Player Matchup

Susano
Susano
DEADCORPS123
Susano
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 100L
1,665 Elo+
Party 1
Thor
Thor
lootpapi
Thor
Level 25
God Stats
7W - 1L
1,732 SR
Queue Stats
66W - 40L
1,642 Elo+
Party 1
Set
Set
proof6butno9
Set
Level 17
God Stats
25W - 12L
1,798 SR
Queue Stats
115W - 73L
1,619 Elo+
Party 1
Team Averages
Level 49
1,676 SR
1,642 Elo+

VS

Team Averages
Level 27
1,416 SR
1,365 Elo+
Fafnir
Fafnir
GrimmSmiIes
Fafnir
Level 38
God Stats
3W - 11L
1,247 SR
Queue Stats
32W - 56L
1,361 Elo+
Party 2
Gilgamesh
Gilgamesh
TheToastyCaveman
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,396 Elo+
Party 2
Agni
Agni
VikingPogger
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
10 / 1 / 8
8,600
860
11,142
8,060
2,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
12
7 / 0 / 9
8,144
814
3,785
6,211
3,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 14
7,729
773
4,783
6,569
4,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 6 / 0
6,071
607
4,011
8,698
6,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
8
0 / 6 / 1
5,568
557
5,879
8,340
4,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
0 / 8 / 1
5,602
560
2,424
7,432
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
20
Kills
1
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
10
1
8
14
L
Fafnir
1
6
0
0.17
L
Gilgamesh
0
6
1
0.08
L
0
8
1
0.06
W
Thor
7
0
9
11.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
12,314
20,840
Taken
24,470
9,962
Mitigated
13,002
2,948
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,142
1,711
0
853
8,060
2,774
0
2,206
5,746
0
25,874
L
Fafnir
4,011
1,223
75
898
8,698
6,540
16
65
8,633
13,759
0
L
Gilgamesh
5,879
1,212
0
87
8,340
4,639
0
0
8,273
0
10,189
L
2,424
170
0
137
7,432
1,823
0
272
7,160
12,017
0
W
Thor
3,785
254
0
500
6,211
3,145
215
1,892
4,229
0
16,468
W
4,783
1,973
0
1,595
6,569
4,043
753
2,542
3,813
0
22,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
17,241
109
Minions Killed
58
6
Camps Cleared
3
591,774
Distance Traveled
502,200
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,600
860
37
4
1
204,303
4
L
Fafnir
6,071
607
17
2
2
162,550
8
L
Gilgamesh
5,568
557
17
2
0
183,005
2
L
Agni
5,602
560
24
2
1
156,645
4
W
Thor
8,144
814
29
3
1
192,053
1
W
Set
7,729
773
43
4
4
195,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role