Player Matchup

Amaterasu
Amaterasu
Babooshkaka
Amaterasu
Level 7
God Stats
1W - 1L
1,776 SR
Queue Stats
22W - 14L
1,494 Elo+
Solo
Anubis
Anubis
Chelox2013
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,664 Elo+
Solo
Cthulhu
Cthulhu
Dopaminne
Cthulhu
Level 27
God Stats
20W - 14L
1,654 SR
Queue Stats
64W - 90L
1,384 Elo+
Solo
Hun Batz
Hun Batz
TheLargePeen
Hun Batz
Level 29
God Stats
4W - 2L
1,582 SR
Queue Stats
58W - 57L
1,524 Elo+
Solo
Danzaburou
Danzaburou
jekakim
Danzaburou
Level 25
God Stats
18W - 18L
1,535 SR
Queue Stats
86W - 90L
1,410 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,495 Elo+

VS

Team Averages
Level 23
1,584 SR
1,493 Elo+
Cthulhu
Cthulhu
AshDraxion94
Cthulhu
Level 25
God Stats
1W - 4L
1,541 SR
Queue Stats
5W - 8L
1,430 Elo+
Solo
Artemis
Artemis
Chaos HsG
Artemis
Level 29
God Stats
43W - 39L
1,526 SR
Queue Stats
89W - 73L
1,468 Elo+
Solo
Chang'e
Chang'e
DavoShifty
Chang'e
Level 27
God Stats
3W - 2L
1,654 SR
Queue Stats
107W - 101L
1,431 Elo+
Solo
Vulcan
Vulcan
X_Jump69_X
Vulcan
Level 8
God Stats
11W - 4L
1,774 SR
Queue Stats
53W - 54L
1,595 Elo+
Solo
Loki
Loki
lTrollxISell
Loki
Level 27
God Stats
6W - 6L
1,423 SR
Queue Stats
51W - 47L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Babooshkaka
Amaterasu
20
13 / 3 / 4
18,463
559
33,850
35,162
38,325
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Chelox2013
Anubis
20
11 / 6 / 4
18,855
571
26,123
29,795
15,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Dopaminne
Cthulhu
20
6 / 9 / 10
14,766
447
20,005
32,821
36,481
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
TheLargePeen
Hun Batz
20
1 / 13 / 8
14,683
445
11,304
25,128
11,279
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
jekakim
Danzaburou
15
1 / 9 / 4
12,543
380
9,588
16,794
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshDraxion94
Cthulhu
20
3 / 5 / 3
13,791
418
8,231
27,938
28,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Chaos HsG
Artemis
20
6 / 8 / 6
15,808
479
15,061
27,074
10,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
DavoShifty
Chang'e
20
6 / 4 / 10
15,644
474
22,052
28,757
28,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vulcan
X_Jump69_X
Vulcan
20
9 / 7 / 13
16,132
489
24,302
25,291
8,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 8 / 12
17,957
544
27,569
25,769
10,509
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
32
Kills
40
40
Deaths
32
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AshDraxion94
Cthulhu
3
5
3
0.9
W
Amaterasu
Babooshkaka
Amaterasu
13
3
4
5
L
Artemis
Chaos HsG
Artemis
6
8
6
1.13
W
Anubis
Chelox2013
Anubis
11
6
4
2.17
L
Chang'e
DavoShifty
Chang'e
6
4
10
2.75
W
Cthulhu
Dopaminne
Cthulhu
6
9
10
1.22
W
Hun Batz
TheLargePeen
Hun Batz
1
13
8
0.38
L
Vulcan
X_Jump69_X
Vulcan
9
7
13
2.21
W
Danzaburou
jekakim
Danzaburou
1
9
4
0.33
L
16
8
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,870
Damage
97,215
139,700
Taken
134,829
106,884
Mitigated
87,199
38,930
Healing
42,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AshDraxion94
Cthulhu
8,231
379
430
2,666
27,938
28,862
210
12,815
14,908
57,155
0
W
Amaterasu
Babooshkaka
Amaterasu
33,850
16,056
882
12,947
35,162
38,325
4,103
14,971
20,191
0
119,729
L
Artemis
Chaos HsG
Artemis
15,061
11,444
155
6,926
27,074
10,376
3,201
8,442
18,317
0
141,825
W
Anubis
Chelox2013
Anubis
26,123
233
0
14,766
29,795
15,807
2,382
13,945
15,850
156,000
0
L
Chang'e
DavoShifty
Chang'e
22,052
1,065
2,939
12,324
28,757
28,828
1,156
6,246
20,595
103,904
0
W
Cthulhu
Dopaminne
Cthulhu
20,005
1,279
637
5,476
32,821
36,481
435
10,680
22,141
55,925
0
W
Hun Batz
TheLargePeen
Hun Batz
11,304
4,128
0
1,357
25,128
11,279
3,070
9,780
15,348
0
100,613
L
Vulcan
X_Jump69_X
Vulcan
24,302
4,024
224
7,470
25,291
8,624
295
11,572
13,484
100,343
0
W
Danzaburou
jekakim
Danzaburou
9,588
4,739
0
2,865
16,794
4,992
1,300
5,313
11,481
0
55,360
L
27,569
8,659
726
8,482
25,769
10,509
1,622
7,341
18,297
0
114,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,310
Gold Earned
79,332
710
Minions Killed
676
0
Camps Cleared
0
2,715,035
Distance Traveled
2,921,501
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,791
418
75
2
0
600,094
2
W
Amaterasu
18,463
559
167
5
0
699,506
5
L
Artemis
15,808
479
166
5
0
503,049
3
W
Anubis
18,855
571
245
7
0
541,516
4
L
Chang'e
15,644
474
143
4
0
581,700
1
W
Cthulhu
14,766
447
63
2
0
550,917
2
W
Hun Batz
14,683
445
133
4
0
572,654
4
L
Vulcan
16,132
489
148
4
0
608,331
12
W
Danzaburou
12,543
380
102
3
0
350,442
7
L
Loki
17,957
544
144
4
0
628,327
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role