
0
1,107,836
Distance Traveled
1,121,117
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,762
524
58
5
0
238,206
0
L
Cthulhu
5,411
492
46
4
0
224,686
1
L
Cliodhna
5,537
503
67
6
0
208,438
4
L
Medusa
4,804
437
30
3
0
226,026
1
L
Merlin
5,690
517
74
7
0
223,761
2
W
Tyr
6,794
618
91
8
0
241,142
4
W
Sol
6,894
627
90
8
0
225,683
0
W
Ymir
5,996
545
48
4
0
207,147
1
W
Cernunnos
5,574
507
53
5
0
185,307
5
W
Ao Kuang
6,826
621
82
7
0
248,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role